Xanumira the level 5 Thalore Druid by M

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceThalore
ClassDruid
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 11)
Constitution15 (base 11)
Magic22 (base 21)
Willpower22 (base 21)
Cunning10 (base 10)

Resources

Life138/172
Equilibrium30
Healing Factor1
Regeneration1.013299952147

Speed

Mental0%
Attack0%
Movement+24.564695369841%
Spell0%
Global+100%

Vision

Sight11
Lite4

Offense: Mainhand

Damage11
Accuracy14
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.7
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+20%
Arcane+3%
Fire+10%
All0%

Offense: Damage Penetration

Cold+8%
Acid+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense19.4
Ranged Defense19.4
Fatigue1
Physical Save25.725
Spell Save21.7
Mental Save24.1

Defense: Resistances

Cold+ 35%( 70%)
Acid+ 8%( 70%)
Fire+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
1/5
1/5
0/5
0/5
Wild-gift / Winds1.30
1/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
2/5
0/5
0/5
0/5
Wild-gift / Land1.30
0/5
0/5
0/5
0/5
Wild-gift / Weather1.31
1/5
0/5
0/5
0/5
Wild-gift / Seas1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Seasons1.31
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Wild-gift / Eyals-embrace1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active

Equipment

On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Xanumira wears(replacing): bright brass lantern.

You are sent back to the material plane!

Xanumira uses Infusion: Wild.

Xanumira lessens the pain.

Xanumira hits War hound for 14 fire, 2 nature (17 total damage).
Xanumira hits War hound for 4 acid, 12 cold (16 total damage).
War hound hits Xanumira for 27 physical damage.

Xanumira misses War hound.
War hound hits Xanumira for 27 physical damage.

Xanumira feels pain again.


Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.

Xanumira activates Clear Skies.

The clouds dissolve away, leaving a perfectly clear sky.

Xanumira activates Zephyr.

The wind picks up.

Xanumira activates Pure Spring.

Water wells up from the ground.

There is a way to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: interesting terrain).