The Anti-Master the level 7 Cornac Necromancer by grimmlock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Semi-Roguelike (mild)
SexMale
RaceCornac
ClassNecromancer
Level / Exp7 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic31 (base 30)
Willpower19 (base 19)
Cunning11 (base 11)

Resources

Life58/58
Mana187/187
Soul10/11
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage13
Accuracy3
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save17
Mental Save16

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
3/5
1/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
2/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
1/5
0/5
0/5
Spell / Necrosis1.30
3/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


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Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


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You are yanked out of this place!

The Anti-Master wears:
Bokoldir the pair of rough leather boots (0 def, 7 armour).

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You gain 0.71 gold from the transmogrification of
reinforced iron shield of acid resistance (+15%) (0 def, 3 armour, 41 block).
You gain 2.80 gold from the transmogrification of
flaming iron waraxe of vileness (11-15 power, 2 apr).
You gain 2.96 gold from the transmogrification of
flaming iron greatsword of paradox (13-21 power, 1 apr).
You gain 3.94 gold from the transmogrification of
feathered elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


--------------------------------

Saving done.


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There is a Derth (Town) here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.