Knife the level 5 Cornac Adventurer by shynku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp5 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity22 (base 17)
Constitution12 (base 12)
Magic20 (base 20)
Willpower12 (base 12)
Cunning20 (base 20)

Resources

Life156/156
Mana44/44
Stamina87/87
Vim86/116
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy25
Crit Chance26%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy25
Crit Chance26%
APR5
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+2%

Defense: Base

Armour (hardiness)3 (44.574340358689%)
Defense27
Ranged Defense27
Fatigue0
Physical Save10
Spell Save11
Mental Save11

Defense: Resistances

Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Shadow magic1.00
4/5
1/5
0/5
0/5
Technique / Magical combat1.00
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.00
3/5
1/5
0/5
0/5
Technique / Throwing knives1.00
2/5
2/5
0/5
0/5
Spell / Enhancement1.00
3/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
2/5
1/5
0/5
2/5
Corruption / Demonic strength1.00
4/5
0/5
0/5
0/5
Cunning / Lethality1.00
5/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
2/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
active

Equipment

On hands
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Knife deactivates
Fiery Hands.
Knife activates
Fiery Hands.
Knife deactivates
Shadow Combat.
Knife activates
Shadow Combat.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Fan of Knives is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Knife deactivates
Arcane Combat.
Arcane Combat is still on cooldown for 5 turns.

Resting starts...

Talent Arcane Combat is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Knife activates
Arcane Combat.
Knife casts
Darkfire.

Resting starts...

Talent Darkfire is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Knife casts
Darkfire.