the best archmage in the world the level 16 Shalore Archmage by sewwy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp16 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic49 (base 37)
Willpower54 (base 36)
Cunning15 (base 11)

Resources

Life151/151
Mana310/310
Healing Factor1.1283363011315
Regeneration0.9590858559618

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible-3.5527136788005E-15

Offense: Mainhand

Damage20
Accuracy7
Crit Chance8%
APR0
Speed1.00

Offense: Spell

Spellpower41
Crit Chance13%
Speed1

Offense: Mind

Mindpower34
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+16%
Cold+26%
Arcane+16%
Fire+27%
Acid+6%

Offense: Damage Penetration

Cold+8%
All0%

Defense: Base

Armour (hardiness)12 (35%)
Defense20
Ranged Defense20
Fatigue1
Physical Save13
Spell Save28
Mental Save30

Defense: Resistances

Darkness+ 17%( 70%)
Lightning+ 33%( 70%)
Light+ 18%( 70%)
Temporal+ 17%( 70%)
Cold+ 40%( 70%)
Arcane+ 29%( 70%)
Fire+ 31%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance28%
Silence Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
2/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
2/5
1/5
1/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Adventure / Partner1.00
1/12
35/38
1/3
1/2
1/2
1/2
Spell / Divination1.30
1/5
1/5
1/5
1/5
Race / Shalore1.00
1/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
failed
failed
done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By the best archmage in the world the Shalore Archmage level 10
8th Mirth 122nd year of Ascendancy at 08:55
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By the best archmage in the world the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 14:41
see stats
That was close Killed your target while having only 1 life left.
By the best archmage in the world the Shalore Archmage level 13
9th Flare 122nd year of Ascendancy at 23:27
see stats

Log

You don't see how to get there...

Loyal Higher Transcendent Fist stops regenerating health quickly.


The best archmage in the world wears (replacing
Porithra (0 def, 2 armour)): Camidig (0 def, 2 armour).

Space around you starts to dissolve...


Resting starts...

The best archmage in the world starts to surge mana.

The best archmage in the world stops surging mana.

Talent Keen Senses is ready to use.
Talent Premonition is ready to use.
Talent Rune: Manasurge is ready to use.
Today is the 6th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 39 turns (stop reason: dialog is displayed).


You give
Wrathroot's Barkwood (9 def, 10 armour, 60 block) to Loyal Higher Transcendent Fist.
You give
marksman's copper ring to Loyal Higher Transcendent Fist.
You gain 3.87 gold from the transmogrification of
augmenting linen wizard hat (1 def, 0 armour).
You gain 1.29 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 4.31 gold from the transmogrification of
woollen robe of alchemy (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 41.5 block).
You gain 1.20 gold from the transmogrification of
arcing steel greatsword of massacre (30-49 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.