Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: New Gem Types 1.2.1Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Arcanum Class Pack 1.2.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: ZOmnibus Addon Pack 1.1.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Conveyance Reward 1.0.4This adds the Spell/Conveyance tree as a reward for completing the Tempest Peak questline for Angolwen. All the code is borrowed from DG's own, and thus everything works the same as antimagic characters getting Fungus. Mana Surgery 1.2.3This addon attempts to reimagine Spell/Arcane tree to make it "click" together a bit better. Items Vault 1.2.0Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Marson's Bow/Sling Sounds 1.2.3v1.0.0 Bow: https://www.freesound.org/people/Robinhood76/sounds/126464/ Sling: https://www.freesound.org/people/qubodup/sounds/60009/ More Taints 1.2.3Power comes at a price, but the price is worth paying... This addon adds more Taints to the game. Taints are Inscriptions powered by corrupt forces. As such, they are arcane so Oozemancers and other Zigur Zealots need not apply. Taintmarks are listed on your character sheet under stats. Current Taints are only a little more rare than normal inscriptions. In v1 they will be much rarer but certain bosses will have a guaranteed Taint drop. List of Taints: Improved Stores 1.2.3Adds a store in Last Hope selling lanterns and pickaxes, several additional stores to improve gear diversity, and improves the quality of infusion and rune stores. The lost city of Vulcus 1.2 1.2.0The Lost City of Vulcus Some events in history are of such importance and have such wide ranging ramifications that they become fixed points -- junctions in time that must and will happen in order to maintain the integrity of the chronoverse. Lost ages ago, Vulcus was considered by many to be the greatest center of Dwarven learning below the surface. Even up until the fall of Reknor in recent times, however, Dwarven innovation and breakthroughs continued, seemingly by miracle. Fate, however, dictates that one of the greatest untold secrets of the Empire cannot remain hidden forever. Perhaps you will be chosen to take part in this crucial point in history -- to reap the rewards or to suffer the consequences. This addon incorporates a new major event (like the drake cave or fearscape invasion portal) that has a chance to occur (possibly more than once) on each level in various zones (Infinite Dungeon, Spellblaze Scar, Ardhungol, High Peak, Reknor, Shadow Crypt). Within the game, this event is most like a combination of the Lost Merchant and Limmir quests, and is intended to replace those for characters in the I.D. Recommended level 10+ (depending on class). The intended difficulty is slightly higher than the Limmir quest, and there are gradations of success. Participating in the event when it spawns is completely optional and you can do it later if desired. This is possibly the most complex encounter in ToME, with a large number of NPCs, enhanced AI, and various terrain effects. It is compute heavy and will tax slower computers (even with reduced graphics settings). Gnome 1.2.3Let there be Gnomes! Addon-content: 1. New subrace: Gnomes (included: own starter-zone and quest) 2. Additional zones and quests: About Gnomes: Gnomes are distant relatives of Halflings, albeit a tad smaller in stature and much weaker physique. In the world of Maj_Eyal, not much is known about them for simple reasons: they usually don't leave home to go on adventures, much less to take part in heroic endeavours. People commonly mistake Gnomes for extraordinary small and malformed Halflings, even if that is far from being the truth. The existence of Gnomes as a proper subspecies has passed history unnoticed for centuries, while they lived peacefully, silent and hidden within Halfling society, dedicating their lives to the study of the physical, magical and historical dimensions of Maj'Eyal. In theory, however, gnomes make great adventurers. While they lack any of those physical attributes, that are commonly associated with a lifestyle dedicated to performing heroic deeds, they got the ability to gain advanced knowledge about almost anything related to skillful adventuring. They start their career with two instead of just one racial talent trees and are able to learn new talent types not available to their choosen class. As a result, they make for very flexible game play, but they are challenged by a low life-rating. --- Major Revamp as of 20.12.2014 --- ! ! ! ! ! No compatibility with older versions ! ! ! ! ! Gnomes now offer a truly experimental game experience. Gnomes get two racial trees: - one tree allows them to learn just about any talents associated to different meta themes (they can learn one type each of these groups: technique/cunning, spell/celestial/chronomancy, psionic/wild-gifts, cursed/corruption). - the other tree provides general offensive and defensive benefits as well as resource (stamina, mana, psi, equilibrium) regeneration. As a result, playing as a gnome makes it possible to spice up just about any class with new talent combinations normaly only experienced when playing the Adventurer class. Additonaly, gnomes still start with their Gnomish Pocket Encyclopedia - an item, which at level 30 allows them to pick one further talent type from about just any category (excluding stone wardens talents). Specifics - Stats and Racial Talents: Stat modifiers: -4 Strength, +1 Dexterity, -6 Constitution, +1 Magic, +0 Willpower, +6 Cunning, +0 Luck Update (24.01.2015): - added a visual distinction between generic and class trees in the dialogues where you choose which talent-type to learn Call of The Divine 1.2.3This addon revamps the Divination tree to make its ease of use match its usefulness. Eternal Darkness 1.2.3Adds many new spells for Necromancer and modifies many existing spells, effects and minions. See thread for full details. Verdant Class Pack 1.2.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
Campaign | Maj'Eyal |
Mode | Insane Exploration |
Sex | Male |
Race | Gnome |
Class | Oozemancer |
Level / Exp | 36 / 9% |
Size | small |
