










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Loot Expansion 1.7.4Aadd-on that expands on the available Egos and Semi-Random Artifacts available. Introduces all sorts of new Effects and Talents used with both! For example: Spellslinger - A Passive that increases Spellpower per visible enemy in a range of 2 - Rolls on Hats Nether Resonance - A Passive found on the Semi-Random Artifact 'Netheric Diadem' that increases Light resist by half of Magic stat and Nature resist by half of Willpower stat. Combust - Found on 'Pyrophage' items, if you hit a burning enemy, cause an aoe of fire damage and gain a temporary life-regen buff. Mystical Recovery - Found on shields, when blocking, 20% chance to lower the cooldown of a random spell-type talent based on item level. All That Glitters - Activated talent found on Rings, gives you a temporary buff to Spellpower based on how much money you have. This is only a small sampling of new additions among the 10 semi-random Artifacts and 100+ Egos. There are still many more of both to come and I will be posting a full breakdown of all the new components soon. At this time, many of the added Egos are Greater, so they will only appear on blue or purple items. Designed to be compatible with other addons, please report any possible collision issues. In the meantime, please check it out and post any questions, concerns, or tuning feedback. Google Doc Summary at - https://docs.google.com/spreadsheets/d/1VBu4F1tmKSRLjLqZl2Eu2lvp4wFZfdILJc-jAW5lttI/edit?usp=sharing ----Icons are edited versions from the existing game or from https://game-icons.net/--- Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Actually Useful Artifact Steamguns 1.3.0Increase the range of artifact steamguns to at least the range of an ordinary steamgun of the same tier. Frequently Asked Questions: Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. 数字飘血-汉化 1.7.4Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Bikini Tinker 1.7.0Slightly modifies internal tinker implementation so that attaching or detaching a tinker on a bikini or mankini does not count as taking it off for purposes of the associated achievement. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Multi Evolutions Fork 1.7.4Allows Adventurer to take any class evolution prodigy and adds an option that allows any class to take multiple evolutions. Do not use with another version of the same addon, they are not compatible with eachother. AmmoAsKnife 1.7.2throwing knife will use equiped ammo stat if talent level is not less than material level Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.0Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Full Respecialization 1.5.5Allows full control over respecialization at any time. Grants the ability to respecialize all your attributes: stats, talents, categories, and prodigies. Categories no longer have a cap. