Whatever the level 4 Cornac Gunslinger by Haunted Dreams

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassGunslinger
Level / Exp4 / 51%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity20 (base 17)
Constitution16 (base 12)
Magic10 (base 10)
Willpower12 (base 10)
Cunning20 (base 20)

Resources

Life146/146
Equilibrium18
Steam100/100
Healing Factor1.1545771506545
Regeneration0.28864428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision8
See Stealth10
See Invisible11

Offense: Mainhand

Damage17
Accuracy22
Crit Chance6%
APR14
Speed1.00

Offense: Offhand

Damage16
Accuracy22
Crit Chance6%
APR14
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+20%
Fire+11%
Nature+3%

Offense: Damage Penetration

Light+5%
All0%

Defense: Base

Armour (hardiness)1 (50%)
Defense15
Ranged Defense15
Fatigue1
Physical Save25
Spell Save20
Mental Save26

Defense: Resistances

Physical+ 14%( 70%)
Nature+ 12%( 70%)
Light+ 54%( 70%)
Cold+ 12%( 70%)
Blight+ 9%( 70%)
Arcane+ 12%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
4/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Blacksmith1.10
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Demonic Soul hits Nerotira the wolf for 5 fire damage.
Whatever hits Nerotira the wolf for (11 parried), 6 nature, 18 light (24 total damage).

Nerotira the wolf hits Whatever for (5 flat reduction), 2 physical, (5 flat reduction), 1 physical (3 total damage).
Whatever hits Nerotira the wolf for (11 parried), 5 nature, 18 light, 15 nature, 18 light (56 total damage).
Whatever killed Nerotira the wolf!

Whatever picks up (b.):
Harylemnir the Carrionkin (100% power, 2 apr, physical element).
Green worm mass uses
Multiply.

Resting starts...

Rested for 3 turns (stop reason: hostile spotted to the northeast (green worm mass)).


Green worm mass uses
Multiply.

Green worm mass misses Whatever.
Green worm mass misses Whatever.

You collect a new ingredient:
green worm (1).
Whatever hits Green worm mass for 16 nature damage.
Whatever killed Green worm mass!
Green worm mass misses Whatever.

You collect a new ingredient:
green worm (1).
Whatever hits Green worm mass for 16 nature damage.
Whatever killed Green worm mass!

Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).