
















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Rebalancing 1.3.0Places a significant damage malus on certain bosses that became absurdly over-deadly with the changes in versions 1.6 and 1.7. Affected bosses: 
 Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons: 
 A superset of ZOmnibus Lite. Frequently Asked Questions: Arcane Archer 1.7.4Adds the Arcane Archer, a warrior subclass. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Keep Transmo Tab 1.7.0Attempts to prevent the "Transmogrification Chest" tab in inventory dialogs from being accidentally deselected after switching to an actor like the Alchemist's golem that doesn't have a transmogrification chest. Also attempts to ensure that the Tinkers tab is not left unselected in the inventory dialog after the player gains talents that make the tab available (for instance, Steamtech/Physics or Steamtech/Chemistry from the Embers of Rage DLC). Also available as part of the Bugnibus Bugfix Pack. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Spell Merchants 1.7.6
 Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
 There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer! 
 
 4 character point types:Stat, Class, Category & Prodigy points for sale! 
 Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford! 
 New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1. 
 New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon* 
 1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired. 
 4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback! 
 
 Thank you for trying Spell Merchants, I hope you enjoy my mod :)
 My other addons:
     If you like this addon please consider rating it :)  Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Number Codes 1.7.4Replace the sharp codes in Occult Egress with number CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | Orcs | 
| Mode | Madness Adventure | 
| Sex | Female | 
| Race | Whitehoof | 
| Class | Sun Paladin | 
| Level / Exp | 17 / 58% | 
| Size | 中等 | 
| Lifes / Deaths | Killed by Outpost Leader John at level 13 on the 27 收复月 124 year of Ascendancy at 02:000 / 6 Killed by Outpost Leader John at level 13 on the 27 收复月 124 year of Ascendancy at 08:36 Killed by whitehoof ghoul at level 13 on the 30 收复月 124 year of Ascendancy at 08:14 Killed by whitehoof ghoul at level 13 on the 30 收复月 124 year of Ascendancy at 08:19 Killed by Outpost Leader John at level 14 on the 40 收复月 124 year of Ascendancy at 06:01 Killed by 满载幼虫的里奇巢母 神经病群魔 at level 17 on the 47 收复月 124 year of Ascendancy at 06:19 | 
Primary Stats
| Strength | 41 (base 19) | 
| Dexterity | 12 (base 10) | 
| Constitution | 46 (base 40) | 
| Magic | 34 (base 22) | 
| Willpower | 37 (base 35) | 
| Cunning | 19 (base 10) | 
Resources
| Life | -74/730 | 
| Positive | 14/98 | 
| Stamina | 194/216 | 
| Steam | 100/100 | 
| Healing Factor | 1.6267804250994 | 
