ArcaMage the level 8 Drem Archmage by RomanFlour

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassArchmage
Level / Exp8 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution15 (base 10)
Magic42 (base 32)
Willpower19 (base 20)
Cunning13 (base 11)

Resources

Life179/179
Mana99/99
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%
Lightning+11%

Defense: Base

Armour (hardiness)4 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save25
Spell Save21
Mental Save18

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 27%( 70%)
Arcane+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
active
failed
done

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By ArcaMage the Drem Archmage level 6
21st Voratun 122nd year of Ascendancy at 01:55
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By ArcaMage the Drem Archmage level 6
23rd Voratun 122nd year of Ascendancy at 01:57
see stats

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 14-17 power, 1 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of temporal resistance (2 def, 4 armour).
You gain 4.60 gold from the transmogrification of
Layeriath the Serpentpeal (0 def, 1 armour).
You gain 3.96 gold from the transmogrification of
Armathel the Forestsaw (0 def, 5 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 2.48 gold from the transmogrification of
surging elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.75 gold from the transmogrification of
arcing iron mace (12-17 power, 2 apr).
You gain 1.23 gold from the transmogrification of
flaming iron greatsword of massacre (24-38 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 439%; cd 13).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 5th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.

Today is the 6th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.

Ran for 21 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).