














Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Auto Talent Assistant 1.7.4Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
MaDDworlDs' Money Sink! 1.7.4Have extra cash? Blow it on Stat/Class/Generic points! Most (if not all) weapon merchants in Last Hope will now offer stat/class/generic point training [Stat Points] 5 points for 300 gold. Thank you for downloading, hope you enjoy! (note: You must make a new save, ofc.) ( Any mod that overwrites the chat function on generic weapon shop NPC conversation stuff won't be compatible :C ) Class: The Lost 1.7.4Note: This is the first release and balance may be weird because I am not very good at balancing things. If you want a bit more polished class, wait a few days. Class Details + 4 Dex / +4 Will / +3 Cun Starting Life - 110 (as Archer and Cursed) -- Class Skills New trees: Twisted 1.3 -- Utility Skills Shroud 1.3 -- Stealth Skills -- Generic Skills Class: Martyr 1.7.0A new demented class, the Martyr. This addon requires the Forbidden Cults DLC to function. Unlike the magical folk of the Hidden Sanctuary, Martyrs' Insanity manifests in mental powers. New Talents: Advanced Talents: Old Talents: Korean Translation by khelerd https://te4.org/games/addons/tome/kotr-martyr is included Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.0Donators/Buyers bonus! Gladiator 1.5.10Adds the Gladiator, a warrior subclass. Gladiators are weapons experts and can wield one-handed weapons in either hand with ease, however they are also proficient with two-handed weapons and shields. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Swordsmaster Class 1.7.2Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Stoic class 1.4.0Stoics are warriors who dedicate their lives to mastering countless secret techniques. Stoics are a warrior subclass inspired by the Samurai class from Hengband. They are a melee class with a wide variety of specialized combat techniques, but require judicious use of their unique Focus resource to succeed. Their advanced trees allow them to alter the element of their attacks and grant passive effects as long as the stance is maintained. shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Orcs |
Mode | Normal Adventure |
Sex | Female |
Race | Orc |
Class | Sawbutcher |
Level / Exp | 18 / 21% |
Size | 较大 |
Lifes / Deaths | Killed by sun-mage at level 13 on the 26 收复月 124 year of Ascendancy at 20:08 0 / 6Killed by 永恒精灵 Imianasp at level 14 on the 42 收复月 124 year of Ascendancy at 15:53 Killed by 永恒精灵 Atron at level 14 on the 42 收复月 124 year of Ascendancy at 16:39 Killed by 里奇幼虫 威严之天堂 at level 16 on the 50 收复月 124 year of Ascendancy at 20:25 Killed by ritch centipede at level 17 on the 52 收复月 124 year of Ascendancy at 13:02 Killed by 里奇百足虫 命运符文 at level 18 on the 52 收复月 124 year of Ascendancy at 18:35 |
Primary Stats
Strength | 55 (base 27) |
