DLC HYPE the level 14 Drem Writhing One by shycubed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassWrithing One
Level / Exp14 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 28)
Dexterity14 (base 10)
Constitution20 (base 13)
Magic49 (base 40)
Willpower17 (base 10)
Cunning14 (base 10)

Resources

Life579/604
Insanity0/100
Healing Factor1.6089473684211
Regeneration4.7463947368421

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage69
Accuracy30
Crit Chance3%
APR9
Speed1.00

Offense: Spell

Spellpower40
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+12%
Mind+6%
All0%

Offense: Damage Penetration

Blight+20%

Defense: Base

Armour (hardiness)44 (87.462686567164%)
Defense6
Ranged Defense6
Fatigue27
Physical Save24
Spell Save31
Mental Save24

Defense: Resistances

Acid+ 6%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Demented / Friend of the worm1.30
2/5
1/5
0/5
0/5
Demented / Horrific body1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
1/5
0/5
0/5
Demented / Tentacles1.30
5/5
2/5
2/5
1/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
2/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
2/5
5/5
0/5

Effects

talent

Quests

active
done
failed
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By DLC HYPE the Drem Writhing One level 11
1st Loss 122nd year of Ascendancy at 20:13
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By DLC HYPE the Drem Writhing One level 10
35th Dearth 122nd year of Ascendancy at 20:31
see stats

Log

You gain 10.35 gold from the transmogrification of iron gauntlets 'Sepsisjam' (0 def, 1 armour).
You gain 6.60 gold from the transmogrification of
Ravensteel the iron gauntlets (0 def, 1 armour).
You gain 2.21 gold from the transmogrification of
temporal rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 5.35 gold from the transmogrification of
restful rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 10.20 gold from the transmogrification of
Flamesting the pair of iron boots (3 def, 3 armour).
You gain 2.01 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 11.26 gold from the transmogrification of
Arcsorrow (1 def, 6 armour).
You gain 1.47 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
slimy linen robe of fire (+15%) (0 def, 0 armour).
You gain 1.68 gold from the transmogrification of
flaming iron shield of fire resistance (+17%) (4 def, 2 armour, 19 block).
You gain 1.43 gold from the transmogrification of
deadly pouch of iron shots of erosion (19/19, 122% power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (15/15, 129% power, 5 apr).
You gain 2.46 gold from the transmogrification of
steady rough leather sling of power.
You gain 4.50 gold from the transmogrification of
Stormlash (115% power, 7 apr).
You gain 9.92 gold from the transmogrification of
mossy mindstar 'Baludil' (77% power, 12 apr, nature damage).
You gain 11.33 gold from the transmogrification of
Shadowblur the mossy mindstar (75% power, 12 apr, mind damage).
You gain 2.56 gold from the transmogrification of
manaburning iron dagger (101% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron mace (107% power, 2 apr).
You gain 4.63 gold from the transmogrification of
balanced steel greatsword of erosion (129% power, 2 apr).
You gain 11.54 gold from the transmogrification of
Delundur the ash vilestaff (111% power, 3 apr, fire element).
You gain 1.50 gold from the transmogrification of
elm magestaff of fate (100% power, 2 apr, arcane element).
You gain 2.10 gold from the transmogrification of
phase door rune of the warrior (range 9; power 26; dur 3).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

DLC HYPE deactivates Chaos Orbs.