Advent1 the level 1 Higher Adventurer by adjurian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Additional Randart Properties 1.4.9
Exponential Leveling Based More Points 1.4.3
Spell Merchants 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAdventurer
Level / Exp1 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity13 (base 12)
Constitution13 (base 13)
Magic14 (base 13)
Willpower13 (base 12)
Cunning12 (base 12)

Resources

Life112/112
Mana115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy7
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save9
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Fire1.00
2/5
0/5
0/5
0/5

Generic Talents

Effects

Quests

active

Equipment

Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


Giant white mouse hits Advent1 for 4 physical damage.
Burning from Advent1 hits Rogue for
12 fire damage.
Advent1 misses Rogue.
Rogue misses Advent1.
Rogue hits Advent1 for 8 physical damage.
Advent1 hits Rogue for 5 physical damage.
Giant white mouse misses Advent1.

Burning from Advent1 hits Rogue for
12 fire damage.
Advent1 misses Rogue.
Rogue uses Infusion: Wild.

Rogue lessens the pain.

Rogue hits Advent1 for 9 physical, 4 physical (13 total damage).
Advent1 hits Rogue for 7 physical damage.
Talent Flame is ready to use.

Giant white mouse hits Advent1 for 4 physical damage.
Burning from Advent1 hits Rogue for
11 fire damage.
Burning from Advent1 killed Rogue!
Advent1 hits Giant white mouse for 10 physical damage.
Advent1 killed Giant white mouse!

You pickup 0.40 gold pieces.

You pickup 0.55 gold pieces.


Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 84 turns (stop reason: all resources and life at maximum).