Dexterity | 15 (base 10) |
Constitution | 34 (base 11) |
Magic | 33 (base 34) |
Willpower | 13 (base 10) |
Cunning | 51 (base 44) |
Resources
Life | -16/549 |
Steam | 41/100 |
Healing Factor | 1.185336564623 |
Regeneration | 0.29633414115575 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
See Invisible | 12 |
Offense: Mainhand
Damage | 100 |
Accuracy | 44 |
Crit Chance | 17% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 39 |
Accuracy | 44 |
Crit Chance | 22% |
APR | 10 |
Speed | 1.00 |
Offense: Spell
Spellpower | 26 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 24 |
Crit Chance | 13% |
Speed | 1 |
Offense: Damage Bonus
寒冷 | +13% |
火焰 | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 31.335093952971 (47.857809501309%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 38 |
Physical Save | 30 |
Spell Save | 16 |
Mental Save | 21 |
Defense: Resistances
火焰 | + 14%( 70%) |
闪电 | + 29%( 70%) |
奥术 | + 9%( 70%) |
寒冷 | + 61%( 70%) |
物理 | + 16%( 70%) |
All | + 4%( 70%) |
时空 | + 23%( 70%) |
Defense: Immunities
Pinning Resistance | 74% |
Instadeath Resistance | 100% |
Confusion Resistance | 20% |
Disarm Resistance | 23% |
Stun Resistance | 20% |
Poison Resistance | 20% |
Knockback Resistance | 20% |
Inscriptions (3/3)
Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:32 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 5.0 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 132% ,冷却时间修正为 64% 。 效果随你的力量属性提升。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Class Talents
蒸汽科技 / 熔炉 | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 屠杀 | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
蒸汽科技 / 战地控制 | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
蒸汽科技 / 链锯 | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 战术机械 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
格斗 / 战斗训练 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
种族技能 / 兽人 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 铁匠 | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 物理 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
蒸汽科技 / 工程师 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.20 |
| 1/5 |
| 1/5 |
| 2/5 |
| 3/5 |
Effects
Quests
气之部族不是我们唯一的问题。自从那个西部来的灾星来到这里并屠杀了我们的部落领袖,太阳堡垒的实力与日俱增。 你必须通过!我们在大陆上的兄弟惨遭奴役,为了解放他们我们必须找到一条到达大陆的安全的路。 前去太阳堡垒前哨站。让他们领教加库尔的怒火,绝不仁慈,因为他们对我们也不曾仁慈。 * 你已经摧毁了太阳堡垒前哨站,确保了通向大陆的安全通路。 | 结束 |
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你成功炸毁了隧道,挽救了部落的燃眉之急。 | 结束 |
梅塔什希望你调查半岛南部的克里布尔部落。 独角兽部族一群获得了力量的白蹄变得疯狂,他们想要用战争对抗克鲁克部族。 | 正在进行 |
卡托尔的店铺似乎就在附近的山中。或许你有兴趣到此一游? 脾气暴躁的店主不过,听说他全副武装,所以请做好准备。 如果你想要干掉他,请择时计划一下。 | 正在进行 |
为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。 苦痛和蒸汽* 你已经袭击了蒸汽商场,摧垮了气之部落的士气。 * 你已经探索了雪人洞穴,打败了雪人族长。 | 结束 |
一群来自卡尔·亥巴巨魔帝国的巨魔试图染指这片土地。 这是我们的土地!由于太阳堡垒已经全军戒备,我们决不能两面受敌。巨魔帝国的港口必须被摧毁。 我们给了你一个强力的炸弹,你必须把它放在塔楼的脆弱处,它会爆炸并摧毁港口。 在炸弹爆炸前,你最好提前逃走 | 正在进行 |