Lifes / Deaths | Killed by Islibeth the midge swarm at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:38 / 190Killed by Islibeth the midge swarm at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:49 Killed by Islibeth the midge swarm at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:51 Killed by Xyvea the white worm mass at level 3 on the 74th Pyre 122nd year of Ascendancy at 17:53 Killed by Zubann the midge swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 03:56 Killed by wolf at level 4 on the 75th Pyre 122nd year of Ascendancy at 05:14 Killed by Aerona the bee swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 06:26 Killed by shadow at level 4 on the 75th Pyre 122nd year of Ascendancy at 07:08 Killed by Betena the hornet swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 08:24 Killed by Aerona the bee swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 09:54 Killed by Aerona the bee swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 11:20 Killed by Aerona the bee swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 12:21 Killed by Aerona the bee swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 12:33 Killed by giant venus flytrap at level 5 on the 75th Pyre 122nd year of Ascendancy at 13:54 Killed by Gima the fox at level 5 on the 76th Pyre 122nd year of Ascendancy at 03:39 Killed by Voryma the stone troll at level 6 on the 76th Pyre 122nd year of Ascendancy at 07:03 Killed by Salimira the copperhead snake at level 6 on the 76th Pyre 122nd year of Ascendancy at 08:35 Killed by Salimira the copperhead snake at level 6 on the 76th Pyre 122nd year of Ascendancy at 09:12 Killed by Salimira the copperhead snake at level 6 on the 76th Pyre 122nd year of Ascendancy at 10:12 Killed by Xinor the halfling hood at level 6 on the 76th Pyre 122nd year of Ascendancy at 11:22 Killed by Geth the dire wolf at level 10 on the 3rd Summertide 122nd year of Ascendancy at 06:18 Killed by Belyrilaith the wolf at level 10 on the 3rd Summertide 122nd year of Ascendancy at 14:08 Killed by Bill the Stone Troll at level 11 on the 1st Flare 122nd year of Ascendancy at 05:03 Killed by Bill the Stone Troll at level 11 on the 1st Flare 122nd year of Ascendancy at 06:13 Killed by Bill the Stone Troll at level 11 on the 1st Flare 122nd year of Ascendancy at 07:29 Killed by Bill the Stone Troll at level 11 on the 1st Flare 122nd year of Ascendancy at 08:17 Killed by Bill the Stone Troll at level 11 on the 1st Flare 122nd year of Ascendancy at 09:05 Killed by Bill the Stone Troll at level 11 on the 1st Flare 122nd year of Ascendancy at 09:10 Killed by Ce'Neganne the cutpurse at level 12 on the 4th Flare 122nd year of Ascendancy at 20:26 Killed by Velomina the brown mold at level 12 on the 4th Flare 122nd year of Ascendancy at 23:45 Killed by Velomina the brown mold at level 12 on the 5th Flare 122nd year of Ascendancy at 00:15 Killed by Velomina the brown mold at level 12 on the 5th Flare 122nd year of Ascendancy at 00:57 Killed by Velomina the brown mold at level 12 on the 5th Flare 122nd year of Ascendancy at 03:33 Killed by Velomina the brown mold at level 12 on the 5th Flare 122nd year of Ascendancy at 06:07 Killed by Velomina the brown mold at level 12 on the 5th Flare 122nd year of Ascendancy at 06:41 Killed by bandit at level 12 on the 5th Flare 122nd year of Ascendancy at 09:15 Killed by Glogavea the orc warrior at level 12 on the 6th Flare 122nd year of Ascendancy at 11:29 Killed by thief at level 13 on the 8th Flare 122nd year of Ascendancy at 01:54 Killed by The Possessed at level 13 on the 8th Flare 122nd year of Ascendancy at 02:57 Killed by Arowen the brown bear at level 13 on the 26th Dusk 122nd year of Ascendancy at 03:51 Killed by Arowen the brown bear at level 13 on the 26th Dusk 122nd year of Ascendancy at 03:57 Killed by Arowen the brown bear at level 13 on the 26th Dusk 122nd year of Ascendancy at 04:26 Killed by Yvaleriatta the giant grey rat at level 13 on the 26th Dusk 122nd year of Ascendancy at 08:10 Killed by warg at level 13 on the 26th Dusk 122nd year of Ascendancy at 09:06 Killed by Voreldariada the snow giant thunderer at level 13 on the 26th Dusk 122nd year of Ascendancy at 10:05 Killed by Voreldariada the snow giant thunderer at level 13 on the 26th Dusk 122nd year of Ascendancy at 10:57 Killed by Voreldariada the snow giant thunderer at level 13 on the 26th Dusk 122nd year of Ascendancy at 11:58 Killed by Voreldariada the snow giant thunderer at level 13 on the 26th Dusk 122nd year of Ascendancy at 12:31 Killed by Layuba the black bear at level 13 on the 26th Dusk 122nd year of Ascendancy at 13:03 Killed by Ce'Neldavena the grizzly bear at level 13 on the 26th Dusk 122nd year of Ascendancy at 14:00 Killed by Emossra the giant white mouse at level 13 on the 26th Dusk 122nd year of Ascendancy at 15:38 Killed by Voreldariada the snow giant thunderer at level 13 on the 26th Dusk 122nd year of Ascendancy at 16:51 Killed by elven tempest at level 13 on the 27th Dusk 122nd year of Ascendancy at 13:53 Killed by Ce'Nirin the elven guard at level 13 on the 27th Dusk 122nd year of Ascendancy at 15:07 Killed by Ce'Nirin the elven guard at level 13 on the 27th Dusk 122nd year of Ascendancy at 15:45 Killed by elven tempest at level 14 on the 27th Dusk 122nd year of Ascendancy at 20:40 Killed by Ivith the green mold at level 14 on the 27th Dusk 122nd year of Ascendancy at 21:51 Killed by elven tempest at level 14 on the 28th Dusk 122nd year of Ascendancy at 06:24 Killed by Silaba the elven tempest at level 14 on the 29th Dusk 122nd year of Ascendancy at 10:46 Killed by Silaba the elven tempest at level 14 on the 29th Dusk 122nd year of Ascendancy at 11:53 Killed by Silaba the elven tempest at level 14 on the 29th Dusk 122nd year of Ascendancy at 12:46 Killed by skeleton mage at level 14 on the 30th Dusk 122nd year of Ascendancy at 03:13 Killed by Islurima the elven warrior at level 15 on the 30th Dusk 122nd year of Ascendancy at 08:41 Killed by Emebeth the elven tempest at level 15 on the 30th Dusk 122nd year of Ascendancy at 15:03 Killed by thought-forged warrior at level 15 on the 31st Dusk 122nd year of Ascendancy at 02:40 Killed by thought-forged warrior at level 15 on the 31st Dusk 122nd year of Ascendancy at 03:38 Killed by Adaldawe the dredgling at level 15 on the 31st Dusk 122nd year of Ascendancy at 05:47 Killed by Adaldawe the dredgling at level 15 on the 31st Dusk 122nd year of Ascendancy at 06:56 Killed by Adaldawe the dredgling at level 15 on the 31st Dusk 122nd year of Ascendancy at 08:38 Killed by black crystal at level 16 on the 32nd Dusk 122nd year of Ascendancy at 10:44 Killed by Cyrywyn the polar bear at level 16 on the 32nd Dusk 122nd year of Ascendancy at 14:29 Killed by orc master assassin at level 16 on the 32nd Dusk 122nd year of Ascendancy at 15:32 Killed by Emelaraba the copperhead snake at level 16 on the 32nd Dusk 122nd year of Ascendancy at 16:47 Killed by Cyrywyn the polar bear at level 16 on the 32nd Dusk 122nd year of Ascendancy at 17:36 Killed by Lisath the dreaming giant venus flytrap at level 16 on the 38th Dusk 122nd year of Ascendancy at 07:47 Killed by Neradhera the slumbering treant at level 17 on the 38th Dusk 122nd year of Ascendancy at 10:24 Killed by Aryna the slumbering treant at level 17 on the 38th Dusk 122nd year of Ascendancy at 13:58 Killed by