Gruva the level 5 Drem Writhing One by Zenexra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassWrithing One
Level / Exp5 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity16 (base 10)
Constitution14 (base 13)
Magic22 (base 20)
Willpower12 (base 10)
Cunning14 (base 12)

Resources

Life197/197
Insanity0/100
Healing Factor1.1326086956522
Regeneration0.28315217391304

Speed

Mental0%
Attack0%
Movement+32.441686460958%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage24
Accuracy25
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+3%
Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense6
Ranged Defense6
Fatigue13
Physical Save21
Spell Save16
Mental Save14

Defense: Resistances

Darkness+ 10%( 70%)
Lightning+ 37%( 70%)
Light+ 41%( 70%)
Temporal+ 5%( 70%)
Blight+ 5%( 70%)
Cold+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Demented / Horrific body1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
3/5
0/5
0/5
0/5
Demented / Slow death1.30
2/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
7/16
19/34
1/3
1/2
1/2
1/2
Race / Drem1.00
4/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
On fingers
Around neck
In main hand
On hands
Light source
Around waist
Main armor

Inventory

Achievements

Log

You gain 1.70 gold from the transmogrification of self-loading quiver of elm arrows of accuracy (11/11, 14.5-20.3 power, 5 apr).
You gain 1.97 gold from the transmogrification of
hateful iron steamsaw of cold resistance (+15%) (9.5-14.25 power, 0 apr).
You gain 0.75 gold from the transmogrification of
acidic iron steamsaw (11.5-17.25 power, 0 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 1.60 gold from the transmogrification of
creative mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (15-19.5 power, 5 apr).
You gain 2.60 gold from the transmogrification of
balanced iron longsword of massacre (15-21 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (26-39 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
You gain 1.86 gold from the transmogrification of
potent elm starstaff of power (12-14.4 power, 2 apr, physical element).
You gain 2.79 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 0.07 gold from the transmogrification of
scroll of phase door.
You gain 0.20 gold from the transmogrification of
infusion patch of light healing.
You feel very confident walking into this place.
Saving game...

Saving done.


--------------------------------

Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.


--------------------------------

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Gruva deactivates
Chaos Orbs.
Loyal Drem Doombringer deactivates
Adventure Friendly Fire Disabler.