Melpinksi the level 1 Dwarf Wyrmic by dollarhide

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic5 (base 7)
Willpower18 (base 15)
Cunning10 (base 10)

Resources

Life198/198
Stamina120/120
Equilibrium0
Healing Factor1.0460311219418
Regeneration2.6317597674028

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy24
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)11.274922924768 (69.168443704293%)
Defense2
Ranged Defense2
Fatigue12
Physical Save14
Spell Save8
Mental Save9

Defense: Resistances

Cold+ 1%( 70%)
Physical+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Spell / Undead drake1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.70
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (copperhead snake)).