Gurkash the level 14 Ogre Deathknight by Xornite

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassDeathknight
Level / Exp14 / 18%
Sizebig
Lifes / Deaths

Primary Stats

Strength46 (base 40)
Dexterity26 (base 27)
Constitution30 (base 30)
Magic60 (base 40)
Willpower38 (base 27)
Cunning41 (base 32)

Resources

Life427/427
Mana201/201
Soul10/10
Healing Factor1.2592147729953
Regeneration2.2036258527418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth30.709119195249
See Invisible30.709119195249

Offense: Mainhand

Damage90
Accuracy42
Crit Chance31%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower54
Crit Chance33%
Speed1

Offense: Mind

Mindpower29
Crit Chance10%
Speed1

Offense: Damage Bonus

Darkness+35%
Lightning+24%
Arcane+3%
Mind+3%
All0%

Offense: Damage Penetration

Darkness+25%
Cold+5%
All0%

Defense: Base

Armour (hardiness)47.451443447813 (82.810332748342%)
Defense20
Ranged Defense28
Fatigue24
Physical Save46
Spell Save48
Mental Save45

Defense: Resistances

Acid+ 19%( 70%)
Arcane+ 13%( 70%)
Cold+ 8%( 70%)
All+ 3%( 70%)
Lightning+ 34%( 70%)
Temporal+ 16%( 70%)
Physical+ 4%( 70%)
Mind+ 20%( 70%)
Fire+ 9%( 70%)
Darkness+ 6%( 70%)

Defense: Immunities

Teleport Resistance22%
Disarm Resistance28%
Bleed Resistance20%
Instadeath Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Spell / Soul1.30
5/5
4/5
1/5
0/5
Spell / Squire1.70
5/5
3/5
2/5
0/5
Spell / Dread2.10
5/5
2/5
2/5
0/5
Spell / Desecration1.30
4/5
1/5
3/5
2/5
Spell / Necrotic might1.30
5/5
3/5
0/5
0/5
Spell / Undeath1.30
3/5
2/5
1/5
0/5
Spell / Dusk1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
3/5
Spell / Soulforge1.30
5/5
3/5
1/5
0/5
Spell / Reaping1.70
5/5
2/5
1/5
3/5
Race / Ogre1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.10
1/5
5/5
0/5
4/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

active
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Gurkash the Ogre Deathknight level 10
10th Mirth 122nd year of Ascendancy at 22:48
see stats
The Arena Unlocked Arena mode.
By Gurkash the Ogre Deathknight level 7
3rd Mirth 122nd year of Ascendancy at 02:11
see stats

Log

You gain 0.25 gold from the transmogrification of iron waraxe (13-18 power, 2 apr).
You gain 4.79 gold from the transmogrification of
corrupted steel waraxe of exorcism (10-14 power, 3 apr).
You gain 4.08 gold from the transmogrification of
surging ash magestaff of warding (15-18 power, 3 apr, arcane element).
You gain 3.18 gold from the transmogrification of
shimmering ash starstaff of power (15-18 power, 3 apr, darkness element).
You gain 3.37 gold from the transmogrification of
shimmering ash magestaff of power (15-18 power, 3 apr, arcane element).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-16 power, 2 apr, acid element).
You gain 5.05 gold from the transmogrification of
potent ash vilestaff of wizardry (17-20 power, 3 apr, fire element).
You gain 4.37 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, temporal element).
You gain 4.51 gold from the transmogrification of
ash starstaff of wizardry (15-18 power, 3 apr, temporal element).
You gain 11.57 gold from the transmogrification of
Guwen the ash starstaff (15-18 power, 3 apr, darkness element).
You gain 9.36 gold from the transmogrification of
vined mindstar 'Bloomnaught' (4-4 power, 18 apr, mind damage).
You gain 5.72 gold from the transmogrification of
horrifying vined mindstar of storms (6-7 power, 18 apr, mind damage).
You gain 1.85 gold from the transmogrification of
creative vined mindstar (5-6 power, 18 apr, mind damage).
You gain 2.35 gold from the transmogrification of
creative vined mindstar (5-6 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel longsword (12-17 power, 3 apr).
You gain 2.83 gold from the transmogrification of
balanced steel longsword (13-18 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (34-54 power, 2 apr).
You gain 3.91 gold from the transmogrification of
flaming iron greatmaul of the mystic (18-27 power, 1 apr).
You gain 6.99 gold from the transmogrification of
elemental iron greatmaul of extermination (18-27 power, 1 apr).
You gain 3.03 gold from the transmogrification of
flaming steel dagger of paradox (11-14 power, 6 apr).
You gain 12.06 gold from the transmogrification of
Barkcutter the steel dagger (12-16 power, 6 apr).
You gain 3.97 gold from the transmogrification of
balanced iron battleaxe of erosion (15-22 power, 1 apr).
You gain 8.57 gold from the transmogrification of
Chilltide.
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 18).
You gain 1.75 gold from the transmogrification of
blink rune (range 3; phase 15; cd 10).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.