123 the level 35 Orc Sawbutcher by Fourmeepos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeEasy Exploration
SexMale
RaceOrc
ClassSawbutcher
Level / Exp35 / 14%
Sizehuge
Lifes / Deaths

Primary Stats

Strength52 (base 51)
Dexterity53 (base 51)
Constitution57 (base 51)
Magic54 (base 51)
Willpower55 (base 51)
Cunning56 (base 51)

Resources

Life647297660/647297660
Stamina312/312
Steam135/135
Healing Factor1.6193023285654
Regeneration647687.31713861

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+117%

Vision

Sight10
Lite0
Infravision9
See Stealth72.838794922916
See Invisible72.838794922916

Offense: Mainhand

Damage136
Accuracy62
Crit Chance21%
APR23
Speed1.00

Offense: Offhand

Damage69
Accuracy62
Crit Chance19%
APR17
Speed1.00

Offense: Spell

Spellpower64
Crit Chance18%
Speed1

Offense: Mind

Mindpower71
Crit Chance15%
Speed1

Offense: Damage Bonus

Acid+40%
Physical+19%
Cold+25%
All0%
Darkness+12%
Light+9%
Lightning+25%
Fire+54%
Nature+5%

Offense: Damage Penetration

Physical+69%
Fire+69%
All+41%

Defense: Base

Armour (hardiness)30426 (30%)
Defense1094
Ranged Defense1094
Fatigue0
Physical Save1094
Spell Save1093
Mental Save1092

Defense: Resistances

Acid+ 25%( 70%)
Blight+ 3%( 70%)
Physical+ 48%( 70%)
Cold+ 38%( 70%)
All 0%( 70%)
Lightning+ 25%( 70%)
Temporal+ 14%( 70%)
Fire+ 70%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (3/5)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.50
5/5
5/5
5/5
5/5
Steamtech / Sawmaiming1.50
5/5
5/5
5/5
5/5
Steamtech / Butchery1.50
5/5
5/5
5/5
5/5
Steamtech / Furnace1.30
5/5
5/5
5/5
1/5
Steamtech / Battle machinery1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
5/5
5/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
5/5
5/5
Steamtech / Physics1.40
5/5
5/5
5/5
5/5
Race / Orc1.20
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.40
5/5
5/5
5/5
5/5
Technique / Conditioning1.00
5/5
5/5
5/5
5/5
Steamtech / Blacksmith1.40
5/5
5/5
5/5
5/5
Steamtech / Engineering1.10
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent

Quests

active
active
done
done
active
active
done
active
active
active
done

Equipment

On feet
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
On head

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Log

You collect a new ingredient: lump of steel (1).
You gain 1.52 gold from the melting of
flaming steel waraxe of massacre (120% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatmaul (134% power, 2 apr).
You gain 2.57 gold from the melting of
earthen ash vilestaff of might (111% power, 3 apr, fire element).
You gain 0.50 gold from the melting of
ash magestaff (111% power, 3 apr, lightning element).
You gain 15.00 gold from the melting of
Sunstone.
You gain 1.15 gold from the melting of
shielding rune (absorb 50; dur 4; cd 17).
You gain 1.07 gold from the melting of
shatter afflictions rune of the sneak (absorb 81; cd 17).
You gain 1.06 gold from the melting of
shatter afflictions rune of the sneak (absorb 76; cd 21).
You gain 1.09 gold from the melting of
manasurge rune of the duelist (regen 918% over 10 turns; mana 46; cd 18).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; magical; dur 2; cd 15).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.34 gold from the melting of
regeneration infusion of the warrior (heal 293; 12 cd).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 2.02 gold from the melting of
movement infusion of the warrior (speed 607%; cd 8).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.12 gold from the melting of
healing infusion of the titan (heal 155; cd 12).
You gain 2.22 gold from the melting of
steam generator implant of the psychic (steam 8).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 91%).
You gain 2.80 gold from the melting of
medical injector implant (efficiency 92% / cooldown 71%).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 70%).
You gain 25.00 gold from the melting of
Blood of Undeath.
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.