MADNESS the level 1 Ghoul Mirrorblade by Ragnarockzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceGhoul
ClassMirrorblade
Level / Exp1 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity14 (base 13)
Constitution18 (base 10)
Magic16 (base 16)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life230/230
Paradox300
Healing Factor1.06
Regeneration0.689

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage12
Accuracy21
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower16
Crit Chance0%
Speed1

Offense: Mind

Mindpower8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save11
Spell Save8
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Speed Control1.00
0/5
0/5
0/5
0/5
Chronomancy / Mirror Twin1.00
2/5
0/5
0/5
0/5
Chronomancy / Phasing1.00
0/5
0/5
0/5
0/5
Chronomancy / Mirror Fighting1.00
3/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.00
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.00
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Prodigies

1/1

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Twin of MADNESS stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Twin of MADNESS uses
Infusion: Regeneration.
Twin of MADNESS starts regenerating health quickly.


Resting starts...

Twin of MADNESS stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Character control switched to MADNESS.

Character control switched to Twin of MADNESS.

Character control switched to MADNESS.

Character control switched to Twin of MADNESS.

Twin of MADNESS switches his weapons to: unarmed.


Twin of MADNESS switches his weapons to:
iron longsword
iron dagger.

Character control switched to MADNESS.

MADNESS switches his weapons to: unarmed.


MADNESS switches his weapons to:
iron longsword
iron dagger.