light wight the level 6 Thalore Doomed by Aeternis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassDoomed
Level / Exp6 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower26 (base 22)
Cunning22 (base 22)

Resources

Life202/202
Hate72/100
Healing Factor0.87144469607169
Regeneration0.21786117401792

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible6.3404499272777

Offense: Mainhand

Damage9
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save15
Spell Save11
Mental Save25

Defense: Resistances

Blight+ 16%( 70%)
Darkness+ 15%( 76%)
Mind+ 4%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance18%
Confusion Resistance14%
Fear Resistance18%
Instadeath Resistance100%
Knockback Resistance18%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
1/5
1/5
0/5
0/5
Cursed / Shadows1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
2/5
0/5
0/5
Cursed / Fears1.30
1/5
1/5
0/5
0/5
Cursed / Force of will1.30
2/5
3/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Cursed / Gestures1.30
1/5
1/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
active

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Light wight picks up (b.): Coral Spray (Shrouds) (8 def, 8 armour, 48 block).
Light wight picks up (b.):
acidic iron longsword of phasing (Corpses) (105% power, 7 apr).
Light wight picks up (f.):
prismatic iron plate armour (Misfortune) (0 def, 7 armour).
Light wight picks up (j.):
citrine.
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Light wight picks up (p.):
Rod of Recall (1/1).
Lore found:
Coral Spray (Shrouds)
You can read all your collected lore in the game menu, by pressing Escape.

Talent Willful Strike is ready to use.
light wight receives 4 healing from Unnatural Body.
--------------------------------

Resting starts...

Talent Hateful Whisper is ready to use.
Talent Creeping Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!

For a brief moment you can smell pumpkins and then it vanishes.. strange..
Light wight deactivates
Gesture of Pain.
Light wight activates
Gesture of Pain.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Deflection
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Talent Instill Fear is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).