Druid the level 1 Bloodruned Druid by eclipse-sol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Half-Cost Category Mastery 1.3.1
QuickTome: Melinda Tweaks 1.3.1
Spell Merchants 1.0.1
QuickTome: Item Tweaks 1.4.8
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceBloodruned
ClassDruid
Level / Exp1 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 11)
Constitution14 (base 10)
Magic17 (base 13)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life113/113
Equilibrium0
Healing Factor1.02
Regeneration0.255

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%
Stun Resistance2%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
0/5
0/5
0/5
0/5
Wild-gift / Winds1.30
0/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
2/5
0/5
0/5
0/5
Wild-gift / Land1.30
0/5
0/5
0/5
0/5
Wild-gift / Weather1.30
1/5
0/5
0/5
0/5
Wild-gift / Seas1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Bloodruned1.00
1/5
0/5
0/5
0/5
Wild-gift / Eyals-embrace1.30
1/5
0/5
0/5
0/5
Wild-gift / Natural cycles1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


You are unable to move!

Prism-Light is still on cooldown for 1 turns.

Druid misses Mutilator.
Druid is not dazed anymore.

Mutilator hits Druid for 17 physical, 7 acid (24 total damage).
Mutilator is no longer illuminated.

Investigator is no longer illuminated.

Talent Prism-Light is ready to use.

Druid hits Mutilator for 14 physical, 3 nature (17 total damage).
Mutilator hits Druid for 14 physical, 7 acid (21 total damage).
Investigator hits Druid for 23 physical damage.

Druid uses Infusion: Regeneration.

Druid starts regenerating health quickly.

Mutilator misses Druid.
Investigator hits Druid for 21 physical damage.
Druid the level 1 bloodruned druid was maimed to death by an investigator on level 1 of Searing Halls.
You have no more lives left.
Druid deactivates Pure Spring.

Druid stops regenerating health quickly.

Druid deactivates Bolts from the Blue.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed Druid!

Saving done.

Saving game...