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Friendly Patrols 1.7.4Changes Maj-Eyal & Far East world map patrols to always be friendly by altering their faction (and hate for arcane magic). No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Quality of Life Pack 1.7.4An assortment of quality of life modifications too insignificant to be standalone. Removed collapsible walls in the Sandworm Lair. (restoring auto-explore) Changed the layout of the city Shatur to be more open and less annoying to move around in. Changed the Dwarf's starting zone boss to die after killing one summon instead of ten. Characters that have won the game are far more likely to trigger the special farportal events. Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers With All Races 1.7.4Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Higher |
Class | Archmage |
Level / Exp | 16 / 27% |
Size | 中等 |
Lifes / Deaths | Killed by 巨型鳗鱼 迷宫之枪炮 at level 16 on the 3 夏殇 122 year of Ascendancy at 17:20 / 1 |
Primary Stats
Strength | 46 (base 41) |
Dexterity | 51 (base 41) |
Constitution | 43 (base 41) |
Magic | 42 (base 41) |
Willpower | 48 (base 41) |
Cunning | 55 (base 41) |
Resources
Life | -479/1578 |
Mana | 1015/1075 |
Stamina | 1200/1200 |
Soul | 110/110 |
Healing Factor | 1.2397742564934 |
Regeneration | 30.195789388733 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +46.242452762135% |
Spell | 0% |
Global | +115% |
Vision
Sight | 16 |
Lite | 2 |
Infravision | 15 |
See Stealth | 101.99667257362 |
See Invisible | 129.73860629673 |
ESP Range | 28 |
ESP Kinds | demon, aquatic/critter |
Offense: Mainhand
Damage | 71 |
Accuracy | 26 |
Crit Chance | 34% |
APR | 14 |
Speed | 1.00 |
Offense: Spell
Spellpower | 61 |
Crit Chance | 58% |
Speed | 1 |
Cooldown Reduction | 30 |
Offense: Mind
Mindpower | 48 |
Crit Chance | 22% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +10% |
奥术 | +6% |
闪电 | +6% |
枯萎 | +10% |
寒冷 | +22% |
酸性 | +16% |
All | 0% |
火焰 | +15% |
Defense: Base
Armour (hardiness) | 59.412384353426 (30%) |
Defense | 46 |
Ranged Defense | 56 |
Fatigue | 0 |
Physical Save | 43 |
Spell Save | 43 |
Mental Save | 49 |
Defense: Resistances
暗影 | + 42%( 90%) |
酸性 | + 26%( 90%) |
奥术 | + 47%( 90%) |
时空 | + 42%( 90%) |
火焰 | + 27%( 90%) |
All | + 22%( 90%) |
Defense: Immunities
Stun Resistance | 67% |
Confusion Resistance | 10% |
Pinning Resistance | 100% |
Knockback Resistance | 20% |
Instadeath Resistance | 100% |
Blind Resistance | 86% |
Inscriptions (3/5)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:11 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 785 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
