Mage the level 8 Dark Faerie Elementist by dant

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDark Faerie
ClassElementist
Level / Exp8 / 53%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 10)
Constitution9 (base 15)
Magic35 (base 30)
Willpower21 (base 15)
Cunning18 (base 10)

Resources

Life-14/98
Mana249/249
Healing Factor1
Regeneration0.25

Speed

Mental+55.802520045283%
Attack0%
Movement0%
Spell+111.60504009057%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage14
Accuracy23
Crit Chance12%
APR3
Speed0.64

Offense: Spell

Spellpower30.5
Crit Chance16%
Speed0.47257853573431

Offense: Mind

Mindpower26.95
Crit Chance12%
Speed1

Offense: Damage Bonus

All+26%

Defense: Base

Armour (hardiness)7 (37%)
Defense18
Ranged Defense18
Fatigue2
Physical Save39.855332153132
Spell Save46.553554768755
Mental Save40.3582981343

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Elementalism1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
0/5
0/5
Spell / Elemental fusion1.30
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Race / Dark-faerie1.00
5/5
2/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done
failed
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Mage the Dark Faerie Elementist level 7
6th Mirth 122nd year of Ascendancy at 02:13
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Mage the Dark Faerie Elementist level 7
7th Mirth 122nd year of Ascendancy at 19:02
see stats

Log

Mage hits Skeleton mage for 62 physical damage.
Mage killed Skeleton mage!

Resting starts...

Talent Fey Clone is ready to use.
Talent Flame is ready to use.
Your summoned Mage's Clone disappears.
Talent Force Punch is ready to use.
The shield around Mage crumbles.

Talent Rune: Shielding is ready to use.
Talent Flameshock is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

You pickup 0.50 gold pieces.

Mage picks up (i.):
elm magestaff (10-12 power, 2 apr, fire element).
You pickup 0.55 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.70 gold pieces.

You pickup 1.00 gold pieces.

You pickup 0.75 gold pieces.

Ran for 6 turns (stop reason: taken damage).

Mage is on fire!

Skeleton mage's Flame hits
Mage for 27 fire damage.

Burning from Skeleton mage hits
Mage for 9 fire damage.

Burning from Skeleton mage hits
Mage for 9 fire damage.
Saving game...