lol the level 7 Gnome Skirmisher by kdvu90

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGnome
ClassSkirmisher
Level / Exp7 / 83%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 14)
Dexterity34 (base 30)
Constitution4 (base 10)
Magic11 (base 10)
Willpower12 (base 12)
Cunning26 (base 14)

Resources

Life206/206
Stamina123/123
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible7

Offense: Mainhand

Damage40
Accuracy37
Crit Chance10%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower18.8
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense23.7
Ranged Defense25.2
Fatigue2
Physical Save4.9
Spell Save8.05
Mental Save19.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Archery - slings1.00
2/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Offense1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Theoretical Adventuring1.00
0/1
1/1
0/1
0/1
Cunning / Survival1.30
1/5
0/5
1/5
0/5
Race / Practical Adventuring1.00
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
2/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You have 3 life(s) left.
Space restabilizes around you.

Lol's life is no longer being drained.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Drain Life from Xerama the stone troll killed lol!
Resting starts...

Talent Bash and Smash is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 197 turns (stop reason: all resources and life at maximum).


Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...


Saving done.


There is a Derth (Town) here (press '' or right click to use).

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 1.36 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (4 def, 6 armour, 8.5-10.2 power, 39.5 block).
You gain 2.71 gold from the transmogrification of
steady iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 3.56 gold from the transmogrification of
manaburning iron waraxe of projection (11.5-16.1 power, 2 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispells darkness).