法术 / 以太 | 2.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 奥术 | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
法术 / 亡灵飞龙 | 2.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
疯狂 / 慢性死亡 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 时空 | 2.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
法术 / 寒冰 | 2.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 超魔 | 2.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
格斗 / 战争策略 | 2.00 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
法术 / 水 | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
法术 / 焱 | 2.10 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
法术 / 幻术 | 2.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 石 | 2.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 火焰 | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 土 | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
法术 / 大气 | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
格斗 / 魔法格斗 | 2.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
法术 / 风暴 | 2.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 2.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
堕落 / 邪恶生命 | 2.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 死灵 | 2.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 真菌 | 2.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
法术 / 传送 | 2.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
法术 / 法杖格斗 | 2.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
法术 / 防护 | 2.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
种族技能 / 高等人类 | 2.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
法术 / 侦查 | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
talent | 石化皮肤 |
talent | 奥术武器 |
talent | 敏锐直觉 |
talent | 奥术充能 |
talent | 闪电风暴 |
talent | 无尽之炎 |
talent | 夷为平地 |
talent | 风之羽翼 |
talent | 闪避姿态 |
talent | 奥术能量 |
talent | 强化护盾 |
talent | 法术亲和 |
beneficial effect | 在15格范围内感知以下种族: aquatic/critter 远见卓识 |
detrimental effect | 地图效果 : 空气值随时间损失,空气用光后将损失生命。寻找气泡来回复空气值。水同时令震慑免疫和火焰伤害下降 10% ,同时增加 10% 寒冷伤害。 水下区域 |
detrimental effect | 目标处于闪电飓风中心,使自身和周围目标每回合受到 59.05 ~ 177.14 闪电伤害。 风暴之怒 |
beneficial effect | Increases Physical, Mind, and Spell Saves by 8.81 per each enemy you can see in a radius of 2. Foe count: 1. Current Save Bonus: 8.81 Bastion |
detrimental effect | 巨大的伤口使你流失血液,造成每回合 205.40 物理伤害。 流血 |
detrimental effect | 目标的战斗能力下降,命中降低 23 。 破刃 |
detrimental effect | 你造成的伤害减少47%。 切臂 |
Quests
在古老森林里找到了一个探险者的笔记,里面提到在森林中心的纳尔湖底下有一个沉没的夏·图尔遗迹。 夏·图尔堡垒和笔记在一起被发现的还有个小小的宝石,样子看上去像一把钥匙。 | 正在进行 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 正在进行 |
你成功地将滞留的苦痛者护送到了古老树林的第1层的召回传送门。 护送:滞留的苦痛者 (古老树林的第1层)作为奖励,你解锁技能树 疯狂 / 慢性死亡 (技能等级 1.00). | 结束 |
你成功地将迷路的堕落者护送到了卡·普尔废墟的第2层的召回传送门。 护送:迷路的堕落者 (卡·普尔废墟的第2层)作为奖励,你解锁技能树 堕落 / 邪恶生命 (技能等级 1.00). | 结束 |
