The One That Seeks the level 1 Cornac Adventurer by kishkuma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp1 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic15 (base 15)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Mana110/110
Insanity0/100
Vim120/120
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.00
1/5
0/5
0/5
0/5
Demented / Tentacles1.00
0/5
0/5
0/5
0/5
Spell / Golemancy1.00
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.00
1/5
0/5
0/5
0/5
Corruption / Demon seeds1.00
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
1/5
0/5
0/5
1/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
Demented / Horrific body1.00
2/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
5/50
21/50
2/3
1/2
1/2
1/2
Demented / Beyond sanity1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.10 gold from the melting of quiver of elm arrows (19/19, 107% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (102% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (101% power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (72% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (102% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (107% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (111% power, 1 apr).
You gain 0.25 gold from the melting of
elm starstaff (100% power, 2 apr, temporal element).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 82%).
You gain 2.65 gold from the melting of
medical injector implant (efficiency 86% / cooldown 98%).
There is a teleporter to the surface here (press '' or right click to use).
Saving game...

Saving done.