Night Slime the level 1 Thalore Doomed by bkandon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
OldRPG - Core - 4 of 4 1.5.1
OldRPG - Core - 3 of 4 1.5.1
OldRPG - Core - 1 of 4 1.5.1
OldRPG - Core - 2 of 4 1.5.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassDoomed
Level / Exp1 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower17 (base 16)
Cunning16 (base 16)

Resources

Life94/94
Hate80/100
Healing Factor0.91111959554967
Regeneration0.22777989888742

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save8
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
2/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Night Slime stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the south (fox - offscreen)).


No gambits pass conditions and find a valid target.

Night Slime picks up (b.):
mossy mindstar (6.2 damage (77% power), 1.1x range, 12 apr, mind damage).

No gambits pass conditions and find a valid target.

No gambits pass conditions and find a valid target.

Ran for 2 turns (stop reason: hostile spotted to the south (fox)).


Ran for 2 turns (stop reason: hostile spotted to the south (fox)).


Fox hits Night Slime for 4 physical damage.
Ran for 2 turns (stop reason: hostile spotted to the south (fox)).


Night Slime hits Fox for 23 mind damage.
Fox hits Night Slime for 4 physical damage.

Night Slime hits Fox for 29 mind damage.
Night Slime killed fox!

Night Slime receives 7 healing from Unnatural Body.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Night Slime receives 1 healing from Unnatural Body.
Night Slime picks up (c.):
steady elm longbow of cold.