hey that's a good idea the level 17 Cornac Adventurer by foreignaim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp17 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity24 (base 12)
Constitution12 (base 12)
Magic50 (base 41)
Willpower53 (base 34)
Cunning23 (base 12)

Resources

Mana326/446
Life-44/422
Paradox453
Soul10/10
Hate106/106
Equilibrium90
Vim134/169
Steam100/100
Insanity95/100
Psi105/143
Healing Factor1.3191526171258
Regeneration2.9680933885331

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision1
See Invisible9

Offense: Mainhand

Damage18
Accuracy46
Crit Chance9%
APR15
Speed1.00

Offense: Spell

Spellpower52
Crit Chance12%
Speed1

Offense: Mind

Mindpower46
Crit Chance8%
Speed1

Offense: Damage Bonus

Crit. mult.+150%
Light+10%
Nature+5%
Blight+11%
Physical+30%
Mind+14%
All0%

Offense: Damage Penetration

Physical+10%
Fire+10%
Mind+15%

Defense: Base

Armour (hardiness)20 (30%)
Defense27
Ranged Defense27
Fatigue1
Physical Save25
Spell Save29
Mental Save23

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 19%( 70%)
Physical+ 20%( 70%)
Cold+ 22%( 70%)
All+ 9%( 70%)
Lightning+ 17%( 70%)
Light+ 36%( 70%)
Temporal+ 17%( 70%)
Crit. shrug+19%
Darkness+ 8%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Stun Resistance21%
Poison Resistance40%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Implants

Class Talents

Steamtech / Battlefield management1.00
1/5
2/5
0/5
0/5
Demented / Tentacles1.00
3/5
1/5
1/5
1/5
Corruption / Doom covenant1.00
3/5
0/5
0/5
0/5
Spell / Undead drake1.00
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
2/5
1/5
1/5
0/5
Wild-gift / Ooze1.00
5/5
0/5
0/5
0/5
Cursed / Endless hunt1.00
1/5
1/5
1/5
1/5

Generic Talents

Spell / Staff combat1.00
1/5
2/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
1/5
1/5
3/5
Chronomancy / Fate Weaving1.00
1/5
1/5
1/5
2/5
Technique / Combat training1.00
0/5
2/5
0/5
4/5
0/5
0/5

Effects

Quests

done
done
failed
done
done
active
done
active
done
active

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By hey that's a good idea the Cornac Adventurer level 10
76th Dusk 122nd year of Ascendancy at 13:49
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By hey that's a good idea the Cornac Adventurer level 10
76th Dusk 122nd year of Ascendancy at 19:16
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By hey that's a good idea the Cornac Adventurer level 10
1st Time of Equilibrium 122nd year of Ascendancy at 17:05
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By hey that's a good idea the Cornac Adventurer level 10
2nd Haze 122nd year of Ascendancy at 09:40
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By hey that's a good idea the Cornac Adventurer level 17
18th Haze 122nd year of Ascendancy at 20:38
see stats

Log

Porylralle the mean looking elven guard's Earthen Missiles hits hey that's a good idea for (21 abyssal shield), (6 webs of fate), 10 physical, 13 healing, (5 abyssal shield), (0 webs of fate), 1 physical, 2 healing (12 total damage) [15 healing].
Webs of Fate hits Porylralle the mean looking elven guard for
6 physical, 0 physical, 9 physical, 1 physical, 10 physical, 1 physical, 5 physical (35 total damage).
Webs of Fate hits Xanonne the elven warrior for
8 physical, 1 physical, 21 physical, 2 physical, 1 physical (35 total damage).
Raze hits Porylralle the mean looking elven guard for
4 darkness damage.
Your constrict target has disappeared!


Bleeding from Hey that's a good idea hits Porylralle the mean looking elven guard for
8 physical damage.
Hey that's a good idea deactivates
Constrict.
Hey that's a good idea picks up (Y.):
overgrown iron steamgun of enduring.
Hey that's a good idea picks up (u.):
teleportation rune (range 20; cd 18).
Hey that's a good idea picks up (p.):
wild infusion of the duelist (res 21%; physical; dur 3; cd 15).
Hey that's a good idea picks up (Z.):
arcing dwarven-steel dagger of vileness (17-22 power, 7 apr).
Hey that's a good idea picks up (X.):
elemental iron dagger of phasing (9-12 power, 10 apr).
Hey that's a good idea picks up (5.):
cured leather armour of fire resistance (6 def, 4 armour).
Hey that's a good idea picks up (6.):
rejuvenating cured leather armour of spell shielding (6 def, 4 armour).
Hey that's a good idea picks up (5.):
Mardymas the Morningwitch (6 def, 4 armour).
Hey that's a good idea picks up (W.):
thought-forged steel greatsword of vileness (24-38 power, 2 apr).
Hey that's a good idea's spell attains critical power!
Talent Tendrils Eruption is ready to use.
hey that's a good idea shares damage with her oozes!
hey that's a good idea HEALS from physical damage!
hey that's a good idea HEALS from fire damage!
Burning from Vorurevea the elven guard hits
hey that's a good idea for (20 abyssal shield), (11 webs of fate), 28 fire, 20 healing (28 total damage) [20 healing].
Deep Wound from Porylralle the mean looking elven guard hits
hey that's a good idea for (20 abyssal shield), (3 webs of fate), 9 physical, 8 healing (9 total damage) [9 healing].
Bleeding from Porylralle the mean looking elven guard hits
hey that's a good idea for (20 abyssal shield), (20 webs of fate), 57 physical (57 total damage).
Webs of Fate hits Xanonne the elven warrior for
14 fire, 2 physical (17 total damage).
Webs of Fate hits Porylralle the mean looking elven guard for
22 physical damage.
Raze hits Xanonne the elven warrior for
7 darkness, 3 darkness (12 total damage).
Raze hits Porylralle the mean looking elven guard for
8 darkness damage.
hey that's a good idea the level 17 cornac adventurer was minced to death by Porylralle the mean looking elven guard on level 3 of Rhaloren Camp.


=====================
Damage dealt
=====================
232,634 darkness
78,886 physical
35,909 light
2,650 arcane
678 nature
638 fire
473 blight
341 cold
25 acid
25 mind
24 lightning
0 temporal


=====================
Damage taken
=====================
34,739 physical
9,774 fire
3,060 nature
2,866 darkness
2,437 arcane
2,373 cold
2,326 acid
1,957 lightning
1,881 mind
1,781 blight
770 light
392 temporal