你成功地将迷路的工匠护送到了古老树林的第3层的召回传送门。 护送:迷路的工匠 (古老树林的第3层)作为奖励,你获得蒸汽科技的奥秘. | 结束 |
你成功地将迷路的龙战士护送到了卡·普尔废墟的第1层的召回传送门。 护送:迷路的龙战士 (卡·普尔废墟的第1层)作为奖励,你解锁技能树 自然 / 真菌 (技能等级 1.00). | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会德斯镇的斯泰尔 需要你帮忙制作 精准药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的翡翠蠕虫。 * '需要:一个一瓶尸妖的血浆。 如果你不小心喝掉一点,请不要介意回到我这。' * 你找到了所需要的沙虫之牙。 | 正在进行 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
凡人世界的那些琐事对于你的终极目标:超越死亡来说是微不足道的。 起死回生你关于这个主题的研究已经令你发现了很多东西,现在,你必须准备你辉煌的重生仪式。 你需要: * 仪式需要你有足够的财富、经验并拥有足够的力量。(等级25,魔力值50,意志值25,具有1点觉醒点)。 * 一个死灵法师跳动的心脏。 * 仪式必须在一个合适的地方进行,要足够隐蔽但是又能传输能量。 | 正在进行 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你已经探索了古老森林并杀死了狂怒树精。 * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你探索了卡·普尔废墟并击败了暗影骷髅。 | 正在进行 |
次元浮岛曾是埃亚尔大陆的一部分,在魔法大爆炸中被撕裂并轰击到星辰之间的虚无之中。 魔法大爆炸的余波它现在变的越来越不稳定,有与埃亚尔大陆发生碰撞的危险,这将会摧毁一切它所碰到的东西。 你现在必须进入那里,对三个虫洞进行施法以稳定它们。 记住,浮岛上很不稳定,有可能将你随机传送,不过也有一个好处,你可以完全控制你的相位门技能,就算你的技能等级不够高也没关系。 * 你已经探索了整个浮岛并关闭了所有三个虫洞。 | 结束 |
Equipment
在手上 | ![]() 装备制造者 某位大师 1.00 负重。 类型:护甲/手部 ; 材质等级 2 当使用或装备时: 命中:+7(+3有效值) 护甲穿透:+9 护甲值:+2 近战附加特效: * 10%几率降低39%护甲 属性变化:+4灵巧/+5敏捷 伤害加成:+6%寒冷 暴击伤害加成:+10.00% 精神豁免加成:+3(+1有效值) 被击中回复失衡值:+0.04 精神暴击率:+7% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 它可以用于触发技能稳固射击,将所有其他物品置入10回合冷却: 有效技能等级:3.0 能量消耗:10,总计20/20. 使用范围:近战/单体 飞行速度:瞬间 介绍:稳固地射击,造成 162% 伤害,同时有 26% 几率标记目标。 如果稳固射击没有进入冷却状态,将自动代替普通攻击,并进入冷却。 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | ![]() 装备制造者 某位大师 2.00 负重。 类型:护甲/头部 ; 材质等级 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 属性变化:+2灵巧 抗性改变:+9%暗影 伤害加成:+9%火焰 获得技能: +1 Bastion 精神豁免加成:+12(+4有效值) 被击中回复灵能值:+0.08 Bastion: Passive - Increases Physical, Mind, and Spell Saves by 8.81 per each enemy you can see in a radius of 2. The increase is based on the average of your Dexterity, Magic, and Willpower stats. 一顶皮帽。 |
主护甲 | ![]() 2.00 负重。 [史诗级物品] 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 你还没有把它脱下过。 性感,粉色,有趣。 如果你在全程不脱下它的情况下通关你将可以得到一个成就和吹牛的权利! |
工具 | ![]() 装备制造者 某位大师 3.00 负重。 类型:工具/鹤嘴锄 ; 材质等级 1 当使用或装备时: 属性变化:+1力量/+2意志 抗性改变:+6%暗影/+6%火焰 致盲免疫:+20% 混乱免疫:+10% 精神强度:+30(+10有效值) 当携带时: 获得技能: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
在脖子上 | Ardent Watcher Ardent Watcher装备力量来源 奥术力量 装备力量来源 自然力量 0.10 负重。 [史诗级物品] 类型:首饰/项链 ; 材质等级 2 当使用或装备时: 属性变化:+1敏捷/+4意志/+5灵巧 抗性改变:+5%酸性/+12%时空 对特定类型增伤:+12% 恶魔 心灵感应范围改变:+13 获得心灵感应:恶魔 定身免疫:+22% 击退免疫:+20% Remnant from an order obsessed with watching the skies for the demon menace, they failed to prepare for more terrestrial threats. |
