Alex the level 6 Wood Sprite Charmed by rolaroul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceWood Sprite
ClassCharmed
Level / Exp6 / 84%
Sizesmall
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity14 (base 10)
Constitution8 (base 10)
Magic23 (base 20)
Willpower17 (base 13)
Cunning14 (base 10)

Resources

Life168/168
Healing Factor1.1795910630513
Regeneration3.8336709549168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage40
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+8%
Nature+8%

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense16
Ranged Defense16
Fatigue12
Physical Save20
Spell Save15
Mental Save12

Defense: Resistances

Nature+ 10%( 70%)
Arcane+ 5%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance34%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Faerie / Pixilation1.30
2/5
1/5
0/5
0/5
Faerie / Queen's whim1.30
1/5
1/5
0/5
0/5
Faerie / Mischief1.30
1/5
1/5
0/5
0/5
Faerie / Mistcraft1.30
1/5
1/5
0/5
0/5
Faerie / Uncanny luck1.30
1/5
1/5
0/5
0/5

Generic Talents

Faerie / Vivacity1.30
1/5
1/5
0/5
0/5
Race / Wood sprite1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5
Faerie / Caprice1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On feet
Light source
On hands
Main armor

Inventory

Achievements

Log

You gain 1.95 gold from the transmogrification of restful steel amulet of dexterity (+3).
You gain 1.66 gold from the transmogrification of
acid wave rune of the sneak (damage 64; dur 4; cd 20).
You gain 2.00 gold from the transmogrification of
blink rune of the warrior (range 4; phase 13; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 20%; physical; dur 3; cd 11).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


You gain 3.04 gold from the transmogrification of
copper ring of tenacity.
You have no more inscription slots.

You are now inscribed with Infusion: Healing.

You have no more inscription slots.

You are now inscribed with Rune: Shielding.

You have no more inscription slots.

You are now inscribed with Rune: Shatter Afflictions.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).