Emeleriadhelaith the slumbering treant at level 17 on the 38th Dusk 122nd year of Ascendancy at 16:37 Killed by Voradhelle the brown bear at level 18 on the 40th Dusk 122nd year of Ascendancy at 15:52 Killed by Voradhelle the brown bear at level 18 on the 40th Dusk 122nd year of Ascendancy at 16:35 Killed by Voradhelle the brown bear at level 18 on the 40th Dusk 122nd year of Ascendancy at 18:17 Killed by Voradhelle the brown bear at level 18 on the 40th Dusk 122nd year of Ascendancy at 19:29 Killed by Voradhelle the brown bear at level 18 on the 40th Dusk 122nd year of Ascendancy at 23:24 Killed by Voradhelle the brown bear at level 18 on the 41st Dusk 122nd year of Ascendancy at 02:10 Killed by minotaur at level 18 on the 42nd Dusk 122nd year of Ascendancy at 06:01 Killed by Xanorathra the copperhead snake at level 19 on the 42nd Dusk 122nd year of Ascendancy at 10:25 Killed by Xama the white ooze at level 19 on the 50th Dusk 122nd year of Ascendancy at 21:45 Killed by sand-drake at level 19 on the 50th Dusk 122nd year of Ascendancy at 23:54 Killed by Hay Fever at level 20 on the 51st Dusk 122nd year of Ascendancy at 04:36 Killed by Arima the sandworm at level 20 on the 66th Dusk 122nd year of Ascendancy at 18:34 Killed by Arima the sandworm at level 20 on the 66th Dusk 122nd year of Ascendancy at 19:51 Killed by Arima the sandworm at level 20 on the 66th Dusk 122nd year of Ascendancy at 21:55 Killed by Arima the sandworm at level 20 on the 66th Dusk 122nd year of Ascendancy at 22:10 Killed by ritch flamespitter at level 20 on the 67th Dusk 122nd year of Ascendancy at 06:02 Killed by ritch flamespitter at level 20 on the 67th Dusk 122nd year of Ascendancy at 06:07 Killed by Elyldana the gigantic gravity worm at level 20 on the 67th Dusk 122nd year of Ascendancy at 13:23 Killed by Elyldana the gigantic gravity worm at level 20 on the 67th Dusk 122nd year of Ascendancy at 14:17 Killed by Voriwen the midge swarm at level 21 on the 72nd Dusk 122nd year of Ascendancy at 19:40 Killed by Emomira the copperhead snake at level 21 on the 72nd Dusk 122nd year of Ascendancy at 22:20 Killed by Emomira the copperhead snake at level 21 on the 72nd Dusk 122nd year of Ascendancy at 23:25 Killed by Isilena the hornet swarm at level 21 on the 73rd Dusk 122nd year of Ascendancy at 01:32 Killed by Isilena the hornet swarm at level 21 on the 73rd Dusk 122nd year of Ascendancy at 02:53 Killed by forest wight at level 22 on the 73rd Dusk 122nd year of Ascendancy at 07:20 Killed by emperor wight at level 22 on the 73rd Dusk 122nd year of Ascendancy at 08:50 Killed by emperor wight at level 22 on the 73rd Dusk 122nd year of Ascendancy at 09:56 Killed by skeleton warrior at level 22 on the 73rd Dusk 122nd year of Ascendancy at 10:33 Killed by skeleton archer at level 22 on the 73rd Dusk 122nd year of Ascendancy at 11:30 Killed by skeleton mage at level 22 on the 73rd Dusk 122nd year of Ascendancy at 13:33 Killed by grave wight at level 22 on the 73rd Dusk 122nd year of Ascendancy at 14:35 Killed by skeleton warrior at level 22 on the 73rd Dusk 122nd year of Ascendancy at 15:20 Killed by skeleton archer at level 22 on the 73rd Dusk 122nd year of Ascendancy at 16:11 Killed by skeleton mage at level 22 on the 73rd Dusk 122nd year of Ascendancy at 16:54 Killed by Arewen the brown bear at level 22 on the 74th Dusk 122nd year of Ascendancy at 09:17 Killed by fire drake at level 22 on the 74th Dusk 122nd year of Ascendancy at 13:06 Killed by Wrathroot at level 22 on the 74th Dusk 122nd year of Ascendancy at 23:10 Killed by Eilinygamina the bee swarm at level 22 on the 74th Dusk 122nd year of Ascendancy at 23:24 Killed by Glatira the war bear at level 23 on the 75th Dusk 122nd year of Ascendancy at 02:17 Killed by Iselle the hornet swarm at level 23 on the 75th Dusk 122nd year of Ascendancy at 05:30 Killed by Githa the bee swarm at level 23 on the 75th Dusk 122nd year of Ascendancy at 07:24 Killed by Cyrarera the bee swarm at level 23 on the 75th Dusk 122nd year of Ascendancy at 11:38 Killed by luminous horror at level 24 on the 76th Dusk 122nd year of Ascendancy at 02:51 Killed by unknown at level 24 on the 76th Dusk 122nd year of Ascendancy at 06:10 Killed by dreaming horror at level 24 on the 76th Dusk 122nd year of Ascendancy at 20:43 Killed by dreaming horror at level 24 on the 76th Dusk 122nd year of Ascendancy at 20:55 Killed by dreaming horror at level 24 on the 76th Dusk 122nd year of Ascendancy at 22:30 Killed by dreaming horror at level 24 on the 77th Dusk 122nd year of Ascendancy at 00:37 Killed by dream seed at level 24 on the 77th Dusk 122nd year of Ascendancy at 02:47 Killed by snow giant boulder thrower at level 24 on the 12nd Haze 122nd year of Ascendancy at 00:20 Killed by Neruraba the cold drake hatchling at level 25 on the 12nd Haze 122nd year of Ascendancy at 10:28 Killed by snow giant boulder thrower at level 27 on the 13rd Haze 122nd year of Ascendancy at 08:06 Killed by Belurikira the bloated horror at level 27 on the 13rd Haze 122nd year of Ascendancy at 09:00 Killed by elven cultist at level 27 on the 28th Haze 122nd year of Ascendancy at 02:05 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 03:19 Killed by Neryra the elven cultist at level 27 on the 28th Haze 122nd year of Ascendancy at 11:38 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 12:14 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 12:58 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 13:42 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 14:54 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 16:04 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 16:57 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 17:53 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 19:09 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 20:35 Killed by Aerowen the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 22:08 Killed by Xerydhelethra the elven cultist at level 27 on the 28th Haze 122nd year of Ascendancy at 23:50 Killed by Xesera the elven warrior at level 27 on the 29th Haze 122nd year of Ascendancy at 01:04 Killed by Zubetha the elven tempest at level 27 on the 29th Haze 122nd year of Ascendancy at 02:41 Killed by Velaminne the elven mage at level 28 on the 29th Haze 122nd year of Ascendancy at 04:13 Killed by Ce'Nebeth the elven guard at level 28 on the 29th Haze 122nd year of Ascendancy at 05:26 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 06:41 Killed by Salybeth the elven elite warrior at level 28 on the 29th Haze 122nd year of Ascendancy at 08:05 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 09:34 Killed by Xerydhelethra the elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 10:44 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 