Karthh the level 2 Ogre Marauder by karth007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
WorldEater Revive 1.7.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassMarauder
Level / Exp2 / 77%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity20 (base 18)
Constitution14 (base 11)
Magic12 (base 10)
Willpower8 (base 10)
Cunning13 (base 11)

Resources

Life131/131
Stamina98/98
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy26
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage15
Accuracy26
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense10
Ranged Defense10
Fatigue7
Physical Save17
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

detrimental effect

Quests

active

Equipment

On fingers
On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton master archer's Pinning Shot killed Karthh!
Saving game...

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Vitality is ready to use.
Talent Skullcracker is ready to use.
Talent Rush is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Ogric Wrath is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


Saving done.


You are sent back to the material plane!
Karthh uses
Skullcracker.
Karthh misses Skeleton master archer.
Skeleton master archer shoots!
Karthh is recovering from the damage!

Karthh is knocked back!

Skeleton master archer's Shoot hits
Karthh for 48 physical, 9 cold, 124 physical (181 total damage).
Karthh the level 2 ogre marauder was minced to death by a skeleton master archer on level 2 of Scintillating Caves.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton master archer's Shoot killed Karthh!
Saving game...

Saving done.