Annihilator the level 3 Cornac Annihilator by meertink

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp3 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life-84/111
Steam100/100
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)19.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue22
Physical Save9
Spell Save7
Mental Save10

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 12%( 70%)
Bleed+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance23%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
3/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
2/5
1/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Quiver
On hands
On head
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Annihilator uses
Steamgun Turret.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Your summoned steamgun turret disappears.
Talent Steamgun Turret is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Skeleton magus casts
Manathrust.
Ran for 2 turns (stop reason: taken damage).

Annihilator looks ready to tear their foes apart.


Skeleton magus hits Annihilator for 97 arcane damage.
Skeleton magus casts
Flame.

Annihilator is on fire!

Skeleton magus's Flame hits
Annihilator for 73 fire damage.
Annihilator receives 116 healing.

Burning from Skeleton magus hits
Annihilator for 24 fire damage.
Annihilator receives 116 healing.
Skeleton magus casts
Manathrust.
Skeleton magus casts
Manathrust.