Tir the level 1 Gnome Spellsword by juances

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGnome
ClassSpellsword
Level / Exp1 / 58%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 15)
Dexterity14 (base 13)
Constitution5 (base 11)
Magic14 (base 13)
Willpower10 (base 10)
Cunning18 (base 10)

Resources

Life172/172
Mana100/100
Stamina80/80
Healing Factor1.0343458578988
Regeneration0.2585864644747

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage7
Accuracy19
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense7.4
Ranged Defense7.4
Fatigue9
Physical Save5.6
Spell Save8.4
Mental Save15.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Blazebrand1.30
1/5
0/5
0/5
0/5
Spell / Lifetide1.30
1/5
0/5
0/5
0/5
Spell / Windcutter1.30
1/5
0/5
0/5
0/5
Spell / Stoneshield1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Arcane veteran1.20
0/5
0/5
0/5
0/5
Race / Theoretical Adventuring1.00
0/1
0/1
0/1
0/1
Race / Practical Adventuring1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Tir starts regenerating health quickly.

Ran for 5 turns (stop reason: hostile spotted to the west (midge swarm)).


Tir stops regenerating health quickly.


Midge swarm misses Tir.

Tir receives 1 healing from Water Stance.
Tir hits Midge swarm for 9 physical damage.
Tir killed Midge swarm!

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Tir picks up (c.):
clarifying linen wizard hat (1 def, 0 armour).
Ran for 10 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Tir wears:
clarifying linen wizard hat (1 def, 0 armour).

You gain 0.25 gold from the transmogrification of
iron singing sword (15-21 power, 1 apr).
You gain 1.82 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (12-14.4 power, 2 apr, cold element).
There is a way to the previous level here (press '' or right click to use).