11:59 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 13:14 Killed by Xerydhelethra the elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 14:37 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 15:58 Killed by Xerydhelethra the elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 17:02 Killed by Xerydhelethra the elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 18:29 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 20:01 Killed by Xerydhelethra the elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 21:15 Killed by Xerydhelethra the elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 22:35 Killed by Zubetha the elven tempest at level 28 on the 29th Haze 122nd year of Ascendancy at 23:28 Killed by elven corruptor at level 28 on the 30th Haze 122nd year of Ascendancy at 00:35 Killed by Salybeth the elven elite warrior at level 28 on the 30th Haze 122nd year of Ascendancy at 02:00 Killed by Xerydhelethra the elven cultist at level 28 on the 30th Haze 122nd year of Ascendancy at 03:22 Killed by snow giant thunderer at level 29 on the 1st Wintertide 123rd year of Ascendancy at 07:43 Killed by Mayille the cold drake hatchling at level 29 on the 1st Wintertide 123rd year of Ascendancy at 09:27 Killed by Elotta the snow giant chieftain at level 29 on the 1st Wintertide 123rd year of Ascendancy at 11:03 Killed by Lisona the snow giant boulder thrower at level 29 on the 1st Wintertide 123rd year of Ascendancy at 18:03 Killed by Lisona the snow giant boulder thrower at level 29 on the 1st Wintertide 123rd year of Ascendancy at 18:51 Killed by snow giant boulder thrower at level 30 on the 2nd Wintertide 123rd year of Ascendancy at 16:07 Killed by Zuboritha the telugoroth at level 30 on the 1st Allure 123rd year of Ascendancy at 03:54 Killed by Arothra the flamehound at level 31 on the 19th Regrowth 123rd year of Ascendancy at 10:20 Killed by Galewen the flamehound at level 31 on the 19th Regrowth 123rd year of Ascendancy at 12:54 Killed by Nerylle the armoured skeleton warrior at level 31 on the 19th Regrowth 123rd year of Ascendancy at 14:27 Killed by rimebark at level 32 on the 19th Pyre 123rd year of Ascendancy at 11:21 Killed by fire drake at level 32 on the 19th Pyre 123rd year of Ascendancy at 12:31 Killed by Grand Corruptor at level 33 on the 19th Pyre 123rd year of Ascendancy at 22:11 Killed by Arita the eternal bone giant at level 33 on the 26th Pyre 123rd year of Ascendancy at 05:12 Killed by Cyrumira the animated mummy wrappings at level 35 on the 52nd Pyre 123rd year of Ascendancy at 15:13 Killed by Adena the ancient elven mummy at level 35 on the 53rd Pyre 123rd year of Ascendancy at 02:07 Killed by Adena the ancient elven mummy at level 35 on the 53rd Pyre 123rd year of Ascendancy at 03:14 Killed by Betyma the bandit at level 35 on the 53rd Pyre 123rd year of Ascendancy at 07:57 Killed by Adyyama the large brown snake at level 35 on the 53rd Pyre 123rd year of Ascendancy at 19:22 Killed by Islaremina the rotting mummy at level 35 on the 54th Pyre 123rd year of Ascendancy at 02:36 Killed by Islaremina the rotting mummy at level 35 on the 54th Pyre 123rd year of Ascendancy at 04:17 Killed by Layissra the rotting mummy at level 35 on the 54th Pyre 123rd year of Ascendancy at 16:21 Killed by armoured skeleton warrior at level 36 on the 54th Pyre 123rd year of Ascendancy at 22:19 Killed by Poralrada the forest wight at level 36 on the 54th Pyre 123rd year of Ascendancy at 22:27 |
Antimagic | Follower |
Primary Stats
Strength | 40 (base 18) |
Dexterity | 50 (base 16) |
Constitution | 48 (base 33) |
Magic | 9 (base 10) |
Willpower | 110 (base 53) |
Cunning | 104 (base 33) |
Resources
Life | -59/484 |
Stamina | 467/467 |
Equilibrium | 0 |
Healing Factor | 1.0610169491525 |
Regeneration | 7.5862711864407 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +120% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 3 |
See Stealth | 15 |
See Invisible | 15 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 90 |
Accuracy | 63 |
Crit Chance | 38% |
APR | 32 |
Speed | 1.00 |
Offense: Offhand
Damage | 106 |
Accuracy | 63 |
Crit Chance | 36% |
APR | 47 |
Speed | 1.00 |
Offense: Spell
Spellpower | 2.25 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 76.15 |
Crit Chance | 58% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Offense: Damage Penetration
All | +20% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 29.6 |
Ranged Defense | 39.6 |
Fatigue | 3 |
Physical Save | 26.1 |
Spell Save | 55.43560381447 |
Mental Save | 49.433333333333 |
Defense: Resistances
All | + 16%( 70%) |
Defense: Immunities
Bleed Resistance | 73% |
Poison Resistance | 73% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical, mental effects and increase affinity for all damage by 10% for 6 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 845 life over 5 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 293 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. |
Class Talents
Wild-gift / Oozing blades | 1.30 |
| 2/5 |
| 1/5 |
| 4/5 |
| 2/5 |
Wild-gift / Moss | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Eyal's fury | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 2/5 |
Wild-gift / Slime | 1.40 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Wild-gift / Ooze | 1.40 |
| 5/5 |
| 2/5 |
| 5/5 |
| 4/5 |
Wild-gift / Mucus | 1.30 |
| 4/5 |
| 4/5 |
| 5/5 |
| 1/5 |
Generic Talents
Wild-gift / Fungus | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.40 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Race / Art of Mentalism | 1.00 |
| 5/5 |
| 0/1 |
| 0/5 |
| 0/5 |
Race / Art of Magic | 1.00 |
| 0/5 |
| 0/1 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Art of Adventuring | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/1 |
Race / Art of Combat | 1.00 |
| 2/5 |
| 0/1 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | The target is being devoured by insects, taking 150.78 physical damage per turn. (3 jumps remaining) Devouring Swarm |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
detrimental effect | The target's lifeblood is draining away, doing 100.88 physical damage per turn and decreasing all healing received by 54%. Exsanguinate |
detrimental effect | The target is maimed, unable to correctly wield a weapon. Disarmed |
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You met an old librarian, who asked you to recover an ancient tome for him. Compile the PastHe promised to reward you plenty and mentioned, that the Mines of Migron might be a good place to start looking. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Daikara. Escort: injured seer (level 1 of Daikara)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost sun paladin (level 1 of Ruins of Kor'Pul)As a reward you improved Willpower by +2. | done |
