Cath the level 6 Cornac Alchemist by Dust Paladdin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassAlchemist
Level / Exp6 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution17 (base 17)
Magic28 (base 26)
Willpower14 (base 14)
Cunning10 (base 10)

Resources

Life172/172
Mana164/164
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9.45
Spell Save14.7
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
2/5
0/5
0/5
Spell / Poison alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
4/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
3/5
0/5
0/5
0/5
Cunning / Herbalism1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Cath the Cornac Alchemist level 6
78th Pyre 122nd year of Ascendancy at 00:52
see stats

Log

Cath picks up (c.): flaming steel mace of daylight (14-19.6 power, 3 apr).
You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 1.80 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 2.65 gold from the transmogrification of
flaming steel mace of daylight (14-19.6 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).
Cath deactivates Frost Infusion.

Cath activates Frost Infusion.


Ran for 6 turns (stop reason: didn't move).


Resting starts...

Rested for 35 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Cath deactivates Frost Infusion.