Morasmus the level 15 Cornac Necromancer by critsybear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp15 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution15 (base 11)
Magic49 (base 41)
Willpower37 (base 31)
Cunning18 (base 11)

Resources

Mana293/293
Life311/311
Positive29/92
Paradox300
Soul12/12
Healing Factor1.4405405405405
Regeneration2.6649999999999

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision5
See Invisible7

Offense: Mainhand

Damage23
Accuracy16
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower42
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+20%
Arcane+3%
Mind+9%
Nature+14%

Defense: Base

Armour (hardiness)10 (30%)
Defense15
Ranged Defense17
Fatigue1
Physical Save8
Spell Save27
Mental Save22

Defense: Resistances

Lightning+ 9%( 70%)
Nature+ 42%( 70%)
Cold+ 20%( 70%)
Blight+ 20%( 70%)
Mind+ 9%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance31%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
2/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
2/5
0/5
0/5
Spell / Necrosis1.50
1/5
2/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Necrotic minions1.50
5/5
5/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy0.80
1/5
1/5
3/5
0/5
Celestial / Light0.80
2/5
1/5
3/5
1/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Ay ay captain! Turn into a pirate!
By Morasmus the Cornac Necromancer level 2
76th Pyre 122nd year of Ascendancy at 21:30
see stats
Can you bear it? So much bearness! Killed Borius in the Bearscape.
By Morasmus the Cornac Necromancer level 15
31st Dusk 122nd year of Ascendancy at 16:21
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Morasmus the Cornac Necromancer level 15
53rd Dusk 122nd year of Ascendancy at 21:16
see stats
Level 10 Got a character to level 10.
By Morasmus the Cornac Necromancer level 10
1st Summertide 122nd year of Ascendancy at 05:36
see stats
That was close Killed your target while having only 1 life left.
By Morasmus the Cornac Necromancer level 7
79th Pyre 122nd year of Ascendancy at 02:53
see stats
The Arena Unlocked Arena mode.
By Morasmus the Cornac Necromancer level 9
6th Mirth 122nd year of Ascendancy at 13:07
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Morasmus the Cornac Necromancer level 14
31st Dusk 122nd year of Ascendancy at 15:38
see stats

Log

Rune: Manasurge is still on cooldown for 2 turns.
Rune: Manasurge is still on cooldown for 1 turns.

Talent Rune: Manasurge is ready to use.
Morasmus starts to surge mana.

Morasmus stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 48 turns (stop reason: all resources and life at maximum).


Morasmus picks up (l.):
cleansing rough leather cap of dexterity (+2) (0 def, 1 armour).
Morasmus picks up (j.):
steel mail armour of implacability (2 def, 11 armour).
Morasmus picks up (f.):
flaming steel greatsword (21.5-34.4 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 0.82 gold from the transmogrification of
cleansing rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 2.18 gold from the transmogrification of
steel mail armour of implacability (2 def, 11 armour).
You gain 5.26 gold from the transmogrification of
rejuvenating cured leather armour of lightning resistance (2 def, 4 armour).
You gain 4.46 gold from the transmogrification of
crackling steel shield of radiance (6 def, 2 armour, 43.5 block).
You gain 2.47 gold from the transmogrification of
chilling steel dagger of the mystic (13-16.9 power, 6 apr).
You gain 1.94 gold from the transmogrification of
acidic steel dagger of daylight (13-16.9 power, 6 apr).
You gain 0.99 gold from the transmogrification of
flaming steel greatsword (21.5-34.4 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Morasmus deactivates Blurred Mortality.

Morasmus deactivates Blurred Mortality.

Morasmus deactivates Necrotic Aura.

Morasmus deactivates Necrotic Aura.

Morasmus deactivates Contingency.

Morasmus deactivates Contingency.

Morasmus deactivates Yarrrr!!.

Morasmus deactivates Yarrrr!!.