You failed to protect the repented thief from death by Eilinygamina the bee swarm. Escort: repented thief (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
Explore the barrowdowns for signs of a hideout, where the thieves might keep their stolen goods. On the trail of a thiefYou put that thief Hossenploss and his posse to justice and recovered your research notes. You liked the taste of adventuring and decide to take on some real challenge, like seeking treasures and fame inside the Trollmire and the Ruins of Kor-Pul. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 333. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox, which can be used to permanently increase your dexterity and cunning by three. He has given you some notes on the ingredients: * You've found the needed green worm. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed red crystal shard. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala needs your help making an elixir of mastery, which can be used to grant you four additional stat points. He has given you some notes on the ingredients: * You've found the needed mummified bone. * You've found the needed warg claw. * You've found the needed orc heart. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope needs your help making an elixir of stoneskin, which can be used to permanently increase your armor by four. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed xorn fragment. * You've found the needed pouch of bone giant dust. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | restorative pair of hardened leather boots of rushing (0 def, 3 armour) restorative pair of hardened leather boots of rushing (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Str / +4 Con Life regen: +1.70 Healing mod.: +14% It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Light source | Fuliruidor FuliruidorInfused by arcane disrupting forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +3% all Changes resistances penetration: +10% blight Spell save: +9 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Requires: - Level 15 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.6 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 9. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. This item has been sent to the Item's Vault. |
On hands | Haneleg the hardened leather gloves (0 def, 2 armour) Haneleg the hardened leather gloves (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes resistances: +9% blight / +6% fire Life regen: +1.90 Stamina each turn: +0.80 Maximum stamina: +12.00 Infravision radius: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | Gnomish Pocket Encyclopedia Gnomish Pocket EncyclopediaCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Con Never leave home unprepared. This book holds a solution to every situation. |
On fingers | stralite ring 'Darkrace' stralite ring 'Darkrace'Requires: - Level 25 Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +19 Changes stats: +16 Str / +6 Wil / +7 Cun / +14 Con Changes resistances: +6% darkness / +3% fire Changes resistances penetration: +10% darkness / +10% fire Changes damage: +9% darkness / +3% fire Mindpower: +9 Rings can have magical properties. This item has been sent to the Item's Vault. |
On fingers | voratun ring 'Wildsweep' voratun ring 'Wildsweep'Requires: - Level 35 Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +25 Effects on melee hit: * Slows global speed by 15% Changes stats: +17 Cun / +19 Dex Changes resistances: +9% nature / +6% cold / +5% arcane / +6% fire Spell save: +6 Life regen: +1.60 Maximum life: +98.00 Healing mod.: +30% Rings can have magical properties. This item has been sent to the Item's Vault. |
Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 15/40) : Effective talent level: 2.6 Power cost: 40 out of 15/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 397 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
In main hand | Oozing Heart (17-18.7 power, 25 apr, nature slow damage) Oozing Heart (17-18.7 power, 25 apr, nature slow damage)Requires: - Willpower 36 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 20% Cun Damage type: Nature slow Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Physical crit. chance: +7.0% Attack speed: 100% Damage (Melee): +30 manaburn arcane When wielded/worn: Changes stats: +2 Cun / +7 Wil Changes resistances: +12% arcane / +12% blight Changes damage: +18% nature / +15% acid Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze Spell save: +15 Mindpower: +12 Mental crit. chance: +8% It can be used to activate talent Ooze Spit (costing 20 power out of 4/20) : Effective talent level: 2.0 Power cost: 20 out of 4/20. Range: 10 Travel Speed: 800% of base Description: Spit slime at your target doing 124.62 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. This item has been sent to the Item's Vault. |
Around waist | Emblem of Evasion Emblem of EvasionRequires: - Level 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.4 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 35% chance to completely evade them and granting you 41 defense for 15 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. This item has been sent to the Item's Vault. |
In off hand | Eyal's Will (22-24.2 power, 40 apr, nature damage) Eyal's Will (22-24.2 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Cun / +10 Wil Changes resistances: +25% blight / +15% nature Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +20 Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 30 power out of 5/30) : Effective talent level: 3.0 Power cost: 30 out of 5/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 102.89 slime damage for 14 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. This item has been sent to the Item's Vault. |
Cloak | Sunschism the cashmere cloak (2 def, 0 armour) Sunschism the cashmere cloak (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes resistances: +12% blight / +12% nature / +5% arcane Life regen: +1.50 Light radius: +1 Healing mod.: +16% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Crimson Robe (12 def, 0 armour) Crimson Robe (12 def, 0 armour)Requires: - Level 35 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Punishments +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. This item has been sent to the Item's Vault. |
Inventory
