Hadsor the level 12 Shadow Moon Paladin by SmokingSquirrel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Shadowmancy 1.2.1
CampaignInfinite
ModeNormal Exploration
SexMale
RaceShadow
ClassMoon Paladin
Level / Exp12 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity37 (base 31)
Constitution13 (base 10)
Magic34 (base 28)
Willpower13 (base 10)
Cunning16 (base 10)

Resources

Life275/275
Positive0/43
Stamina120/120
Negative0/83
Healing Factor1.1877867633631
Regeneration0.5239286018089

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision4

Offense: Mainhand

Damage15
Accuracy34
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage11
Accuracy34
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)16 (50.120900877249%)
Defense34.05231246746
Ranged Defense35.05231246746
Fatigue8
Physical Save29.704955933908
Spell Save16.275
Mental Save20.4875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Confusion Resistance0%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Moon magic1.30
2/5
1/5
1/5
0/5
Celestial / Lunar combat1.30
1/5
1/5
1/5
0/5
Technique / Dual weapons1.30
1/5
1/5
1/5
0/5
Celestial / Guidance1.30
2/5
1/5
1/5
0/5
Cunning / Stealth1.10
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
2/5
1/5
0/5
0/5
Undead / Shadow1.00
2/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Celestial / Night1.30
1/5
1/5
1/5
0/5
Corruption / Hexes1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

failed
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Hadsor the Shadow Moon Paladin level 10
9th Mirth 122nd year of Ascendancy at 04:24
see stats

Log

You gain 5.96 gold from the transmogrification of cured leather whip 'Beagoblek' (Madness) (15-16.5 power, 1 apr).
You gain 2.99 gold from the transmogrification of
steel waraxe of crippling (Shrouds) (10.5-14.7 power, 3 apr).
You gain 3.20 gold from the transmogrification of
storming iron throwing knives of wind (Nightmares) (5/5, 8.5-11.05 power, 5 apr).
You gain 1.72 gold from the transmogrification of
potent elm starstaff of might (Misfortune) (12-14.4 power, 2 apr, temporal element).
You gain 6.26 gold from the transmogrification of
ash magestaff 'Salarathra' (Nightmares) (15-18 power, 3 apr, cold element).
You gain 6.75 gold from the transmogrification of
Unlightkarma the ash starstaff (Corpses) (15-18 power, 3 apr, temporal element).
You gain 0.95 gold from the transmogrification of
sharp steel rapier of massacre (Corpses) (24-31.2 power, 3 apr).
You gain 1.73 gold from the transmogrification of
iron rapier of daylight (Madness) (11-14.3 power, 2 apr).
You gain 2.13 gold from the transmogrification of
crushing steel greatspear of erosion (Shrouds) (27-43.2 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (Nightmares) (19-28.5 power, 1 apr).
You gain 2.09 gold from the transmogrification of
chilling iron greatmaul of projection (Corpses) (18-27 power, 1 apr).
You gain 1.82 gold from the transmogrification of
nature's elm club of the jelly (Shrouds) (14-19.6 power, 2 apr).
You gain 1.10 gold from the transmogrification of
gifted ash club of massacre (Madness) (20.5-28.7 power, 3 apr).
You gain 4.13 gold from the transmogrification of
balanced ash club of phasing (Misfortune) (15-21 power, 9 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (Madness) (23-34.5 power, 1 apr).
You gain 3.80 gold from the transmogrification of
heavy steel battleaxe of the mystic (Shrouds) (27.5-41.25 power, 2 apr).
You gain 0.50 gold from the transmogrification of
taint of shattering (12% increased damage and resistance penetration for 12 turns).
You gain 0.50 gold from the transmogrification of
taint of amnesia (Target has 2 talents put onto cooldown).
You gain 2.19 gold from the transmogrification of
vision rune of the sneak (radius 10; dur 16; see demon).
You gain 2.15 gold from the transmogrification of
vision rune of the sneak (radius 10; dur 16; see humanoid).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 15%; cure magical).
You gain 1.63 gold from the transmogrification of
vine lasso infusion of the sneak (5 turns, 34 physical damage).
You gain 1.12 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 30; turns 5; dispells darkness).
You gain 1.55 gold from the transmogrification of
oxygen infusion of the warrior (stamina 116 over 10 turns).
You gain 1.57 gold from the transmogrification of
insidious poison infusion (13 nature damage, 25% healing reduction).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Hadsor deactivates Blood of the Heavens.

Hadsor deactivates Celestial Aegis.

Hadsor deactivates Chant of Fortress.

Hadsor deactivates Precision.