
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | CHN Addons for ToME 1.7.2The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! White Monk 1.7.6Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 1 / 43% |
| Size | 中等 |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 75 派尔月 122 year of Ascendancy at 12:01 0 / 2Killed by snow giant thunderer at level 1 on the 75 派尔月 122 year of Ascendancy at 12:58 |
Primary Stats
| Strength | 15 (base 12) |
| Dexterity | 8 (base 10) |
| Constitution | 13 (base 10) |
| Magic | 13 (base 11) |
| Willpower | 12 (base 10) |
| Cunning | 5 (base 10) |
Resources
| Life | -34/132 |
| Mana | 110/110 |
| Stamina | 105/105 |
| Healing Factor | 1.0283363011315 |
| Regeneration | 0.25708407528288 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 10 |
| Accuracy | 2 |
| Crit Chance | 0% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 0% |
| Speed | 1 |
Offense: Mind
| Mindpower | 10 |
| Crit Chance | 0% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 6 |
| Physical Save | 9 |
| Spell Save | 8 |
| Mental Save | 5 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:25 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 620% 回复量持续 10 回合(总计 31 ),并立即回复 31 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 100 伤害持续 5 回合。 |
| Runes | 有效技能等级:1.0 Rune: Phase Door使用模式:主动技能 使用范围:近战/单体 冷却时间:7 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| 傀儡 / 奥术 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 傀儡 / 格斗 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 主护甲 | 恢复之粗制皮甲 (3 闪避, 2 护甲)装备需求: - 力量 10 装备力量来源 自然力量 9.00 负重。 类型:护甲/轻甲 ; 材质等级 1 当使用或装备时: 护甲值:+2 闪避:+3(+3有效值) 疲劳值:+6% 生命上限:+20.00 一套用皮革制成的皮甲。 |
| 在主手 | 仇恨的投射之铁质狼牙棒 (102% 伤害, 2 护甲穿透)装备需求: - 力量 11 装备力量来源 灵能 3.00 负重。 类型:武器/锤子 ; 材质等级 1 伤害:102% 范围:1.4x 使用属性: 100%力量 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+2 暴击率:+0.5% 攻击速度:100% 武器击中时: * 朝周围7格范围内随机目标投射至多 1 次攻击,每次造成 30% 精神武器伤害 (1次/回合) 近战附加伤害:+5暗影 对特定类型增伤:+5% 生命 钝而致命。 |
| 光源 | 黄铜灯笼2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
强化之榆木邪恶法杖 (100% 伤害, 2 护甲穿透, 暗影 伤害)装备需求: - 魔力 11 装备力量来源 奥术力量 5.00 负重。 类型:武器/法杖 ; 材质等级 1 你必须使用双手装备。 伤害:100% 范围:1.2x 使用属性: 80%魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10%暗影 获得技能: +1 法杖掌控 法术强度:+3(+3有效值) 法术暴击率:+7% 法杖经过精细的加工,被法师所使用。 |
这一物品会在你离开地图的时候自动被转化。铁质大剑 (111% 伤害, 1 护甲穿透) 装备需求: - 力量 11 3.00 负重。 类型:武器/大剑 ; 材质等级 1 你必须使用双手装备。 伤害:111% 范围:1.6x 使用属性: 120%力量 伤害类型:物理 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+1 暴击率:+2.5% 攻击速度:100% 沉重的双手大剑。 |
这一物品会在你离开地图的时候自动被转化。黎明之燃烧的钢化狼牙棒 (113% 伤害, 3 护甲穿透) 装备需求: - 力量 16 装备力量来源 奥术力量 3.00 负重。 类型:武器/锤子 ; 材质等级 2 伤害:113% 范围:1.4x 使用属性: 100%力量 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+3 暴击率:+1.0% 攻击速度:100% 近战附加伤害:+6光系 击中时溅射伤害(1格半径):+5火焰 对特定类型增伤:+5% 亡灵 钝而致命。 |
这一物品会在你离开地图的时候自动被转化。侵蚀之一袋铁制子弹 (18/18, 110% 伤害, 1 护甲穿透) 装备需求: - 敏捷 11 装备力量来源 自然力量 3.00 负重。 类型:弹药/子弹 ; 材质等级 1 伤害:110% 范围:1.2x 使用属性: 50%灵巧, 70%敏捷 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+1 暴击率:+4.0% 弹仓容量:18 远程附加伤害:+6自然 子弹是配合投石索投掷敌人用的。 |
这一物品会在你离开地图的时候自动被转化。光彩夺目的铁质板甲 (0 闪避, 7 护甲) 装备需求: - 板甲训练 - 力量 22 装备力量来源 奥术力量 17.00 负重。 类型:护甲/板甲 ; 材质等级 1 当使用或装备时: 护甲值:+7 疲劳值:+22% 抗性改变:+11%光系/+10%暗影 一套用金属片制成的板甲。 |
这一物品会在你离开地图的时候自动被转化。速度之铁质重靴 (0 闪避, 3 护甲) 装备需求: - 重甲训练 装备力量来源 奥术力量 3.00 负重。 类型:护甲/脚部 ; 材质等级 1 当使用或装备时: 护甲值:+3 疲劳值:+2% 移动速度:+25% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
锆石0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 护甲值:+1 抗性改变:+1%所有 当被用来强化装备时: 护甲值:+1 抗性改变:+1%所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
鉴定水晶球装备力量来源 未知力量 1.00 负重。 [剧情物品] 类型:水晶球/水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez拾取了(b):黎明之燃烧的钢化狼牙棒 (113% 伤害, 3 护甲穿透)
Azsez使用了击退.
Azsez使用了击退.
Azsez使用了击退.
Azsez拾取了(b):铁质大剑 (111% 伤害, 1 护甲穿透)
Azsez使用了击退.
闪电雪巨人施放了闪电术.
闪电雪巨人击中Azsez造成107 闪电伤害。
玩家Azsez等级1符文傀儡傀儡被雷劈而死,杀死他(她)的是一个闪电雪巨人,死在第1层,卡·普尔废墟。

