| Regeneration | 15.54619598436 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -2.2204460492503E-14% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 5 | 
| Infravision | 3 | 
| See Invisible | 3 | 
Offense: Mainhand
| Damage | 27 | 
| Accuracy | 41 | 
| Crit Chance | 5% | 
| APR | 0 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 15 | 
| Accuracy | 41 | 
| Crit Chance | 5% | 
| APR | 0 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 30 | 
| Crit Chance | 4% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 26 | 
| Crit Chance | 4% | 
| Speed | 1 | 
Offense: Damage Bonus
| 物理 | +5% | 
| 光系 | +20% | 
| 自然 | +6% | 
| 火焰 | +10% | 
Defense: Base
| Armour (hardiness) | 48 (100%) | 
| Defense | 9 | 
| Ranged Defense | 9 | 
| Fatigue | 48 | 
| Physical Save | 34 | 
| Spell Save | 46 | 
| Mental Save | 19 | 
Defense: Resistances
| 物理 | + 13%( 70%) | 
| 时空 | + 14%( 70%) | 
| 闪电 | + 14%( 70%) | 
| 枯萎 | + 26%( 70%) | 
| 寒冷 | + 36%( 70%) | 
| 光系 | + 36%( 70%) | 
| 自然 | + 37%( 70%) | 
| All | + 8%( 70%) | 
Defense: Immunities
| Stun Resistance | 30% | 
| Bleed Resistance | 100% | 
| Instadeath Resistance | 100% | 
| Poison Resistance | 100% | 
| Silence Resistance | 50% | 
Inscriptions (3/3)
| Runes | 有效技能等级:1.0符文:护盾 使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 188 伤害持续 3 回合。 效果随你的体质属性提升。 | 
| Runes | 有效技能等级:1.0符文:护盾 使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 174 伤害持续 3 回合。 效果随你的灵巧属性提升。 | 
| Implants | 有效技能等级:1.0植入物: 蒸汽制造机 使用模式:主动技能 使用范围:近战/单体 冷却时间:21 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 6.9 点蒸汽。 能直接使用,立即制造 35 蒸汽。 效果随你的魔力属性提升。 | 
Class Talents
| 格斗 / 盾牌攻击 | 1.20 | 
| 
 | 4/5 | 
| 
 | 5/5 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| 天空 / 战斗 | 1.30 | 
| 
 | 5/5 | 
| 
 | 3/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 天空 / 太阳 | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 格斗 / 双手战技 | 1.00 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 天空 / 守护 | 1.30 | 
| 
 | 5/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 格斗 / 战斗经验 | 1.20 | 
| 
 | 1/5 | 
| 
 | 4/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
Generic Talents
| 天空 / 光系 | 1.30 | 
| 
 | 3/5 | 
| 
 | 1/5 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| 天空 / 赞歌 | 1.30 | 
| 
 | 5/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 蒸汽科技 / 物理 | 1.00 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 种族技能 / 白蹄 | 1.00 | 
| 
 | 5/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 格斗 / 战斗训练 | 1.00 | 
| 
 | 3/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Effects
Quests
| 气之部族不是我们唯一的问题。自从那个西部来的灾星来到这里并屠杀了我们的部落领袖,太阳堡垒的实力与日俱增。你必须通过! 我们在大陆上的兄弟惨遭奴役,为了解放他们我们必须找到一条到达大陆的安全的路。 前去太阳堡垒前哨站。让他们领教加库尔的怒火,绝不仁慈,因为他们对我们也不曾仁慈。 * 你已经摧毁了太阳堡垒前哨站,确保了通向大陆的安全通路。 | 结束 | 
| 梅塔什希望你调查半岛南部的克里布尔部落。独角兽部族 一群获得了力量的白蹄变得疯狂,他们想要用战争对抗克鲁克部族。 | 正在进行 | 
| 卡托尔的店铺似乎就在附近的山中。或许你有兴趣到此一游?脾气暴躁的店主 不过,听说他全副武装,所以请做好准备。 如果你想要干掉他,请择时计划一下。 | 正在进行 | 
