Nndaon the level 7 Cornac Blood Mage by Liveth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassBlood Mage
Level / Exp7 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution28.482048821305 (base 14)
Magic30 (base 30)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life290/290
Vim0/32
Healing Factor1.1489383676088
Regeneration0.28723459190221

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance14%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save17
Spell Save13
Mental Save6

Defense: Resistances

Temporal+ 19%( 70%)
Darkness+ 25%( 70%)
Light+ 26%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Blood1.30
5/5
3/5
0/5
0/5
Corruption / Pyre1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.30
2/5
0/5
0/5
0/5
Corruption / Blood magic1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

Talent Soul Rot is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Nndaon casts
Soul Rot.
Nndaon's spell attains critical power!

Nndaon casts
Blood Spray.
Nndaon's spell attains critical power!

Nndaon casts
Blood Grasp.

Blood Grasp is still on cooldown for 4 turns.

Resting starts...

Talent Soul Rot is ready to use.
Talent Blood Grasp is ready to use.
Talent Blood Spray is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).