Verdalwema the level 9 Halfling Psyshot by etherios

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassPsyshot
Level / Exp9 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity24 (base 21)
Constitution14 (base 10)
Magic12 (base 10)
Willpower32 (base 26)
Cunning19 (base 13)

Resources

Life165/165
Psi112/112
Steam100/100
Healing Factor1.0372895330003
Regeneration1.2966119162504

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy37
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy40
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)1 (49.007671158813%)
Defense28
Ranged Defense28
Fatigue0
Physical Save8
Spell Save16
Mental Save29

Defense: Resistances

All+ 18%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
2/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
2/5
2/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.30
4/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
4/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done

Equipment

On fingers
On fingers
Quiver
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Verdalwema the Halfling Psyshot level 8
5th Mirth 122nd year of Ascendancy at 04:54
see stats

Log

You gain 2.63 gold from the melting of sand iron gauntlets of strength (+3) (0 def, 6 armour).
You gain 7.58 gold from the melting of
rough leather belt 'Eilineyana'.
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.90 gold from the melting of
iron steamsaw of purity (100% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 15.00 gold from the melting of
Overcutter (107% power, 12 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.38 gold from the melting of
iron greatmaul of vileness (118% power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.13 gold from the melting of
healing infusion of the psychic (heal 110; cd 15).
You gain 1.57 gold from the melting of
steam generator implant (steam 4).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.

Ran for 4 turns (stop reason: interesting terrain).

Connection to online server lost, trying to reconnect.
Connection to online server established.
Verdalwema deactivates
Gestalt.
Verdalwema activates
Gestalt.
Verdalwema deactivates
Molten Iron Blood.
A psionic shield forms around Verdalwema.

Verdalwema activates
Molten Iron Blood.