Wyrmy the level 7 Halfling Wyrmic by Craigboom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassWyrmic
Level / Exp7 / 35%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 24)
Dexterity14 (base 10)
Constitution12 (base 11)
Magic10 (base 10)
Willpower30 (base 25)
Cunning20 (base 10)

Resources

Life364/364
Equilibrium0
Healing Factor1.0191526171258
Regeneration5.0710117081016

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy26
Crit Chance18%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower30
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+11%
Fire+12%
Nature+5%

Offense: Damage Penetration

Cold+5%
Nature+5%

Defense: Base

Armour (hardiness)17.522593642275 (62.32946707186%)
Defense17
Ranged Defense17
Fatigue11
Physical Save20
Spell Save18
Mental Save18

Defense: Resistances

Acid+ 24%( 70%)
Lightning+ 7%( 70%)
Temporal+ 6%( 70%)
Cold+ 2%( 70%)
Physical+ 2%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.40
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

Resting starts...
Wyrmy feels pain again.

Wyrmy's awareness returns to normal.

Talent Acidic Spray is ready to use.
Talent Infusion: Wild is ready to use.
Talent Lightning Speed is ready to use.
Talent Meditation is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


PAI_STATE_EXPLORE

Ran for 2 turns (stop reason: didn't move).

PAI_STATE_EXPLORE

Ran for 1 turns (stop reason: didn't move).


PAI_STATE_EXPLORE

There is a way to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


PAI_STATE_EXPLORE

AI stopping: level change found
Wyrmy wears:
Flareglamour.

Wyrmy wears (replacing
grounding iron helm (0 def, 3 armour)): Biroddablek the Dawnhacker (10 def, 3 armour).

You gain 0.48 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 6.88 gold from the transmogrification of
Mayoth the Lightningwitch (21/21, 15-21 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-16 power, 2 apr).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (12-14 power, 2 apr, darkness element).
There is a way to the previous level here (press '' or right click to use).