Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.5 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Experience Controller 1.4.3
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Infinite500 v2.5e: Revised high level play for ToME 1.4.0Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Emblazoned 1.3.0Adds additional fire and darkness trees for defiler classes, and the emblazoned class, who uses a mixture of them and Uhr'rok talents. Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Trench Strider Class 1.3.1Adds the Trench Strider class, a celestial character who wields battlefield control using cold, darkness, and physical damage. Special thanks to Nagyhal for code help and Trenggiling for the icons! This addon is now DEPRECATED and will cause bugs. Instead, please use the Celestial Oddities pack! Everything is Unique! Fork 1.3.1A fork of Everything is Unique. Its broken. Use Randboss Rando instead. https://te4.org/games/addons/tome/randboss_rando Extra Dungeons 1.3.0In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.4.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Doctornull's Class Pack 1.4.2This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Firmamancer Class 1.3.1Adds the Firmamancer class, a celestial character who wields the weather; including sunlight, rainfall, storms and gales. This addon is now DEPRECATED and will cause bugs. Instead, please use the Celestial Oddities pack! Everything is Unique! 1.3.1Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Items Vault 1.3.0Donators/Buyers bonus! Damned Class 1.2.5Adds a new afflicted class. Humans Extended 1.1.5Adds additional Cornac human variants: gifted, experienced, and stunted. Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Homosuperior 1.2.3This addon adds another subrace to the humans. Much stronger than any other race, for testing of classes and beginners. + 5 in all main stats exp multiplier: 0.85 More Mastery 1.3.1Increases the mastery value increase to 0.4, and removes the 1 increase limit. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Spell Merchants 1.0.0 Superhuman 1.2.5For those who think the Homosuperior race by gkjzhgffjh is not easy enough. Arcanum Class Pack 1.3.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Blighted Class 1.3.0Adds the Blighted class, an afflicted character who excels at dealing mind and blight damage to a single target. Slightly More Adventurous 1.1.0Allows Adventurer characters to use some talent trees from addon-provided classes that would otherwise be inaccessible. More specifically: Adventurers typically are allowed to use talent trees for classes added by addons, unless those classes are flagged as not for use on random bosses. This addon bypasses that check, making talent trees from classes so flagged available to Adventurers. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Gifted |
Class | Blighted |
Level / Exp | 14 / 93% |
Size | medium |
Lifes / Deaths | Killed by Neroma the large white snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:03 / 49Killed by Neroma the large white snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:41 Killed by Neroma the large white snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:50 Killed by Layamira the giant grey rat at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:02 Killed by Layamira the giant grey rat at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:14 Killed by Layamira the giant grey rat at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:23 Killed by Mayalaith the wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:43 Killed by Mayalaith the wolf at level 4 on the 74th Pyre 122nd year of Ascendancy at 15:25 Killed by Mayalaith the wolf at level 5 on the 74th Pyre 122nd year of Ascendancy at 16:01 Killed by Mayalaith the wolf at level 5 on the 74th Pyre 122nd year of Ascendancy at 16:39 Killed by Mayalaith the wolf at level 5 on the 74th Pyre 122nd year of Ascendancy at 17:22 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 21:19 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 21:56 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 22:17 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 22:37 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 23:15 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 23:25 Killed by Xanolaith the forest troll at level 6 on the 74th Pyre 122nd year of Ascendancy at 23:40 Killed by Elamiwen the large white snake at level 6 on the 75th Pyre 122nd year of Ascendancy at 12:14 Killed by Elamiwen the large white snake at level 6 on the 75th Pyre 122nd year of Ascendancy at 12:23 Killed by Elamiwen the large white snake at level 6 on the 75th Pyre 122nd year of Ascendancy at 12:31 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 12:40 Killed by Gloriba the giant grey mouse at level 10 on the 75th Pyre 122nd year of Ascendancy at 13:32 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 14:06 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 14:41 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 14:50 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 14:57 Killed by Gloriba the giant grey mouse at level 10 on the 75th Pyre 122nd year of Ascendancy at 15:03 Killed by Mayolle the cutpurse at level 10 on the 75th Pyre 122nd year of Ascendancy at 15:10 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 15:19 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 15:32 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 15:40 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 16:26 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 16:34 Killed by Elamiwen the large white snake at level 10 on the 75th Pyre 122nd year of Ascendancy at 16:40 Killed by Mayolle the cutpurse at level 13 on the 75th Pyre 122nd year of Ascendancy at 16:52 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 17:52 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 18:47 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 18:55 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 19:02 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 19:45 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 20:08 Killed by Elamiwen the large white snake at level 13 on the 75th Pyre 122nd year of Ascendancy at 20:33 Killed by Elamiwen the large white snake at level 14 on the 75th Pyre 122nd year of Ascendancy at 21:00 Killed by Elamiwen the large white snake at level 14 on the 75th Pyre 122nd year of Ascendancy at 21:11 Killed by Elamiwen the large white snake at level 14 on the 75th Pyre 122nd year of Ascendancy at 22:06 Killed by Elamiwen the large white snake at level 14 on the 75th Pyre 122nd year of Ascendancy at 23:19 Killed by Elamiwen the large white snake at level 14 on the 76th Pyre 122nd year of Ascendancy at 00:11 Killed by Elamiwen the large white snake at level 14 on the 76th Pyre 122nd year of Ascendancy at 00:21 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 10 (base 10) |