我们在大陆上的最终目的是一劳永逸地清除太阳堡垒的威胁。 里奇派对为此,我们必须为最终的突袭做好准备,给他们一个“惊喜”。 前去艾露安沙漠北部丘陵中的里奇虫巢,收集大量的里奇虫卵。至少要30个才够。 当你有了足够的里奇虫卵,找到一条向北的隧道,使用特殊的挖沙手套插件来挖出一条通向晨曦之门的道路。 最后,在合适的地方放置这些虫卵来腐化它们。运气好的话,当你之后袭击城市的时候,它们可以大大扰乱敌军。 * 你收集了足够多的虫卵 | 正在进行 |
你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧… 雪人之谜 | 正在进行 |
Equipment
在手上 | ![]() 装备需求: - 重甲训练 力量来源蒸汽科技 1.50 负重。 [史诗级物品] 类型:护甲/手部 ; 材质等级 2 当使用或装备时: 护甲值:+4 近战附加伤害:10毒素 属性变化:+5灵巧 获得技能: +1 砂土粉碎 毒素免疫:+20% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 使用该物品不需要时间。 它可以用于朝6码外的敌人发射毒液,造成14自然伤害,并导致目标被致残毒素(15% 行动失败几率),在3回合内造成41额外自然伤害(伤害受灵巧值加成) 激活消耗12能量,总计24/24。 这对铁手套左手大拇指处有一个精巧的毒箭发射机关。 |
主护甲 | ![]() 装备需求: - 重甲训练 - 力量 20 装备力量来源 奥术力量 14.00 负重。 类型:护甲/重甲 ; 材质等级 2 当使用或装备时: 护甲值:+6 闪避:+2(+1有效值) 疲劳值:+12% 抗性改变:+15%时空 一套由金属环扣做成的锁甲。 |
在手指上 | ![]() 装备制造者 某位大师 0.10 负重。 类型:首饰/戒指 ; 材质等级 1 当使用或装备时: 缴械免疫:+23% 定身免疫:+24% 击退免疫:+20% 生命上限:+22.00 戒指让你的手指更加美丽! |
在手指上 | ![]() 装备力量来源 自然力量 0.10 负重。 类型:首饰/戒指 ; 材质等级 2 当使用或装备时: 抗性改变:+26%寒冷 伤害加成:+13%寒冷 戒指让你的手指更加美丽! |
在腰间 | ![]() 装备力量来源 自然力量 1.00 负重。 类型:护甲/腰带 ; 材质等级 1 当使用或装备时: 抗性改变:+6%闪电/+5%时空 一条可以围住腰的皮带。 |
在脚上 | ![]() 装备需求: - 重甲训练 力量来源蒸汽科技 3.00 负重。 [史诗级物品] 类型:护甲/脚部 ; 材质等级 2 当使用或装备时: 护甲值:+8 闪避:+8(+4有效值) 疲劳值:+8% 属性变化:+5力量/+4敏捷 抗性改变:+10%火焰 伤害加成:+10%火焰 获得技能: +1 火箭靴 定身免疫:+50% 蒸汽强度:+3(+1有效值) 火箭靴有9%几率失败(随灵巧降低)。 它可以用于跳向半径7码范围内的地点,轰炸起跳点附近半径2码范围内的所有敌人 (58 火焰燃烧伤害,击退2格)以及落地点附近半径3码范围的所有敌人 (100 火焰燃烧伤害,击退3格)(伤害随灵巧值提升) 激活消耗18能量,总计18/18。 这套鞋子似乎是被一位具有……创造力的大师制造出来的,他似乎认为用火箭将你发射到空中就是“反重力”了。 看上去这套鞋子能用,大概。 确实有可能。 只要你非常非常小心。 |
在主手 | ![]() 装备需求: - 力量 48 - 技能 蒸汽能量池 装备力量来源 奥术力量 装备制造者 某位大师 装备力量来源 灵能 力量来源蒸汽科技 3.00 负重。 [随机史诗级物品] 类型:武器/蒸汽链锯 ; 材质等级 5 基础伤害:39.0-58.5 使用属性: 100%力量 伤害类型:物理流血 武器精通类型:链锯掌握 命中加成:+0.2% 暴击率(最大25%) 暴击率:+5.0% 攻击速度:100% 格挡值:+108 武器击中时: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成43伤害 击中时溅射伤害(1格半径):+3620% 几率物理排斥 攻击使用:1.0蒸汽 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 当使用或装备时: 护甲值:+6 闪避:+10(+5有效值) 疲劳值:+12% 属性变化:+2意志 抗性改变:+12%物理/+5%奥术/+18%寒冷 获得技能: +3 格挡 混乱免疫:+20% 减缓抛射物速度:+21% 附近有抛射物时获得额外格挡:+25 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
工具 | ![]() 3.00 负重。 类型:工具/鹤嘴锄 ; 材质等级 1 当使用或装备时: 属性变化:+1力量 当携带时: 获得技能: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
在脖子上 | ![]() 装备力量来源 自然力量 0.10 负重。 类型:首饰/项链 ; 材质等级 3 当使用或装备时: 护甲穿透:+2 物理强度:+5(+2有效值) 属性变化:+1灵巧/+2体质 抗性改变:+20%闪电 暴击伤害加成:+15.00% 震慑/冰冻免疫:+20% 光照范围:+1 侦测隐形:+12 项链让你的脖子更加美丽! |
斗篷 | ![]() 装备力量来源 自然力量 2.00 负重。 [史诗级物品] 类型:护甲/斗篷 ; 材质等级 1 当使用或装备时: 物理强度:+5(+2有效值) 护甲值:+2 闪避:+9(+4有效值) 抗性改变:+15%寒冷 物理豁免加成:+10(+5有效值) 这件毛皮斗篷厚重且暗淡无光,但是摸起来却不可思议的柔软。 |
在副手 | ![]() 装备需求: - 力量 16 - 技能 蒸汽能量池 装备制造者 某位大师 力量来源蒸汽科技 3.00 负重。 类型:武器/蒸汽链锯 ; 材质等级 2 基础伤害:17.5-26.2 使用属性: 100%力量 伤害类型:物理流血 武器精通类型:链锯掌握 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+8 暴击率:+10.0% 攻击速度:100% 格挡值:+24 攻击使用:1.0蒸汽 当使用或装备时: 护甲值:+3 闪避:+4(+2有效值) 疲劳值:+6% 获得技能: +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
光源 | ![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 装备需求: - 技能 制造道具 0.10 负重。 类型:卷轴/设计图 ; 材质等级 1 [已经学习的配方] 它可以用于学习如何制作该物品。 配方被工匠用于制作新的发明。 |
