OotS Hydra the level 1 Serpent Hydra by adamkad1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexFemale
RaceSerpent
ClassHydra
Level / Exp1 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity12 (base 10)
Constitution16 (base 13)
Magic6 (base 10)
Willpower14 (base 17)
Cunning12 (base 10)

Resources

Life220/220
Fury52/52
Stamina110/110
Equilibrium0
Healing Factor1.1345771506545
Regeneration0.28364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy6
Crit Chance2%
APR24
Speed1.00

Offense: Spell

Spellpower6
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save12
Spell Save13
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Feral Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Glob1.10
0/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
0/5
0/5
0/5
0/5
Ego / Serpent1.00
0/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.10
1/5
1/5
2/5
1/5
Wild-heart / Regenerate1.30
1/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
1/10
0/10
0/10
0/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

Spellcaster misses Stone golem.
Stone golem calms down.

Fire drake hatchling calms down.

Stone golem calms down.

Fire drake hatchling calms down.

War hound calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
OotS Hydra calms down.

Archer's Shoot misses stone golem.


Talent Drag In is ready to use.
Talent Breath of Poison is ready to use.

Talent Breath of Acid is ready to use.

Talent Breath of Thunder is ready to use.

A nimble, drooling head sprouts from OotS Hydra's body!

You lose control of your Glare Heads due to your equilibrium!
OotS Hydra has lost all Glare heads...

Resting starts...

OotS Hydra suddenly sprouts Glare heads!

Rested for 50 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


OotS Hydra is completely beheaded!!