Recent comments

  • egos   12 years 46 weeks ago

    What is the "ego multiplier"? What does it mean to me?

  • classes-alchemist   12 years 46 weeks ago

    right click on golem, go to "control creature", and then hit p to bring up his/its levelup menu. I just found out myself, so there ya go.

  • Facebook integration on te4.org   12 years 46 weeks ago

    ToME is a closet obsession of mine and I really don't want to sour my cool reputation by having ToME post to my facebook wall.

  • DitL: The Tragedy(?) of Hamrik, Prince of Shadows   12 years 46 weeks ago

    Just wanted to tell you that this is great! I am very excited to see where his life takes him, and your descriptions of the doomed powers feel like they fit well. I hope this inspires other people for some more TOME stories!

  • Facebook integration on te4.org   12 years 46 weeks ago

    yeah I agree with Klapaucius and The Rani (last two posts)
    I was hoping to flood my facebook (and all my 6 "friends") with news about tome achievements, the pervert that I am hoping to convert my non-rpg-playing friends into trying tome...

    But doesn't really matter, tell you that! Tome is amazing, without facebook or with.
    What my "friends" and friends think doesn't (shouldn't) matter anyway, eh?

  • I stumbled on this on the verge of boredom   12 years 47 weeks ago

    That's where I found ToME too! Glad I check RPS often. I've had a lot of fun so far.

  • Facebook integration on te4.org   12 years 47 weeks ago

    As a Facebook user, I was quite happy enough to like ToME on Facebook with no special incentives whatsoever, simply because I wanted my friends to know about this great game, and wished to be updated on Facebook about ToME stuff.

  • Facebook integration on te4.org   12 years 47 weeks ago

    I think the gameplay advantage was marginal enough that doing this for the free advertising was completely justified -
    it's not like you can't get the same benefit from leaving Tome open while you're doing something else for a few hours.

    Just an aside, for stuff like this temporary boosts are a pretty good option for pleasing everybody. Most people (including the facebook averse) aren't gonna be too stressed about giving people who 'like' the facebook page a boost for a couple of weeks or a month. It's the idea that they're permanently disadvantaged by not using social media that is stressing them out.

    Some people are always gonna get prompted by a bribe ;)

  • Tales of Maj'Eyal on Steam: Your help is needed!   12 years 47 weeks ago

    Frankly, 'Eff Steam. They are full of whiny babies that play idiot hand holding games like CoD and think this is "Retro 8 bit quality". In other words, they still wear diapers and are not mature enough for a real game.

    If there is ever a Steam version of the game, it needs to be a different compile with the default chat channel separate from the one your devoted minions use.

  • Tales of Maj'Eyal is on Desura!   12 years 47 weeks ago

    Some people cannot donate the regular way due to restrictive banks and all that nonsense. This is an option people can choose to use if they want. Desura is pretty fair. But if you can, I still suggest a direct donation for the obvious reasons strannik mentioned.

  • Facebook integration on te4.org   12 years 47 weeks ago

    I hate the site in question and refuse to use it. I just wanted to say thanks for considering our thoughts against this idea.

    Players who use the site will gladly like your page there without a bribe.

    I am sure I am not alone in my feelings on this. Thanks for reconsidering.

    If anyone is wondering why I refuse to use Facebook, it was the very first impression that made me feel cheated. I got an e-mail from a relative I rarely talk to "Inviting" me to Facebook. So I bothered to join to see why the relative in question invited me there. Then before I could find out, other relatives I knew were asking me why I had "invited" them to join Facebook. That was the last time I ever used the site.

    It may have been a mistake that it did this, but it never asked me permission to invite everyone I ever knew. (It was worded in a way that suggested *I* sent the invite.)

    I am a Donator, and I intend to buy a Desura copy of the game, and the Steam copy too if it ever manages to pass the Greenlight waiting room. We may not be wealthy, but we minions will continue to support you. You do not need Facebook. :)

  • I stumbled on this on the verge of boredom   12 years 47 weeks ago

    My pleasure :)

  • Facebook integration on te4.org   12 years 47 weeks ago

    Fine. Removed.

  • Facebook integration on te4.org   12 years 47 weeks ago

    These are really hardly advantages. They're a few new zones, hardly a difference maker in the long run. They may provide, what, 2 levels at max? There's plenty of experience.

  • Facebook integration on te4.org   12 years 47 weeks ago

    This is flat-out wrong and starts us down a slippery slope. No one should have an actual advantage over anyone else when playing the game. And this is coming from a contributor.

  • Facebook integration on te4.org   12 years 47 weeks ago

    I agree. Facebook integration? Sure, I don't care. Won't use it personally. Facebook integrated-only advantages? Please no

  • Facebook integration on te4.org   12 years 47 weeks ago

    So by liking the game on facebook you get benefits that donors don't get? (Like more pushes of special zones by the server) Or do donors also get this?

  • Facebook integration on te4.org   12 years 47 weeks ago

    I don't like this
    people who don't use or have facebook would usually be disadvantaged by this in their games when compared to people who use facebook and have it integrated with ToME and liked the page

    also I'd imagine that achievements going to facebook would be annoying to people who don't play the game, or computer games/video games in general

  • classes-cursed   12 years 47 weeks ago

    Is there any reason not to have both Gloom and Stalking active all the time? Why would you *ever* turn them off? This effectively makes them a passive skill. What am I missing?

  • bone_builder   12 years 47 weeks ago

    I really like this one. Im really hoping that development continues. I love necromancy and I really dig the theme of creating your minions from scratch, piece by piece instead of just "summoning" a skeleton.

    Hope to see more types in the future. When I first saw I choose the parts of my minions I was hoping to make some kind of scary abomination with 5 fox legs and 3 goblin arms. I was sad to see you can only make humanoid creations.

  • Comic: Escorting   12 years 47 weeks ago

    MOAR!!!MOAR!!!MOAR!!!Awesome work!

  • materials   12 years 47 weeks ago

    Don't tiers 1-5 also have an associated color? Can we color the "Tier 1" - "Tier 2" labels to that same color for convenience?

  • Tales of Maj'Eyal is on Desura!   12 years 47 weeks ago

    It's probably better to donate money directly to Darkgod through this website, rather then buy it from Desura. This way 100% money goes to developer... Nevertheless it's great that you've donated. TOME4 is awesome.

  • Ignore Race/Class Locks   12 years 47 weeks ago

    I finally bothered to read the mod itself. It does superload, and that is expected, but it does not actually do what I thought it did. It is not replacing the birther data, but literally bypassing the locks. My apologies. I presumed to understand how it works when I really did not. Well done with the mod. It is simple and does what it should.

  • Ignore Race/Class Locks   12 years 47 weeks ago
    ?

    Conflicts?  This addon only touches the character creation dialog, and only two isolated methods therein that do lock checking.  I'd be very interested in seeing the addon that could manage to conflict with that.

      Unlocking stuff by editing the profile gets reflected in the Unlocks section of the user's online profile page on the website, where there's no way to distinguish between things you've genuinely unlocked and things you added to a file.  That's what I meant by "claiming to have unlocked things you haven't unlocked".  By contrast, the online character sheet of any character using this addon will say "Ignore Race/Class Locks" right at the top, so there's no ambiguity.  I rather like Frumple's phrasing of the principle:  "…so those of us not quite so pleased by locked core content can express our distaste in a more easily trackable method."