![]() 健忘之钢化双手斧 (21-32 伤害, 2 护甲穿透) 装备需求: - 力量 16 装备力量来源 灵能 3.00 负重。 类型:武器/双手斧 ; 材质等级 2 你必须使用双手装备。 基础伤害:21.0-31.5 使用属性: 120%力量 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+2 暴击率:+5.0% 攻击速度:100% 武器击中时: * 50%几率将一个技能打入3回合冷却(需通过混乱免疫) 沉重的双手斧。 |
![]() 0.00 负重。 类型:珠宝/黑曜石 ; 材质等级 1 当使用或装备时: 属性变化:+1力量/+1敏捷/+1魔力/+1意志/+1灵巧/+1体质 当被用来强化装备时: 属性变化:+1力量/+1敏捷/+1魔力/+1意志/+1灵巧/+1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 护甲值:+2 抗性改变:+2%所有 当被用来强化装备时: 护甲值:+2 抗性改变:+2%所有 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 当被用来强化装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 力量来源蒸汽科技 0.00 负重。 [剧情物品] 类型:蒸汽工具/炸弹 它可以用于将炸弹放在建筑的弱点处。。 这枚炸弹是为削弱帝国港口塔楼的结构而特制的。如果放在正确的位置,它会在100回合后爆炸并摧毁整个港口。 |
![]() 0.00 负重。 类型:珠宝/绿宝石 ; 材质等级 1 当使用或装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+1有效值) 法术豁免加成:+2(+2有效值) 精神豁免加成:+2(+1有效值) 当被用来强化装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+1有效值) 法术豁免加成:+2(+2有效值) 精神豁免加成:+2(+1有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 装备力量来源 自然力量 1.00 负重。 [剧情物品] 类型:肉/肌肉 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 |
![]() 力量来源蒸汽科技 0.00 负重。 [剧情物品] 类型:蒸汽工具/能量 当携带时: 它可以用于立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化) 激活消耗0能量,总计1000/1000。 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
![]() 装备力量来源 未知力量 0.00 负重。 [史诗级物品] 类型:杂项/戒指 当携带时: 每回合法力回复:+0.30 每回合蒸汽回复:+0.50 它可以用于与戒指中的灵魂交谈 激活消耗1能量,总计1/1。 戒指中好像囚禁了一个古老的灵魂。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:护符/魔杖 它可以用于传送至世界地图(等待40回合) 激活消耗202能量,总计400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
简单的 寒霜药剂 [能量 11] 简单的 寒霜药剂 [能量 11]装备力量来源 自然力量 力量来源蒸汽科技 1.00 负重。 类型:杂项/药剂 ; 材质等级 1 没有可用的药物注射器,数值仅供参考。 使用该物品不需要时间。 它可以用于清除1项物理负面效果并制造寒霜光环,获得11%寒冷、暗影和自然伤害吸收。 激活会将技能 药物注射器置入冷却状态25回合。 医用药剂 |
简单的 治疗药剂 [能量 138] 简单的 治疗药剂 [能量 138]装备力量来源 自然力量 力量来源蒸汽科技 1.00 负重。 类型:杂项/药剂 ; 材质等级 1 没有可用的药物注射器,数值仅供参考。 它可以用于治疗138 激活会将技能 药物注射器置入冷却状态15回合。 医用药剂 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 护甲值:+1 抗性改变:+1%所有 当被用来强化装备时: 护甲值:+1 抗性改变:+1%所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
5]IaIa因暗影伤害受到了治疗!
5]里奇百足虫 命运符文击中IaIa造成36 物理, 2 暗影, 1 治疗, 12 物理 (50合计伤害) [1 治疗].
7]正在生长的里奇幼虫向IaIa传播疾病。
7]IaIa受到腐烂疫病的折磨!
7]正在生长的里奇幼虫击中IaIa造成0 枯萎伤害。
8]里奇百足虫击中IaIa造成9 枯萎伤害。
8]满载幼虫的里奇巢母击中IaIa造成0 枯萎伤害。
9]IaIa使用了链锯过载.
9]IaIa 超频了链锯引擎。
9]IaIa向满载幼虫的里奇巢母发起一次近战暴击!
9]你搜集了一个新的材料:里奇螫针(1).
9]里奇百足虫 命运符文 被击退。
9]里奇百足虫开始流血。
9]里奇百足虫中毒了!
9]金属狂怒向里奇百足虫发起一次近战暴击!
9]金属狂怒未命中正在生长的里奇幼虫。
9]正在生长的里奇幼虫开始流血。
9]正在生长的里奇幼虫中毒了!
9]IaIa向满载幼虫的里奇巢母发起一次近战暴击!
9]金属狂怒击中里奇百足虫 命运符文造成(42 灵能盾吸收), 0 物理, (1 灵能盾吸收), 0 自然, (17 灵能盾吸收), 0 物理, (1 灵能盾吸收), 0 自然 (0合计伤害).
9]金属狂怒击中里奇百足虫造成33 物理, 2 自然, 28 物理, 2 自然 (64合计伤害).
9]金属狂怒击中正在生长的里奇幼虫造成14 物理, 2 自然 (15合计伤害).
9]IaIa击中里奇百足虫 命运符文造成(38 灵能盾吸收), 0 物理 (0合计伤害).
9]IaIa击中满载幼虫的里奇巢母造成234 物理伤害。
0]IaIa 不再受药剂影响。
0]IaIa击杀了满载幼虫的里奇巢母!
0]正在生长的里奇幼虫的腐烂疫病击中IaIa造成0 枯萎伤害。
0]里奇百足虫 命运符文击中IaIa造成29 物理伤害。
0]玩家IaIa等级18兽人链锯屠夫被粉碎而死,杀死他(她)的是里奇百足虫 命运符文,死在第4层,里奇虫巢。