Exile the level 18 Skeleton Archer by ParanoiDoom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp18 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 33)
Dexterity62 (base 39)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning26 (base 21)

Resources

Life385/385
Stamina154/154
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth34.182604915697
See Invisible34.182604915697

Offense: Mainhand

Damage90
Accuracy60
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+15%

Defense: Base

Armour (hardiness)4 (69.687909656376%)
Defense48
Ranged Defense48
Fatigue0
Physical Save26
Spell Save8
Mental Save14

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 11%( 70%)
Physical+ 6%( 70%)
Lightning+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
1/5
1/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
4/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
5/5
5/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) (Uniques) Got a character to level 10.
By Exile the Skeleton Archer level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

You gain 4.75 gold from the transmogrification of blessed iron dagger of exorcism (100% power, 5 apr).
You gain 2.17 gold from the transmogrification of
iron longsword of vileness (104% power, 2 apr).
You gain 1.53 gold from the transmogrification of
elm starstaff of power (100% power, 2 apr, temporal element).
You gain 3.49 gold from the transmogrification of
cruel elm vilestaff of warding (100% power, 2 apr, fire element).
You gain 14.14 gold from the transmogrification of
Noonspiker the elm vilestaff (107% power, 2 apr, fire element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.67 gold from the transmogrification of
acid wave rune of the duelist (damage 197; dur 4; cd 18).
You gain 2.00 gold from the transmogrification of
blink rune of the wizard (range 3; phase 11; cd 13).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 19).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the sneak (heal 163; 14 cd).
There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a previous level here (press '' or right click to use).

There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Saving done.

Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.