Rogue the level 1 Skeleton Rogue by RPK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassRogue
Level / Exp1 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity24 (base 13)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life-13/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy28
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy28
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save10
Spell Save7
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Talent Rune: Blink is ready to use.
Rested for 6 turns (stop reason: taken damage).

Something steals life from Rogue!
Something receives
3 healing from Rogue.
Sanguine experiment's Blood Grasp hits
Rogue for 20 blight damage.
Something receives
4 healing from Sanguine experiment's Blood Grasp.

Resting starts...

Rested for 10 turns (stop reason: taken damage).

Something steals life from Rogue!
Something receives
3 healing from Rogue.
Sanguine experiment's Blood Grasp hits
Rogue for 20 blight damage.
Something receives
4 healing from Sanguine experiment's Blood Grasp.

Resting starts...

Rested for 5 turns (stop reason: taken damage).

Something steals life from Rogue!
Something receives
3 healing from Rogue.
Sanguine experiment's Blood Grasp hits
Rogue for 20 blight damage.
Something receives
4 healing from Sanguine experiment's Blood Grasp.

Resting starts...

Rested for 6 turns (stop reason: taken damage).

Something steals life from Rogue!
Something receives
1 healing from Rogue.
Sanguine experiment's Blood Grasp hits
Rogue for 20 blight damage.
Something receives
4 healing from Sanguine experiment's Blood Grasp.
Rogue the level 1 skeleton rogue was fouled to death by a sanguine experiment on level 3 of Blighted Ruins.