斗篷 | ![]() 装备力量来源 奥术力量 装备制造者 某位大师 2.00 负重。 [随机史诗级物品] 类型:护甲/斗篷 ; 材质等级 3 当使用或装备时: 命中:+5(+2有效值) 护甲穿透:+5 闪避:+2(+1有效值) 属性变化:+3力量/+3敏捷/+3灵巧/+2体质 抗性改变:+11%暗影/+13%时空 法术强度:+10(+3有效值) 传送后增加闪避:+27 传送后增加所有抵抗:+28% 传送后减少效果持续时间:+36% 它可以用于传送到距离8以内的敌对目标处,误差半径2 激活会将所有护符置入冷却状态5回合。 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在主手 | ![]() 装备需求: - 魔力 25 装备力量来源 奥术力量 5.00 负重。 [史诗级物品] 类型:武器/法杖 ; 材质等级 1 你必须使用双手装备。 伤害:100% 范围:1.2x 使用属性: 110%魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 暴击率:+1.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10%酸性/+10%火焰/+10%暗影/+10%枯萎 技能精通: +0.10 堕落/骨 获得技能: +1 法杖掌控 法术强度:+7(+2有效值) 法术暴击率:+8% 侦测隐形:+2 它可以用于触发技能白骨之矛 (消耗3能量,总计6/6): 有效技能等级:3.3 能量消耗:3,总计6/6. 使用范围:10 飞行速度:瞬间 是:法术 介绍: 释放一根骨矛,对一条线上的目标造成 90.60 物理伤害。这些目标每具有一个魔法负面效果,就额外受到 20% 的伤害,最多达到 100%( 181 )。 伤害受法术强度加成。 这根法杖由许多生物的骨头制成并散发着能量。你甚至可以在很远的地方感受到它的邪恶气息。 |
光源 | ![]() 装备力量来源 奥术力量 1.00 负重。 [史诗级物品] 类型:光照/光照 ; 材质等级 2 当使用或装备时: 伤害加成:+6%酸性/+6%闪电/+6%火焰/+6%奥术/+6%寒冷 法术暴击率:+5% 光照范围:+2 它可以用于触发技能虚空回响 (消耗33能量,总计53/70): 有效技能等级:2.0 能量消耗:33,总计53/70. 使用范围:10 飞行速度:瞬间 介绍: 释放虚空的混乱,使目标每回合强制进行精神豁免鉴定,持续 6 回合,未通过豁免则在原伤害基础上造成 21.57 精神伤害(由精神和自然伤害基础伤害决定)。 它看起来像是一颗非常小巧的星星——深邃而黑暗——不时闪着光芒。 |
Inventory
![]() 风暴护盾符文 (阈值 35; 次数 4; 持续 4; 冷却 16) 装备力量来源 奥术力量 0.10 负重。 类型:卷轴/符文 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:启动这个符文,在你的身边召唤一团保护性的风暴,持续 4 回合。 当符文生效时,风暴可以抵挡大于 35 的任何伤害最多 4 次。 它可以用于将纹身铭刻在你的皮肤上。 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 装备力量来源 奥术力量 0.10 负重。 类型:首饰/项链 ; 材质等级 1 当使用或装备时: 属性变化:+3魔力 抗性改变:+6%奥术/+5%闪电 法术暴击时回复法力:+2.00 法力上限:+11.00 项链让你的脖子更加美丽! |
![]() 快乐太阳 (134% 伤害, 2 护甲穿透) 装备需求: - 力量 24 3.00 负重。 类型:武器/双手斧 ; 材质等级 3 你必须使用双手装备。 伤害:134% 范围:1.5x 使用属性: 120%力量 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+2 暴击率:+6.5% 攻击速度:100% 武器暴击时: * Strike your target with a blast of Fire dealing 97 damage (based on Cunning and Magic). If the target is an insect or a spider, they will also begin to Burn for the same amount of damage. 对特定类型增伤:+19% 蜘蛛/+14% 害虫 当使用或装备时: 物理暴击率:+2.0% 闪避:+25(+9有效值) 属性变化:+4力量/+3魔力 暴击伤害加成:+30.00% 法术豁免加成:+15(+5有效值) 生命底限:-80.00 生命 夜视范围:+3 沉重的双手斧。 |
![]() 矮人钢巨锤 希望羽毛 (151% 伤害, 2 护甲穿透) 装备需求: - 力量 24 装备力量来源 奥术力量 5.00 负重。 类型:武器/巨锤 ; 材质等级 3 你必须使用双手装备。 伤害:151% 范围:1.5x 使用属性: 120%力量 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+2 暴击率:+1.5% 攻击速度:100% 武器击中时: * 25% chance to afflict the target with Wasting, causing 212 Temporal damage over 5 turns. 近战附加伤害:+20光系 击中时溅射伤害(1格半径):+20闪电 当使用或装备时: 近战反击伤害:10暗影 抗性改变:+9%光系 抗性穿透改变:+25%光系 伤害加成:+20%时空 精神强度:+14(+5有效值) 光照范围:+3 沉重的双手巨锤。 |
![]() 装备力量来源 奥术力量 2.00 负重。 类型:护甲/斗篷 ; 材质等级 1 当使用或装备时: 闪避:+11(+4有效值) 近战附加伤害:7火焰燃烧/5法力燃烧 远程附加伤害:7火焰燃烧/6法力燃烧 抗性改变:+3%暗影 伤害加成:+5%法力燃烧/+6%火焰燃烧 沉默免疫:+10% 传送后增加闪避:+5 传送后增加所有抵抗:+5% 传送后减少效果持续时间:+5% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 装备需求: - 盾牌使用训练 - 力量 25 装备力量来源 自然力量 7.00 负重。 [史诗级物品] 类型:护甲/盾牌 ; 材质等级 2 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 当使用或装备时: 护甲值:+10 闪避:+9(+3有效值) 疲劳值:+14% 抗性改变:+20%寒冷/+20%暗影/+20%自然 获得技能: +1 格挡 用狂怒树精的树皮制成的粗糙盾牌。 |
