Koakuma the level 3 Sholtar Gravitic Infantry by kirbylicious

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceSholtar
ClassGravitic Infantry
Level / Exp3 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 19)
Dexterity8 (base 10)
Constitution9 (base 11)
Magic18 (base 18)
Willpower12 (base 10)
Cunning16 (base 10)

Resources

Life48/122
Stamina111/111
Paradox311
Healing Factor0.99162011173184
Regeneration0.24790502793296

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)12.522593642275 (63.098591549296%)
Defense6
Ranged Defense11
Fatigue18
Physical Save9
Spell Save10
Mental Save13

Defense: Resistances

Temporal+ 7%( 70%)
Acid+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Chronomancy / Gravitic combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Race / Sholtar1.00
0/5
0/5
0/5
1/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5
Chronomancy / Fate Weaving1.10
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.

Resting starts...

Koakuma retunes the fabric of spacetime.

Spacetime feels more stable.
Koakuma stops spinning fate.

Talent Block is ready to use.
Talent Dimensional Step is ready to use.
Rested for 79 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: interesting terrain).


Koakuma spins fate.

Ran for 2 turns (stop reason: taken damage).

Degenerated skeleton archer's Shoot hits
Koakuma for 24 physical damage.

Ran for 2 turns (stop reason: taken damage).

Degenerated skeleton archer's Shoot hits
Koakuma for 25 physical damage.

Koakuma casts Dimensional Step.

Koakuma's space-time folding fizzles!


Ran for 2 turns (stop reason: taken damage).


Degenerated skeleton archer's Shoot hits
Koakuma for 27 physical damage.
Degenerated skeleton archer's Shoot misses
Koakuma.

Koakuma stops spinning fate.


Koakuma deactivates Weapon Folding.