healing infusion of the psychic (heal 284) healing infusion of the psychic (heal 284)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 284 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the duelist (heal 230 over 5 turns) regeneration infusion of the duelist (heal 230 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 230 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the psychic (heal 638 over 5 turns) regeneration infusion of the psychic (heal 638 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 638 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 34%; cure magical) wild infusion of the sneak (resist 34%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 34% for 6 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the titan (resist 18%; cure magical) wild infusion of the titan (resist 18%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 18% for 6 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion of the titan (resist 35%; cure mental)wild infusion of the titan (resist 35%; cure mental) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 35% for 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
oxygen infusion of the psychic (stamina 308 over 10 turns) oxygen infusion of the psychic (stamina 308 over 10 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to restore 308 stamina and air over 10 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
oxygen infusion of the titan (stamina 309 over 10 turns) oxygen infusion of the titan (stamina 309 over 10 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to restore 309 stamina and air over 10 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
cleansing infusion of the titan (245 manaburn damage) cleansing infusion of the titan (245 manaburn damage)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 22 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to cleanse magic from the target, doing 245.00 manaburn damage, and dispelling a magical effect from the target. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the sneak (766% speed; 6 turns) movement infusion of the sneak (766% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 766% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. biting gale rune (71 cold damage; 22 apply power)biting gale rune (71 cold damage; 22 apply power) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 71.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 22. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune of the wizard (radius 13; dur 28; resist 26%)vision rune of the wizard (radius 13; dur 28; resist 26%) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Form a map of your surroundings in your mind in a radius of 13. Any creatures caught on the map will be magically revealed, negating their stealth and invisibility and reducing damage you take from them by 26% for 28 turns. Additionally, you sense presence of all creatures around you in the same radius. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Rune of the Rift (590.00 temporal damage, removed from time 4 turns) Rune of the Rift (590.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 590.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Mysterious Symbol Mysterious SymbolInfused by nature 0.10 Encumbrance. [Plot Item] Type: jewelry / amulet ; tier 2 When carried: Talent granted: +1 Teleport: Oyze A symbol with an engraved maze. When you touch it, the world around you starts fading away. This seems to be a teleporting device of some kind. (A gut feeling tells you not to use it, before you hit level 35 at least.) |
Odd Symbol Odd SymbolInfused by nature 0.10 Encumbrance. [Plot Item] Type: jewelry / amulet ; tier 2 When carried: Talent granted: +1 Teleport: Oyze A symbol with an engraved maze. When you touch it, the world around you starts fading away. This seems to be a teleporting device of some kind. (A gut feeling tells you not to use it, before you hit level 35 at least.) |
Strange Symbol Strange SymbolInfused by nature 0.10 Encumbrance. [Plot Item] Type: jewelry / amulet ; tier 2 When carried: Talent granted: +1 Teleport: Oyze A symbol with an engraved maze. When you touch it, the world around you starts fading away. This seems to be a teleporting device of some kind. (A gut feeling tells you not to use it, before you hit level 35 at least.) |
The Black Core The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
wanderer's gold amulet of willpower (+5) wanderer's gold amulet of willpower (+5)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +5 Dex / +4 Wil / +6 Cun / +6 Con Life regen: +0.60 Stamina each turn: +0.60 Movement speed: +10% Amulets can have magical properties. |
Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 47 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Erelytohor ErelytohorCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 4 mind Changes stats: +1 Str / +3 Con Mental save: +20 Disarm immunity: +36% Pinning immunity: +34% Knockback immunity: +42% Maximum life: +40.00 Light radius: +3 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. stralite ring 'Xeruwyn'stralite ring 'Xeruwyn' Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +13 Armour: +4 Changes stats: +9 Cun / +9 Dex Changes resistances: +3% blight / +5% arcane / +6% nature Physical save: +3 Blindness immunity: +10% Stun/Freeze immunity: +5% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. Eareharathel the Dimwalker (32-48 power, 2 apr)Eareharathel the Dimwalker (32-48 power, 2 apr) Requires: - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Light Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% On weapon hit: * 27 arcane resource burn On weapon crit: * burns latent spell energy Burst (radius 2) on crit: +4 darkness When wielded/worn: Effects on melee hit: * 42% chance to inflict damage reduction Damage when hit (Melee): 4 light / 4 darkness Changes resistances penetration: +15% light Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. Yaritorin (16.5-21.45 power, 16 apr)Yaritorin (16.5-21.45 power, 16 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 16.5 - 21.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +16 Physical crit. chance: +6.0% Attack speed: 100% Damage Shield penetration (this weapon only): +32% When wielded/worn: Changes stats: +2 Con / +1 Mag Changes resistances penetration: +25% mind Mental crit. chance: +2% Light radius: +2 Infravision radius: +2 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. dwarven-steel greatmaul (42-63 power, 2 apr)dwarven-steel greatmaul (42-63 power, 2 apr) Requires: - Strength 24 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 42.0 - 63.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. acidic stralite greatmaul of massacre (69-103.5 power, 3 apr)acidic stralite greatmaul of massacre (69-103.5 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 69.0 - 103.