sun pal the level 50 Superhuman Sun Paladin by driftee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSuperhuman
ClassSun Paladin
Level / Exp50 / 41524%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 60)
Dexterity26 (base 24)
Constitution16 (base 10)
Magic27 (base 44)
Willpower64 (base 60)
Cunning15 (base 10)

Resources

Life-107/2994
Positive197/197
Stamina397/397
Equilibrium0
Healing Factor2.4999991136941
Regeneration31.249988921176

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite3
Infravision9
See Stealth300.68562906403
See Invisible300.68562906403

Offense: Mainhand

Damage66
Accuracy51
Crit Chance29%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance30%
Speed1

Offense: Mind

Mindpower35
Crit Chance18%
Speed1

Offense: Damage Bonus

Light+12%

Offense: Damage Penetration

Light+50%

Defense: Base

Armour (hardiness)16.5 (80%)
Defense26
Ranged Defense26
Fatigue20
Physical Save27
Spell Save49
Mental Save28

Defense: Resistances

Light+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance100%
Instadeath Resistance100%
Blind Resistance67%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
5/5
5/5
5/5
5/5
Celestial / Sun1.30
5/5
5/5
5/5
5/5
Celestial / Crusader1.30
5/5
3/5
2/5
0/5
Technique / Combat veteran1.00
5/5
5/5
5/5
5/5
Celestial / Combat1.30
5/5
5/5
5/5
5/5
Celestial / Guardian1.30
5/5
5/5
5/5
5/5
Technique / Shield offense1.00
5/5
5/5
5/5
5/5
Celestial / Radiance1.30
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.20
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.00
5/5
5/5
5/5
5/5
Wild-gift / Harmony1.80
5/5
5/5
5/5
5/5
Celestial / Light1.30
5/5
5/5
5/5
5/5
Celestial / Chants1.30
5/5
5/5
5/5
5/5
Technique / Combat training1.00
5/5
5/5
5/5
5/5
5/5
5/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By sun pal the Superhuman Sun Paladin level 10
79th Pyre 122nd year of Ascendancy at 11:49
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By sun pal the Superhuman Sun Paladin level 20
79th Pyre 122nd year of Ascendancy at 11:49
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By sun pal the Superhuman Sun Paladin level 30
79th Pyre 122nd year of Ascendancy at 11:49
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By sun pal the Superhuman Sun Paladin level 40
79th Pyre 122nd year of Ascendancy at 11:49
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By sun pal the Superhuman Sun Paladin level 50
79th Pyre 122nd year of Ascendancy at 11:49
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By sun pal the Superhuman Sun Paladin level 50
79th Pyre 122nd year of Ascendancy at 11:50
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By sun pal the Superhuman Sun Paladin level 1
79th Pyre 122nd year of Ascendancy at 11:49
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By sun pal the Superhuman Sun Paladin level 50
5th Flare 122nd year of Ascendancy at 12:03
see stats

Log

Sun pal lessens the pain.
Sun pal uses
Infusion: Healing.
sun pal receives 125 healing from Infusion: Healing.
Orc high pyromancer's cleansing fire area effect hits Iceblock for
101 fire damage.
Orc high pyromancer's cleansing fire area effect hits Iceblock for
166 fire, 166 fire, 166 fire, 166 fire (663 total damage).
Sun pal is dazed!

Sun pal is not dazed anymore.

Sun pal is on fire!

Something hits
sun pal for 266 fire damage.

Ran for 2 turns (stop reason: taken damage).

Burning from Orc high pyromancer hits
sun pal for 106 fire damage.
Something hits
sun pal for 771 fire damage.
Orc high pyromancer's cleansing fire area effect hits Iceblock for
92 fire, 92 fire (182 total damage).
Orc high pyromancer's dazing lightning area effect hits Iceblock for
90 lightning damage.
Orc high pyromancer's cleansing fire area effect hits Iceblock for
151 fire, 151 fire (302 total damage).
Orc high pyromancer's cleansing fire area effect hits Iceblock for
92 fire damage.

Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: taken damage).

Burning from Orc high pyromancer hits
sun pal for 106 fire damage.

Something hits
sun pal for 1174 fire damage.

Resting starts...

Infusion: Healing is still on cooldown for 12 turns.

Rested for 1 turns (stop reason: taken damage).

Burning from Orc high pyromancer hits
sun pal for 585 fire damage.
sun pal the level 50 superhuman sun paladin was boiled to death by an orc high pyromancer on level 1 of Vor Pride.