Rix the level 9 Higher Marksman by oberon127

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassMarksman
Level / Exp9 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 24)
Dexterity32 (base 29)
Constitution13 (base 11)
Magic13 (base 10)
Willpower16 (base 10)
Cunning18 (base 12)

Resources

Life241/241
Stamina140/140
Healing Factor1.3245901639344
Regeneration0.33114754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision6
See Stealth19.618950038622
See Invisible19.618950038622

Offense: Mainhand

Damage40
Accuracy42
Crit Chance6%
APR5
Speed0.80

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+20%
Cold+3%

Defense: Base

Armour (hardiness)4 (49.309173272933%)
Defense28
Ranged Defense28
Fatigue0
Physical Save18
Spell Save10
Mental Save11

Defense: Resistances

Nature+ 20%( 70%)
Acid+ 3%( 70%)
Cold+ 26%( 70%)
Mind+ 10%( 70%)
Blight+ 20%( 70%)
Physical+ 3%( 70%)
Fire+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
2/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
2/5
1/5
0/5

Effects

talent

Quests

active
failed
done
failed
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Burning from Zubydalle the skeleton mage hits Rix for 6 fire damage.
Rix receives 19 healing.

Rix uses Steady Shot.

Rix uses Steady Shot.

You collect a new ingredient:
skeleton mage skull (1).
Rix's Steady Shot hits Zubydalle the skeleton mage for
52 fire damage.
Rix's Steady Shot killed Zubydalle the skeleton mage!
Burning from Zubydalle the skeleton mage hits
Rix for 6 fire damage.
Rix receives 19 healing.

Rix picks up (q.):
quiver of elm arrows 'Yarundil' (16/16, 13.5-18.9 power, 5 apr).
Rix has finished recovering.

Burning from Zubydalle the skeleton mage hits
Rix for 6 fire damage.

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Rix stops burning.

Talent Steady Shot is ready to use.
Talent Volley is ready to use.
Talent Pin Down is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 55 turns (stop reason: all resources and life at maximum).


You don't see how to get there...


Rix deactivates Trained Reactions.

Rix deactivates Trained Reactions.