Treriel the level 5 Serpent Hydra by veslya

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSerpent
ClassHydra
Level / Exp5 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity13 (base 10)
Constitution22 (base 17)
Magic9 (base 10)
Willpower23 (base 25)
Cunning17 (base 10)

Resources

Life339/339
Stamina144/144
Equilibrium0
Healing Factor1
Regeneration3

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth3
See Invisible3

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save16
Spell Save20
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
3/5
1/5
0/5
0/5
Wild-heart / Feral Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
2/5
0/5
0/5
0/5
Ego / Serpent1.00
0/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.30
1/5
1/5
3/5
1/5
Wild-heart / Regenerate1.30
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10
0/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
active
active
active
active
done

Equipment

Tool
1st feral head
1st drool head
1st glare head
Light source
Cloak

Inventory

Achievements

Log

Resting starts...
Talent Hydra Mixture is ready to use.
A nimble, drooling head sprouts from Treriel's body!
Rested for 20 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 21 turns (stop reason: dialog is displayed).


This object looks particularly appetizing, but you're not sure how or why...
Treriel wears:
Prox's Lucky Halfling Foot.

You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 1.46 gold from the transmogrification of
psychokinetic pouch of iron shots of accuracy (17/17, 13.5-16.2 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
You gain 1.06 gold from the transmogrification of
acidic coral trident (14-22.4 power, 6 apr).
You gain 2.06 gold from the transmogrification of
arcing iron greatmaul of projection (17.5-26.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.


There is a Passageway into Norgos' Lair here (press '' or right click to use).
Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.

Ran for 5 turns (stop reason: interesting terrain).


There is a Passageway into Norgos' Lair here (press '' or right click to use).