DURRRRR the level 12 Yeek Necromancer by omgboat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp12 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity14 (base 10)
Constitution20 (base 22)
Magic31 (base 29)
Willpower20 (base 14)
Cunning24 (base 20)

Resources

Life186/186
Mana187/187
Souls10/10
Healing Factor1
Regeneration1.55

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage12
Accuracy20
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance7%
Speed1

Offense: Mind

Mindpower21.8
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.4
Ranged Defense1.4
Fatigue1
Physical Save9.45
Spell Save17.85
Mental Save27.624087918781

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance14%
Silence Resistance35%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
4/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Charnel1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
2/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Cunning / Dead secrets1.30
1/5
3/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
done
active
done

Equipment

On fingers
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By DURRRRR the Yeek Necromancer level 10
5th Flare 122nd year of Ascendancy at 22:41
see stats
That was close Killed your target while having only 1 life left.
By DURRRRR the Yeek Necromancer level 9
8th Mirth 122nd year of Ascendancy at 18:21
see stats

Log

Talent Invoke Darkness is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


DURRRRR picks up (e.):
mossy mindstar (2-2.2 power, 12 apr, nature damage).
Ran for 5 turns (stop reason: hostile spotted to the north (slumbering giant crystal rat)).

Slumbering giant crystal rat activates Stone Skin.


DURRRRR casts Invoke Darkness.

Slumbering giant crystal rat converts some damage to Psi!
DURRRRR hits Slumbering giant crystal rat for 19 to psi, 119 darkness (139 total damage).
DURRRRR killed Slumbering giant crystal rat!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (dozing poison ivy)).

Dozing poison ivy uses Dream Walk.


DURRRRR casts Invoke Darkness.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the northeast (dozing poison ivy)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (dozing poison ivy)).

Saving game...

Saving done.

DURRRRR deactivates Blurred Mortality.

DURRRRR deactivates Necrotic Aura.