Nex the level 12 Cornac Adventurer by nexinternos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp12 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 16)
Dexterity1 (base 1)
Constitution7 (base 1)
Magic29 (base 29)
Willpower31 (base 29)
Cunning31 (base 29)

Resources

Hate50/100
Equilibrium10
Insanity8/100
Life225/225
Psi238/238
Stamina166/166
Paradox3
Healing Factor0.96880457979614
Regeneration0.24220114494904

Speed

Mental+2.90723440879%
Attack+2.90723440879%
Movement+15%
Spell0%
Global+115%

Vision

Sight10
Lite3
Infravision5
See Stealth45.465374305457
See Invisible46.465374305457

Offense: Barehand

Damage37
Accuracy32
Crit Chance8%
APR3
Speed0.97

Offense: Spell

Spellpower27
Crit Chance7%
Speed1

Offense: Mind

Mindpower37
Crit Chance9%
Speed0.97174897930653

Offense: Damage Bonus

Nature+18%
Cold+10%
Mind+9%
All0%

Offense: Damage Penetration

Cold+8%
Darkness+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save17.07
Spell Save24.77
Mental Save24

Defense: Resistances

Nature+ 29%( 70%)
Lightning+ 27%( 70%)
Light+ 10%( 70%)
Temporal+ 10%( 70%)
Cold+ 32%( 70%)
Mind+ 13%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance10%
Pinning Resistance20%
Knockback Resistance40%
Disarm Resistance10%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1
0
0
0
Technique / Magical combat1.30
1
0
0
0
Cursed / Rampage1.30
1
0
0
0
Chronomancy / Timeline Threading1.30
1
0
0
0
Demented / Horrific body1.30
1
1
0
0
Demented / Tentacles1.30
1
0
0
0
Technique / Unarmed discipline1.30
0
0
0
0
Wild-gift / Higher draconic abilities1.30
1
0
0
0
Wild-gift / Ooze1.30
4
1
1
0
Psionic / Solipsism1.30
5
1
1
0

Generic Talents

Spell / Necrosis1.30
8
0
0
0
Technique / Unarmed training1.30
3
1
1
0
Technique / Combat training1.30
0
1
0
3
0
0

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Nex the Cornac Adventurer level 8
1st Summertide 122nd year of Ascendancy at 16:05
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Nex the Cornac Adventurer level 10
9th Flare 122nd year of Ascendancy at 12:41
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Nex the Cornac Adventurer level 5
79th Pyre 122nd year of Ascendancy at 04:56
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Nex the Cornac Adventurer level 7
1st Mirth 122nd year of Ascendancy at 21:08
see stats

Log

Acid Splash from Brotoq the Reaver hits Nex for (3 flat reduction), 0 acid (0 total damage).

Resting starts...

Nex is no longer rampaging.
Acid Splash from Brotoq the Reaver hits
Nex for (3 flat reduction), 0 acid (0 total damage).
Nex is affected by the glimmerstone!

Nex is free from the acid.

Nex stops regenerating health quickly.

Nex is affected by the glimmerstone!

Talent Infusion: Regeneration is ready to use.
Nex is affected by the glimmerstone!

Nex is affected by the glimmerstone!

Nex is affected by the glimmerstone!

Talent Rampage is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Nex picks up (m.):
steady elm longbow of lightning.
Nex picks up (C.):
steel mail armour (2 def, 6 armour).
Nex picks up (Q.):
cleansing ash wand of shielding [power 200] (20 cooldown).
Nex picks up (f.):
schematic: Armour Reinforcement.
Nex picks up (R.):
self-loading pouch of steel shots of accuracy (18/18, 21-25 power, 2 apr).
Nex picks up (f.):
schematic: Acid Groove.
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).