| 为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。苦痛和蒸汽 * 你已经袭击了蒸汽商场,摧垮了气之部落的士气。 * 你已经探索了雪人洞穴,打败了雪人族长。 | 结束 | 
| 一群来自卡尔·亥巴巨魔帝国的巨魔试图染指这片土地。这是我们的土地! 由于太阳堡垒已经全军戒备,我们决不能两面受敌。巨魔帝国的港口必须被摧毁。 我们给了你一个强力的炸弹,你必须把它放在塔楼的脆弱处,它会爆炸并摧毁港口。 在炸弹爆炸前,你最好提前逃走 | 正在进行 | 
| 我们在大陆上的最终目的是一劳永逸地清除太阳堡垒的威胁。里奇派对 为此,我们必须为最终的突袭做好准备,给他们一个“惊喜”。 前去艾露安沙漠北部丘陵中的里奇虫巢,收集大量的里奇虫卵。至少要30个才够。 当你有了足够的里奇虫卵,找到一条向北的隧道,使用特殊的挖沙手套插件来挖出一条通向晨曦之门的道路。 最后,在合适的地方放置这些虫卵来腐化它们。运气好的话,当你之后袭击城市的时候,它们可以大大扰乱敌军。 | 正在进行 | 
| 你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧…雪人之谜 | 正在进行 | 
Equipment
| 在手上 |  格斗家的矮人钢臂铠 (0 闪避, 2 护甲) 2阶词缀+手部护甲(1.5负重) 大师杰作 词缀:格斗家 装备时: 属性 +3力量 +3敏捷 +2灵巧 ------ 防御 ------ 护甲 +2 物理豁免 +7(+4有效) ------ 其他 ------ 疲劳值 +3% 技能 +1 砂土粉碎 冷却时间 双重打击 -1 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 | 
| 在头上 |  夸塞魔之颅 (0 闪避, 12 护甲) 2阶神器头部护甲(3.0负重) 大师杰作 装备时: 属性 +3体质 ------ 防御 ------ 护甲 +12 护甲强度 +5% 物理豁免 +12(+6有效) 状态免疫 +30% 震慑 ------ 其他 ------ 疲劳值 +5% 一些有魄力的冒险者已经注意到了夸塞魔的皮肤其实比大多数金属都要坚硬,这个头盔就是一个夸塞魔的颅骨制成的。呣,气味浓郁。 | 
| 主护甲 |  埃亚尔之钢化板甲 (0 闪避, 11 护甲) 2阶词缀+板甲护甲(17.0负重) 自然力量 词缀:埃亚尔 装备时: ------ 防御 ------ 护甲 +11 护甲强度 +20% 生命值 +34.00 生命回复 +2.00 治疗系数 +12% ------ 其他 ------ 疲劳值 +26% 一套用金属片制成的板甲。 | 
| 在腰间 |  静水腰带 2阶神器腰带护甲(1.0负重) 自然力量 装备时: 属性 +3意志 ------ 防御 ------ 抗性 +20% 枯萎 +20% 寒冷 +20% 自然 治疗系数 +15% 传说这条腰带曾被孔克雷夫的治疗师们佩戴。 | 
| 在脚上 |  绝缘的铁质重靴 (0 闪避, 3 护甲) 1阶词缀脚部护甲(3.0负重) 自然力量 词缀:绝缘 装备时: ------ 防御 ------ 护甲 +3 抗性 +6% 闪电 +6% 时空 ------ 其他 ------ 疲劳值 +2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 | 
| 在主手 |  弹片之钢铁蒸汽链锯 (110% 伤害, 0 护甲穿透) 2阶词缀+蒸汽链锯单手武器(3.0负重) 大师杰作/蒸汽科技 词缀:弹片 当作武器使用时: 武器伤害:110% 波动范围:1.5x 使用 100%力量 伤害 物理流血 命中加成 +0.2% 暴击率(最大25%) 暴击率 +2.0% 攻击速度 100% 格挡 +20 使用 1.0 蒸汽 装备时: ------ 进攻 ------ 格挡时: * 使6码范围内的敌人流血,在5回合内受到119物理伤害(1/回合) ------ 防御 ------ 护甲 +3 闪避 +4(+4有效) ------ 其他 ------ 疲劳值 +6% 技能 +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! | 
| 工具 |  矮人钢鹤嘴锄 长袍赞歌 (挖掘速度17回合) 3阶随机史诗鹤嘴锄工具(3.0负重) 自然力量/大师杰作 词缀:樵夫/矿工/工兵 装备时: 属性 +6力量 +4灵巧 +1体质 ------ 进攻 ------ 伤害加成 +6% 自然 命中 +4(+1有效) ------ 防御 ------ 抗性 +11% 自然 ------ 其他 ------ 暗视 +3 反隐身 +3 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 | 
| 光源 |  夏日之殇 1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 召唤阳光,驱除黑暗并照亮20格内的地面。 (93强度,基于意志 ). 消耗10能量,目前14/15 一个小水晶瓶里捕获了夏日的阳光。 | 
| 斗篷 |  石化风衣 (0 闪避, 0 护甲) 2阶神器斗篷护甲(2.0负重) 奥术能量 装备时: ------ 进攻 ------ 伤害加成 +5% 物理 法术强度 +6(+3有效) ------ 防御 ------ 抗性 +5% 物理 ------ 其他 ------ 技能树系数 +0.20 时空/重力 +0.20 法术/石 +0.10 时空/物质 +0.20 法术/土 岩石堡垒: 有效技能等级:1.2 能量消耗 60,总计60/60. 使用范围:近战/单体 飞行速度:瞬间 是:法术 介绍:召唤岩石堡垒环绕着你,持续 4 回合。 在等级 4 时,它可以环绕其他目标。 范围内的任何敌对生物将受到 69.55 点物理伤害。 持续时间和伤害受法术强度加成。 尽管这件石头斗篷又硬又厚,但是你仍能轻松地折叠它。 | 
| 在副手 |  思维锻造的屠杀之钢铁蒸汽链锯 (124% 伤害, 0 护甲穿透) 2阶词缀蒸汽链锯单手武器(3.0负重) 大师杰作/灵能力量/蒸汽科技 词缀:思维锻造/屠杀 当作武器使用时: 武器伤害:124% 波动范围:1.5x 使用 100%力量 伤害 物理流血 命中加成 +0.2% 暴击率(最大25%) 暴击率 +2.0% 攻击速度 100% 格挡 +24 近战命中 +5 精神 命中时: * 11%几率降低18闪避和豁免 使用 1.0 蒸汽 装备时: 属性 +2灵巧 +2意志 ------ 防御 ------ 护甲 +3 闪避 +4(+4有效) ------ 其他 ------ 疲劳值 +6% 技能 +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! | 
