Anugar the level 19 Ghoul Adventurer by sacred_warder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassAdventurer
Level / Exp19 / 62%
Sizebig
Lifes / Deaths

Primary Stats

Strength72 (base 31)
Dexterity16 (base 12)
Constitution70 (base 31)
Magic35 (base 27)
Willpower36 (base 16)
Cunning19 (base 12)

Resources

Life723/778
Hate33/100
Vim162/162
Healing Factor1.5172792565121
Regeneration4.9311575836643

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage97
Accuracy32
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+3%
Physical+10%
Cold+25%
All0%

Offense: Damage Penetration

Darkness+5%
All0%

Defense: Base

Armour (hardiness)27.990851492491 (43.579428603723%)
Defense17
Ranged Defense17
Fatigue23
Physical Save45
Spell Save22
Mental Save26

Defense: Resistances

Acid+ 26%( 70%)
Physical+ 12%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)
Darkness+ 8%( 70%)
Temporal+ 24%( 70%)
Lightning+ 13%( 70%)
Fire+ 3%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance28%
Bleed Resistance100%
Stun Resistance50%
Fear Resistance100%
Pinning Resistance17%
Poison Resistance80%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.00
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.00
1/5
3/5
1/5
0/5
Cursed / Rampage1.00
5/5
5/5
5/5
1/5
Technique / Bloodthirst1.00
1/5
1/5
1/5
0/5
Cursed / Endless hunt1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
1/5
0/5
0/5
Steamtech / Blacksmith1.00
5/5
1/5
1/5
0/5
Corruption / Demonic strength1.00
1/5
1/5
1/5
2/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Anugar the Ghoul Adventurer level 10
1st Summertide 122nd year of Ascendancy at 21:57
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Anugar the Ghoul Adventurer level 9
10th Mirth 122nd year of Ascendancy at 08:05
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Anugar the Ghoul Adventurer level 17
25th Dusk 122nd year of Ascendancy at 10:56
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 4.12 gold from the melting of
enlightening steel plate armour of stability (0 def, 9 armour).
You collect a new ingredient:
lump of steel (1).
You gain 4.26 gold from the melting of
enlightening steel mail armour of temporal resistance (2 def, 6 armour).
You collect a new ingredient:
lump of steel (1).
You gain 20.00 gold from the melting of
Signal.
You collect a new ingredient:
lump of steel (1).
You gain 0.84 gold from the melting of
steel steamsaw of arcane resistance (+12%) (16-24 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 12.42 gold from the melting of
steel steamsaw 'Glotta' (13-20 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 13.79 gold from the melting of
Yveldara (12-18 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (14-20 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 12.50 gold from the melting of
Crooked Club (25-35 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 7.16 gold from the melting of
elemental steel battleaxe of evisceration (20-30 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 13.29 gold from the melting of
Gorenull (14-21 power, 1 apr).
You gain 2.53 gold from the melting of
steel ring of pilfering.
You gain 0.60 gold from the melting of
steel amulet of strength (+2).
You gain 1.03 gold from the melting of
teleportation rune of the psychic (range 60; cd 16).
You gain 1.66 gold from the melting of
blink rune (range 5; phase 13; cd 19).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; magical; dur 2; cd 14).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.