Finfire the level 2 Star Elf Starslinger by flyingpancake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceStar Elf
ClassStarslinger
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity22 (base 19)
Constitution10 (base 10)
Magic16 (base 13)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life-7/110
Negative0/33
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement+5.6509979797216%
Spell+2.3099429963108%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth19.896672124873
See Invisible19.896672124873

Offense: Mainhand

Damage22
Accuracy23
Crit Chance5%
APR1
Speed0.80

Offense: Spell

Spellpower16
Crit Chance2%
Speed0.97742210650636

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+9%
Arcane+4%

Offense: Damage Penetration

Physical+9%

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save8
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Celestial / Shooting stars1.30
2/5
0/5
0/5
0/5
Celestial / Sigils1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
Race / Star elf1.00
1/5
0/5
0/5
0/5
Celestial / Night1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

On fingers
Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Human guard starts suffocating to death!
Human guard is suffocating.

Aduvena the human sun-paladin's trap knocks Aduvena the human sun-paladin back!

Aduvena the human sun-paladin is dazed!


Finfire picks up (b.):
phase door rune (range 9; power 28; dur 6).

Aduvena the human sun-paladin is not dazed anymore.


Aduvena the human sun-paladin activates a prepared device.


Aduvena the human sun-paladin activates a prepared device.


Finfire casts Rune: Phase Door.

Finfire is out of phase.


Aduvena the human sun-paladin activates Incendiary Ammunition.

Aduvena the human sun-paladin deactivates Piercing Ammunition.

Ran for 3 turns (stop reason: suffocating).


Aduvena the human sun-paladin activates a prepared device.


Finfire is no longer out of phase.


Talent Rune: Phase Door is ready to use.

Finfire starts suffocating to death!
Finfire is suffocating.


Saving game...