| 在脖子上 |  太阳石 2阶神器项链首饰(0.1负重) 奥术能量/蒸汽科技 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 +10% 火焰 蒸汽强度 +8(+4有效) ------ 防御 ------ 抗性 +10% 寒冷 ------ 其他 ------ 资源 +1.00 蒸汽回复 这块奇怪的石头发出太阳的光和热。或许它可以用来产生更多的蒸汽? | 
Inventory
|  蒸汽机植入物 (蒸汽 6) 1阶普通植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:32 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 6.5 点蒸汽。 能直接使用,立即制造 32 蒸汽。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… Press to compare to your current inscriptions | 
|  角斗士的回复纹身 (治疗 210; 冷却 15) 词缀纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:15 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 210 生命值,持续 5 回合。 效果随你的敏捷属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 | 
|  风暴护盾符文 (阈值 29; 次数 2; 持续 4; 冷却 12) 普通符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:12 使用速度:瞬间(0%回合) 是:法术 介绍:启动这个符文,在你的身边召唤一团保护性的风暴,持续 4 回合。 当符文生效时,风暴可以抵挡大于 29 的任何伤害最多 2 次。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 | 
|  好战者的蓝锆石项链 4阶词缀+项链首饰(0.1负重) 大师杰作 词缀:好战者 装备时: 属性 +6力量 +4敏捷 +6意志 项链让你的脖子更加美丽! | 
|  孔克雷夫法袍 (0 闪避, 0 护甲) 2阶神器长袍护甲(2.0负重) 奥术能量 装备时: 属性 +6魔力 ------ 进攻 ------ 伤害加成 +15% 奥术 法术暴击 +15% 法术强度 +15(+7有效) ------ 防御 ------ 抗性 +9% 所有 这件古老的礼服从厄流纪保存了下来。上古的魔法力量占据着它。它由人类专门为人类制造;只有他们才能驾驭这件长袍的真正力量。 | 
|  遮盖的幻术之亚麻斗篷 (6 闪避, 0 护甲) 1阶词缀+斗篷护甲(2.0负重) 奥术能量/大师杰作 词缀:遮盖/幻术 装备时: 属性 +3魔力 +3意志 ------ 进攻 ------ 法术暴击 +4% ------ 防御 ------ 闪避 +6(+6有效) 物理豁免 +6(+3有效) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 | 
|  永恒精灵之暗影蒙面的羊绒斗篷 (2 闪避, 0 护甲) 3阶词缀+斗篷护甲(2.0负重) 奥术能量 词缀:暗影蒙面/永恒精灵 装备时: 属性 +3魔力 +5意志 ------ 防御 ------ 闪避 +2(+2有效) 法术豁免 +8(+2有效) ------ 其他 ------ 资源 +40.00 法力上限 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 | 
|  塔楼炸弹 任务炸弹蒸汽工具(0.0负重) 蒸汽科技 将炸弹放在建筑的弱点处。. 这枚炸弹是为削弱帝国港口塔楼的结构而特制的。如果放在正确的位置,它会在100回合后爆炸并摧毁整个港口。 | 
|  便携式自动材料提取仪 任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 | 
|  Demonic Soul 3阶传说恶魔杂项(0.0负重) 奥术能量 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. | 
|  回归之杖 (1/1) 任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 | 
|  雪人族的肌肉组织(族长) 任务肌肉肉(1.0负重) 自然力量 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 | 
Achievements
Log
满载幼虫的里奇巢母 神经病群魔恢复了!
里奇百足虫停止流血。
里奇幼虫发出尖啸。
里奇百足虫停止流血。
满载幼虫的里奇巢母停止流血。
满载幼虫的里奇巢母停止流血。
满载幼虫的里奇巢母 神经病群魔使用了格挡.
红宝石的流血击中里奇猎手造成1 物理伤害。
红宝石不再被震慑。
这次攻击引发了冲击波!
满载幼虫的里奇巢母 神经病群魔通过殉难伤害了 他自己 !
光能沁盾击中red造成5 治疗, 5 治疗 (0合计伤害) [10 治疗].
满载幼虫的里奇巢母 神经病群魔击中red造成(2 固定减伤吸收), 95 物理, (2 固定减伤吸收), 9 暗影 (105合计伤害).
近战报复击中满载幼虫的里奇巢母 神经病群魔造成(5 被格挡), 0 光系 (0合计伤害).
red击中满载幼虫的里奇巢母 神经病群魔造成(7 被格挡), 0 物理, (1 被格挡), 0 暗影 (0合计伤害).
红宝石不再被致残。
技能 符文:护盾 已经可以使用。
这次攻击引发了冲击波!
满载幼虫的里奇巢母 神经病群魔通过殉难伤害了 他自己 !
red受到来自光能沁盾的5 治疗。
满载幼虫的里奇巢母 神经病群魔击中red造成(4 固定减伤吸收), 222 物理 (222合计伤害).
近战报复击中满载幼虫的里奇巢母 神经病群魔造成5 光系伤害。
red击中满载幼虫的里奇巢母 神经病群魔造成17 物理伤害。
玩家red等级17白蹄太阳骑士被异物捅破菊花而死,杀死他(她)的是满载幼虫的里奇巢母 神经病群魔,死在第1层,里奇虫巢。
Talent used by red
Talent used by red
Talent used by red
Talent used by red


 
 


















































 
			 
			