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +13 acid Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. Swampbreaker the stralite longsword (33-46.2 power, 5 apr)Swampbreaker the stralite longsword (33-46.2 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Nature Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * Slows global speed by 20% Damage (Melee): +12 mind Burst (radius 1) on hit: +17 fire Burst (radius 2) on crit: +16 nature When wielded/worn: Changes resistances: +3% lightning Changes resistances penetration: +5% mind Grants telepathy: Dragon Mental save: +10 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. dwarven-steel mace of daylight (24.5-34.3 power, 4 apr)dwarven-steel mace of daylight (24.5-34.3 power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Damage (Melee): +7 light Damage against: +12% Undead Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. nature's pulsing mindstar of balance (13-14.3 power, 32 apr, nature damage)nature's pulsing mindstar of balance (13-14.3 power, 32 apr, nature damage) Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances: +6% blight Changes damage: +6% nature Physical save: +6 Spell save: +6 Mental save: +6 Disease immunity: +18% Equilibrium when hit: +1.80 Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. Earalarorain the elven-wood vilestaff (35-42 power, 6 apr, physical damage)Earalarorain the elven-wood vilestaff (35-42 power, 6 apr, physical damage) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +4.5% Attack speed: 100% Damage Shield penetration (this weapon only): +20% When wielded/worn: Changes stats: +2 Cun Changes resistances: +9% blight Changes damage: +35% fire Talent granted: +1 Command Staff Spell save: +10 Blindness immunity: +5% Knockback immunity: +5% Maximum life: +20.00 Spellpower: +17 Spell crit. chance: +4% Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. potent elven-wood starstaff of fate (31-37.2 power, 5 apr, physical damage)potent elven-wood starstaff of fate (31-37.2 power, 5 apr, physical damage) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 31.0 - 37.2 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +31% temporal Talent granted: +1 Command Staff Physical save: +12 Spell save: +11 Mental save: +13 Spellpower: +15 Spell crit. chance: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. dragonbone magestaff of might (30-36 power, 6 apr, physical damage)dragonbone magestaff of might (30-36 power, 6 apr, physical damage) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% cold Talent granted: +1 Command Staff Spellpower: +15 Spell crit. chance: +15% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. magelord's dragonbone magestaff (30-36 power, 6 apr, physical damage)magelord's dragonbone magestaff (30-36 power, 6 apr, physical damage) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +9.0% Damage (Melee): 39 arcane Changes damage: +30% cold Talent granted: +1 Command Staff Maximum mana: +109.00 Spellpower: +23 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. Nerowyn (30.5-42.7 power, 5 apr)Nerowyn (30.5-42.7 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.5 - 42.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage (Melee): +25 cold Burst (radius 1) on hit: +4 physical When wielded/worn: Armour penetration: +1 Physical power: +4 Effects on melee hit: * 30% chance to disease Changes stats: +1 Dex Changes resistances: +1% physical Changes resistances penetration: +20% arcane One-handed war axes. |
This item will automatically be transmogrified when you leave the level. Xaressra the Suntickler (39.5-55.3 power, 6 apr)Xaressra the Suntickler (39.5-55.3 power, 6 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * Slows global speed by 20% * 20% chance to torment the target When wielded/worn: Armour penetration: +14 Physical crit. chance: +14.0% Damage when hit (Melee): 4 fire / 4 arcane / 18 nature slow Changes resistances: +5% arcane / +3% fire Changes resistances penetration: +13% darkness / +10% arcane / +15% mind Changes damage: +6% fire Critical mult.: +15.00% One-handed war axes. |
This item will automatically be transmogrified when you leave the level. quiver of yew arrows 'Hathachik' (14/14, 31.5-44.1 power, 10 apr)quiver of yew arrows 'Hathachik' (14/14, 31.5-44.1 power, 10 apr) Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 31.5 - 44.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +13.0% Capacity: 14 On weapon hit: * 40% chance to disease * 40% chance to cause random insanity On weapon crit: * cripple the target Damage (Ranged): +4 blight / +4 mind Burst (radius 2) on crit: +12 mind Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level. Blazebile the quiver of elven-wood arrows (20/20, 45-63 power, 14 apr)Blazebile the quiver of elven-wood arrows (20/20, 45-63 power, 14 apr) Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 45.0 - 63.0 Uses stats: 50% Str, 70% Dex Damage type: Light Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +11.5% Capacity: 20 On weapon hit: * 25% chance for lightning to arc to a second target On weapon crit: * wounds the target Damage (Ranged): +6 lightning / +16 bleed / +4 light Burst (radius 1) on hit: +12 light Burst (radius 2) on crit: +8 light Arrows are used with bows to pierce your foes to death. |
Trollskin Belt of Regeneration Trollskin Belt of RegenerationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Talent mastery: +0.30 Technique / Conditioning Life regen: +15.00 Maximum life: +75.00 Made from the skin of Urox, the Gianttroll, this belt provides unmatched health regeneration. |
This item will automatically be transmogrified when you leave the level. shimmering silk robe of alchemy (3 def, 0 armour)shimmering silk robe of alchemy (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes resistances: +16% acid / +16% physical / +14% cold / +17% fire Changes damage: +13% acid / +7% physical / +11% fire / +18% arcane / +11% cold Talent cooldown: Refit Golem (-5 turns) Maximum mana: +61.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
silk robe 'Serpentseam' (3 def, 0 armour) silk robe 'Serpentseam' (3 def, 0 armour)Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Effects on melee hit: * Slows global speed by 40% Effects when hit in melee: * Slows global speed by 8% * 9 arcane resource burn Changes stats: +3 Dex / +1 Con Changes resistances: +17% blight / +14% physical Changes damage: +9% blight / +14% physical Life regen: +4.30 Maximum life: +88.00 Healing mod.: +26% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. shimmering elven-silk robe of protection (9 def, 4 armour)shimmering elven-silk robe of protection (9 def, 4 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Armour: +4 Defense: +9 Changes damage: +16% arcane Physical save: +23 Maximum mana: +83.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 112.00 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) : Effective talent level: 3.0 Power cost: 16 out of 16/16. Range: 10 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 8.38 to 25.13 damage and forking to another target. It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
