Last Will the level 10 Orc Calligrapher by karth007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
WorldEater Revive 1.7.4
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceOrc
ClassCalligrapher
Level / Exp10 / 81%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity26 (base 25)
Constitution14 (base 11)
Magic31 (base 32)
Willpower11 (base 10)
Cunning12 (base 11)

Resources

Life262/262
Ink90/90
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage14
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (44.574340358689%)
Defense37
Ranged Defense37
Fatigue0
Physical Save21
Spell Save20
Mental Save8

Defense: Resistances

Darkness+ 13%( 70%)
Light+ 13%( 70%)
Cold+ 40%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Writing / Formula1.30
5/5
1/5
1/5
0/5
Writing / Symbols1.30
1/5
1/5
1/5
0/5
Writing / Calligraphy1.50
4/5
1/5
1/5
0/5
Writing / Punctuation1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Writing / Tattoos1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Last Will the Orc Calligrapher level 10
16th Retaking 124th year of Ascendancy at 05:37
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.95 gold from the melting of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.73 gold from the melting of
ranger's rough leather sling of cold.
You gain 2.35 gold from the melting of
mighty ash longbow.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.87 gold from the melting of
nature's mossy mindstar of resolve (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.15 gold from the melting of
blooming mossy mindstar (2-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.62 gold from the melting of
hateful iron waraxe of erosion (12-18 power, 2 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.18 gold from the melting of
regeneration infusion of the warrior (heal 104; 12 cd).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.