Neko the level 6 Cornac Nekomancer by yamidamian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Bladebender 1.5.6
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNekomancer
Level / Exp6 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic29 (base 29)
Willpower8 (base 10)
Cunning30 (base 15)

Resources

Life162/162
Positive39/65
Soul10/10
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth27.228261280199
See Invisible27.228261280199

Offense: Mainhand

Damage14
Accuracy21
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance16%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+12%
Light+10%
Physical+3%

Defense: Base

Armour (hardiness)18.003808869005 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save21
Spell Save23
Mental Save6

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Blight+ 15%( 70%)
Physical+ 16%( 70%)
Darkness+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Groove1.30
3/5
0/5
0/5
0/5
Spell / Nekotic minions1.30
1/5
1/5
0/5
0/5
Spell / Threadfall1.30
1/5
3/5
0/5
0/5
Spell / Nekosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Vanishing1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Anime1.50
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Light source
On hands
Main armor

Inventory

Achievements

Log

Resting starts...
Your summoned cat disappears.
Talent Diffusion Propagation is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Neko activates Diffusion Propagation.


Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 38 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.92 gold from the transmogrification of
insulating rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 0.43 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 0.77 gold from the transmogrification of
iron shield of cold resistance (+16%) (4 def, 2 armour, 21 block).
You gain 1.23 gold from the transmogrification of
nature's mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
WARNING: This character's version is outdated. You may encounter severe game-breaking incompatibilities.
NOTICE: War Hound's "Pack" objects have been fixed (if you have them). Allies should now appear in NON-safe areas!
NOTICE: Fixed an issue with Rungof's Claw.
You feel very confident walking into this place.
Saving game...

Saving done.

Neko deactivates Cat Herder.

Neko deactivates Diffusion Propagation.