![]() 0.00 负重。 类型:炼金宝石/黑曜石 ; 材质等级 1 当用作炼金炸弹时: 炸弹伤害 +5% 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 当被用来强化装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 闪避:+4(+2有效值) 物理豁免加成:+4(+1有效值) 法术豁免加成:+4(+1有效值) 精神豁免加成:+4(+2有效值) 当被用来强化装备时: 闪避:+4(+2有效值) 物理豁免加成:+4(+1有效值) 法术豁免加成:+4(+1有效值) 精神豁免加成:+4(+2有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/绿宝石 ; 材质等级 1 当使用或装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+0有效值) 法术豁免加成:+2(+1有效值) 精神豁免加成:+2(+1有效值) 当被用来强化装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+0有效值) 法术豁免加成:+2(+1有效值) 精神豁免加成:+2(+1有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 装备力量来源 未知力量 1.00 负重。 [剧情物品] 类型:水晶球/水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 装备力量来源 未知力量 0.00 负重。 [史诗级物品] 类型:杂项/戒指 当携带时: 属性变化:+1幸运 每回合法力回复:+0.30 每回合蒸汽回复:+0.50 它可以用于与戒指中的灵魂交谈 激活消耗1能量,总计1/1。 戒指中好像囚禁了一个古老的灵魂。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:护符/魔杖 它可以用于传送至世界地图(等待40回合) 激活消耗94能量,总计400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备力量来源 未知力量 0.00 负重。 [传说级物品] 类型:奇怪的/召唤触手 ; 材质等级 3 当使用或装备时: 属性变化:+3力量/+3敏捷/+3魔力/-3意志/+3体质 Fully Charged! 使用该物品不需要时间。 它可以用于reduce the duration of all detrimental effects 激活消耗5能量,总计10/10。 A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
![]() 0.00 负重。 类型:珠宝/紫宝石 ; 材质等级 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%所有 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%所有 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/白宝石 ; 材质等级 3 当使用或装备时: 震慑/冰冻免疫:+30% 当被用来强化装备时: 震慑/冰冻免疫:+30% 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By 117,高等人类元素法师,等级12
2 夏殇 122 year of Ascendancy at 06:39 see stats
By 117,高等人类元素法师,等级2
74 派尔月 122 year of Ascendancy at 18:12 see stats
By 117,高等人类元素法师,等级5
74 派尔月 122 year of Ascendancy at 20:41 see stats
Log
3]117的奥术漩涡击中巨型鳗鱼 迷宫之枪炮造成65 奥术伤害。
3]夷为平地击中巨型鳗鱼 迷宫之枪炮造成6 暗影伤害。
4]--------------------------------
4]117施放了岩石飞弹.
4]巨型鳗鱼 迷宫之枪炮偏移来自117的抛射物但是失败了!
4]巨型鳗鱼 迷宫之枪炮偏移来自117的抛射物但是失败了!
5]117的法术造成了致命一击!
5]117的法术造成了致命一击!
5]巨型鳗鱼 迷宫之枪炮开始流血。
5]117的法术造成了致命一击!
5]117的法术造成了致命一击!
5]117的岩石飞弹击中巨型鳗鱼 迷宫之枪炮造成(53 被格挡), 0 物理, (9 被格挡), 0 物理 (0合计伤害).
5]117的岩石飞弹击中巨型鳗鱼 迷宫之枪炮造成(53 被格挡), 0 物理, (9 被格挡), 0 物理 (0合计伤害).
5]117的岩石飞弹击中巨型鳗鱼 迷宫之枪炮造成(53 被格挡), 0 物理, (9 被格挡), 0 物理 (0合计伤害).
5]夷为平地击中巨型鳗鱼 迷宫之枪炮造成(16 被格挡), 0 暗影, (16 被格挡), 0 暗影, (16 被格挡), 0 暗影, (10 被格挡), 0 暗影, (10 被格挡), 0 暗影, (16 被格挡), 0 暗影 (0合计伤害).
5]117受到来自鲜血飞溅的99 治疗。
8]巨型鳗鱼 迷宫之枪炮 被击退。
8]117的寒冷排斥地图效果击中巨型鳗鱼 迷宫之枪炮造成(20 被格挡), 0 寒冷, (22 被格挡), 0 物理 (0合计伤害).
8]夷为平地击中巨型鳗鱼 迷宫之枪炮造成(10 被格挡), 0 暗影, (10 被格挡), 0 暗影 (0合计伤害).
0]117的法术造成了致命一击!
0]夷为平地击中巨型鳗鱼 迷宫之枪炮造成(10 被格挡), 0 暗影 (0合计伤害).
0]闪电风暴击中巨型鳗鱼 迷宫之枪炮造成(46 被格挡), 0 闪电 (0合计伤害).
0]巨型鳗鱼 迷宫之枪炮的流血击中117造成44 物理伤害。
0]小水怪 华美泪水的风暴之怒击中117造成106 闪电伤害。
0]小水怪 华美泪水的风暴之怒击中巨型鳗鱼 迷宫之枪炮造成(106 被格挡), 0 闪电 (0合计伤害).
2]巨型鳗鱼 迷宫之枪炮使用了惩戒.
2]巨型鳗鱼 迷宫之枪炮释放一次惩罚打击,造成258%额外伤害!
2]巨型鳗鱼 迷宫之枪炮向117发起一次近战暴击!
2]117的战斗能力被削弱了!