Constitution | 12 (base 12) |
Magic | 31 (base 31) |
Willpower | 33 (base 33) |
Cunning | 28 (base 28) |
Resources
Life | 278/278 |
Hate | 100/100 |
Psi | 133/133 |
Vim | 152/152 |
Healing Factor | 0.9965 |
Regeneration | 0.847025 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 1 |
Offense: Mainhand
Damage | 5 |
Accuracy | 23 |
Crit Chance | 8% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 6 |
Accuracy | 23 |
Crit Chance | 8% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 31 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 1 |
Physical Save | 10 |
Spell Save | 21 |
Mental Save | 20 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 28% |
Confusion Resistance | 28% |
Fear Resistance | 28% |
Instadeath Resistance | 100% |
Knockback Resistance | 28% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Psionic / Slumber | 1.10 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Cursed / Vengeance | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Cursed / Fears | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cursed / Suffering | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Punishments | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Generic Talents
Cursed / Cursed aura | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Cursed / Gestures | 1.20 |
| 4/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Cursed / Dark sustenance | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Corruption / Torment | 1.00 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You abandoned worried loremaster to death. Escort: worried loremaster (level 1 of Ruins of Kor'Pul) | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Around waist | Sootwill SootwillInfused by nature 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% lightning / +5% temporal / +9% darkness Changes damage: +6% darkness Psi when hit: +0.08 Maximum psi: +10.00 A belt that goes around your waist. |
On feet | miner's pair of rough leather boots (0 def, 5 armour) miner's pair of rough leather boots (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +1% Infravision radius: +1 A pair of boots made of leather. |
Around neck | Murkdredge MurkdredgeInfused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Changes resistances: +3% blight / +6% physical / +6% temporal Stamina each turn: +0.30 Amulets can have magical properties. |
In main hand | gifted mossy mindstar of resolve (Corpses) (2.5-2.75 power, 12 apr, nature damage) gifted mossy mindstar of resolve (Corpses) (2.5-2.75 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Wil Physical save: +3 (+3 eff.) Mindpower: +4 (+2 eff.) Mental crit. chance: +1% Curse of Corpses Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Main armor | linen robe of nature (+15%) (0 def, 0 armour) linen robe of nature (+15%) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +15% nature Changes damage: +10% nature A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | grounding linen wizard hat of lightning (+20%) (1 def, 0 armour) grounding linen wizard hat of lightning (+20%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +20% lightning / +6% temporal Changes damage: +10% lightning A pointy cloth hat, very wizardly... |
In off hand | horrifying mossy mindstar of life (Nightmares) (3-3.3 power, 12 apr, nature damage) horrifying mossy mindstar of life (Nightmares) (3-3.3 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 3 mind / 3 darkness Changes damage: +3% mind / +2% darkness Life regen: +0.60 Maximum life: +11.00 Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Curse of Nightmares Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
mossy mindstar (Madness) (2-2.2 power, 12 apr, nature damage) mossy mindstar (Madness) (2-2.2 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Curse of Madness Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (Shrouds) (2-2.2 power, 12 apr, mind damage) mossy mindstar (Shrouds) (2-2.2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Curse of Shrouds Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By kik the Gifted Blighted level 10
75th Pyre 122nd year of Ascendancy at 12:36 see stats
Log
Elamiwen the large white snake hits kik for 7 darkness damage.
kik the level 14 gifted blighted was darkened to death by Elamiwen the large white snake (yet again) on level 1 of Ruins of Kor'Pul.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Saving done.
You are sent back to the material plane!
Kik casts Blood Lock.
Elamiwen the large white snake shrugs off the effect 'Blood Lock'!
kik hits Elamiwen the large white snake for 6 nature, , 7 nature, (13 total damage).
Elamiwen the large white snake hits kik for 6 darkness, 6 darkness (12 total damage).
Elamiwen the large white snake casts Moonlight Ray.
You fight through the pain! (+16 hate)
You fight through the pain! (+5 hate)
Elamiwen the large white snake hits kik for 117 darkness damage.
Elamiwen the large white snake's light area effect hits kik for 56 light damage.
Elamiwen the large white snake casts Chromatic Orb.
Elamiwen the large white snake's spell attains critical power!
Elamiwen the large white snake is no longer maligned
Elamiwen the large white snake casts Manathrust.
Your hatred grows even as your life fades! (+19 hate)
Elamiwen the large white snake hits kik for 112 arcane damage.
kik the level 14 gifted blighted was energised to death by Elamiwen the large white snake (yet again) on level 1 of Ruins of Kor'Pul.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Elamiwen the large white snake killed kik!
Saving done.