This item will automatically be transmogrified when you leave the level. grounding dwarven-steel helm of the depths (0 def, 4 armour)grounding dwarven-steel helm of the depths (0 def, 4 armour) Requires: - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes resistances: +9% lightning / +10% temporal / +16% cold Allows you to breathe in: water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. hardened leather cap 'Ebonyorder' (0 def, 3 armour)hardened leather cap 'Ebonyorder' (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when hit (Melee): 20 darkness Changes stats: +6 Dex Changes resistances: +18% darkness Changes damage: +12% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level. cleansing reinforced leather armour of fire resistance (4 def, 7 armour)cleansing reinforced leather armour of fire resistance (4 def, 7 armour) Requires: - Strength 18 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 Fatigue: +8% Changes resistances: +18% blight / +15% fire / +14% nature A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. mummy wrappings of natural resilience (5 def, 2 armour)mummy wrappings of natural resilience (5 def, 2 armour) Requires: - Dexterity 15 Infused by arcane disrupting forces 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 Fatigue: +2% Changes resistances: +13% blight / -25% fire / +13% nature Reduced damage from: +10% Unnatural Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. rejuvenating mummy wrappings of cold resistance (5 def, 2 armour)rejuvenating mummy wrappings of cold resistance (5 def, 2 armour) Requires: - Dexterity 15 Infused by nature Crafted by a master 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 Fatigue: +2% Changes resistances: -25% fire / +22% cold Life regen: +3.80 Stamina each turn: +1.70 Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. Runachik the voratun shield (12 def, 3 armour, 206 block)Runachik the voratun shield (12 def, 3 armour, 206 block) Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Physical power: +6 Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Effects when hit in melee: * 70% chance to blind Changes stats: +2 Dex / +10 Mag / +14 Con Changes resistances: +53% light / +14% darkness Talent granted: +5 Block Maximum life: +30.00 Special effect on block: Unleash the fury of the cosmos, dealing light and darkness damage to your attackers Handheld deflection devices. |
Petrified Wood Petrified WoodRequires: - Level 25 Infused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. 74 alchemist agate74 alchemist agate 0.00 Encumbrance. Type: alchemist-gem / blue ; tier 1 When used as an alchemist bomb: Bomb damage +5% When used in a prism: Prism damage +5% Gems can be sold for money or used in arcane rituals. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
woodsman's iron pickaxe (dig speed 37 turns) woodsman's iron pickaxe (dig speed 37 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Hossenploss Spyglass Hossenploss SpyglassCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +3 Cun See stealth: +15 See invisible: +15 This beautiful ornamented spyglass belonged to the possessions of Hossenploss, the infamous halfling burglar. Looking through it sharpens your senses. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
The Guardian's Totem The Guardian's TotemRequires: - Level 35 Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 Mindpower: +8 It can be used to call an antimagic pillar, but silence yourself, costing 35 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. This item has been sent to the Item's Vault. |
Achievements
By Hay Fever the Gnome Oozemancer level 20
60th Dusk 122nd year of Ascendancy at 21:18 see stats
By Hay Fever the Gnome Oozemancer level 9
6th Mirth 122nd year of Ascendancy at 09:27 see stats
By Hay Fever the Gnome Oozemancer level 22
74th Dusk 122nd year of Ascendancy at 05:15 see stats
By Hay Fever the Gnome Oozemancer level 25
12nd Haze 122nd year of Ascendancy at 12:04 see stats
By Hay Fever the Gnome Oozemancer level 32
20th Regrowth 123rd year of Ascendancy at 15:35 see stats
By Hay Fever the Gnome Oozemancer level 20
51st Dusk 122nd year of Ascendancy at 04:36 see stats
By Hay Fever the Gnome Oozemancer level 24
77th Dusk 122nd year of Ascendancy at 15:12 see stats
By Hay Fever the Gnome Oozemancer level 10
2nd Summertide 122nd year of Ascendancy at 12:34 see stats
By Hay Fever the Gnome Oozemancer level 20
51st Dusk 122nd year of Ascendancy at 03:48 see stats
By Hay Fever the Gnome Oozemancer level 30
2nd Wintertide 123rd year of Ascendancy at 12:58 see stats
By Hay Fever the Gnome Oozemancer level 28
57th Haze 122nd year of Ascendancy at 00:20 see stats
By Hay Fever the Gnome Oozemancer level 36
54th Pyre 123rd year of Ascendancy at 19:35 see stats
By Hay Fever the Gnome Oozemancer level 24
77th Dusk 122nd year of Ascendancy at 01:57 see stats
By Hay Fever the Gnome Oozemancer level 21
72nd Dusk 122nd year of Ascendancy at 19:40 see stats
By Hay Fever the Gnome Oozemancer level 8
77th Pyre 122nd year of Ascendancy at 16:04 see stats
By Hay Fever the Gnome Oozemancer level 29
2nd Wintertide 123rd year of Ascendancy at 11:21 see stats
By Hay Fever the Gnome Oozemancer level 18
41st Dusk 122nd year of Ascendancy at 07:29 see stats
Log
Hay Fever receives 6 healing from Exsanguinate from Hay Fever.
Exsanguinate from Hay Fever hits Bloated ooze for 73 physical damage.
Talent Slime Spit is ready to use.
Hay Fever is surrounded by a swarm of undead insects!
Hay Fever is bleeding profusely!
Hay Fever is disarmed!
Devouring Swarm from Poralrada the forest wight hits Bloated ooze for 98 physical damage.
Devouring Swarm from Poralrada the forest wight killed Bloated ooze!
Talent Mucus is ready to use.
Talent Acid Splash is ready to use.
Devouring Swarm from Poralrada the forest wight hits Hay Fever for 127 physical damage.
Exsanguinate from Bloated ooze hits Hay Fever for 88 physical damage.
Bloated ooze receives 2 healing from Exsanguinate from Bloated ooze.
Exsanguinate from Bloated ooze killed Bloated ooze!
Talent Eyal's Wrath is ready to use.
Talent Call of the Ooze is ready to use.
Devouring Swarm from Poralrada the forest wight hits Hay Fever for 127 physical damage.
Exsanguinate from Bloated ooze hits Hay Fever for 88 physical damage.
Bloated ooze receives 2 healing from Exsanguinate from Bloated ooze.
Exsanguinate from Bloated ooze killed Bloated ooze!
Talent Reclaim is ready to use.
The Eidolon is surrounded by a swarm of undead insects!
The Eidolon is disarmed!
The Eidolon is bleeding profusely!
Saving done.
Saving game...